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@@ -119,18 +119,19 @@ bool JoystickController::setRumble(uint8_t lValue, uint8_t rValue, uint8_t timeo |
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case XBOXONE: |
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// Lets try sending a request to the XBox 1. |
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txbuf_[0] = 0x9; |
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txbuf_[1] = 0x8; |
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txbuf_[1] = 0x0; |
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txbuf_[2] = 0x0; |
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txbuf_[3] = 0x08; // Substructure (what substructure rest of this packet has) |
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txbuf_[3] = 0x09; // Substructure (what substructure rest of this packet has) |
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txbuf_[4] = 0x00; // Mode |
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txbuf_[5] = 0x0f; // Rumble mask (what motors are activated) (0000 lT rT L R) |
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txbuf_[6] = 0x0; // lT force |
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txbuf_[7] = 0x0; // rT force |
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txbuf_[8] = lValue; // L force |
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txbuf_[9] = rValue; // R force |
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txbuf_[10] = 0x80; // Length of pulse |
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txbuf_[10] = 0xff; // Length of pulse |
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txbuf_[11] = 0x00; // Period between pulses |
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if (!queue_Data_Transfer(txpipe_, txbuf_, 12, this)) { |
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txbuf_[12] = 0x00; // Repeat |
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if (!queue_Data_Transfer(txpipe_, txbuf_, 13, this)) { |
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println("XBoxOne rumble transfer fail"); |
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} |
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return true; // |