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							- #ifndef WProgram_h
 - #define WProgram_h
 - 
 - #include <stdlib.h>
 - #include <string.h>
 - #include <math.h>
 - 
 - // some libraries and sketches depend on this
 - // AVR stuff, assuming Arduino.h or WProgram.h
 - // automatically includes it...
 - #include <avr/pgmspace.h>
 - #include <avr/interrupt.h>
 - 
 - #include "avr_functions.h"
 - #include "wiring.h"
 - #include "HardwareSerial.h"
 - 
 - #define DMAMEM __attribute__ ((section(".dmabuffers"), used))
 - #define FASTRUN __attribute__ ((section(".fastrun"), noinline, noclone ))
 - 
 - #ifdef __cplusplus
 - 
 - #include "avr_emulation.h"
 - #include "usb_serial.h"
 - #include "usb_seremu.h"
 - #include "usb_keyboard.h"
 - #include "usb_mouse.h"
 - #include "usb_joystick.h"
 - #include "usb_midi.h"
 - #include "usb_rawhid.h"
 - #include "usb_flightsim.h"
 - #include "usb_mtp.h"
 - #include "usb_audio.h"
 - #include "usb_touch.h"
 - #include "usb_undef.h" // do not allow usb_desc.h stuff to leak to user programs
 - 
 - #include "WCharacter.h"
 - #include "WString.h"
 - #include "elapsedMillis.h"
 - #include "IntervalTimer.h"
 - 
 - uint16_t makeWord(uint16_t w);
 - uint16_t makeWord(byte h, byte l);
 - 
 - #define word(...) makeWord(__VA_ARGS__)
 - 
 - unsigned long pulseIn(uint8_t pin, uint8_t state, unsigned long timeout = 1000000L);
 - 
 - void tone(uint8_t pin, uint16_t frequency, uint32_t duration = 0);
 - void noTone(uint8_t pin);
 - 
 - // WMath prototypes
 - int32_t random(void);
 - uint32_t random(uint32_t howbig);
 - int32_t random(int32_t howsmall, int32_t howbig);
 - void randomSeed(uint32_t newseed);
 - void srandom(uint32_t newseed);
 - 
 - #include <type_traits>
 - // when the input number is an integer type, do all math as 32 bit signed long
 - template <class T, class A, class B, class C, class D>
 - T map(T _x, A _in_min, B _in_max, C _out_min, D _out_max, typename std::enable_if<std::is_integral<T>::value >::type* = 0)
 - {
 - 	long x = _x, in_min = _in_min, in_max = _in_max, out_min = _out_min, out_max = _out_max;
 - 	// Arduino's traditional algorithm
 - 	//return (x - in_min) * (out_max - out_min) / (in_max - in_min) + out_min;
 - 	// st42's suggestion: https://github.com/arduino/Arduino/issues/2466#issuecomment-69873889
 - 	if ((in_max - in_min) > (out_max - out_min)) {
 - 		return (x - in_min) * (out_max - out_min+1) / (in_max - in_min+1) + out_min;
 - 	} else {
 - 		return (x - in_min) * (out_max - out_min) / (in_max - in_min) + out_min;
 - 	}
 - }
 - // when the input is a float or double, do all math using the input's type
 - template <class T, class A, class B, class C, class D>
 - T map(T x, A in_min, B in_max, C out_min, D out_max, typename std::enable_if<std::is_floating_point<T>::value >::type* = 0)
 - {
 - 	return (x - (T)in_min) * ((T)out_max - (T)out_min) / ((T)in_max - (T)in_min) + (T)out_min;
 - }
 - 
 - #include "pins_arduino.h"
 - 
 - #endif // __cplusplus
 - 
 - 
 - // Fast memcpy
 - #if defined(__MK20DX128__) || defined(__MK20DX256__) || defined(__MK64FX512__) || defined(__MK66FX1M0__)
 - #ifdef __cplusplus
 - extern "C" {
 - extern void *memcpy (void *dst, const void *src, size_t count);
 - }
 - #else
 - extern void *memcpy (void *dst, const void *src, size_t count);
 - #endif
 - #endif
 - 
 - 
 - #endif // WProgram_h
 
 
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