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  63. <a name="Interrupted-System-Calls-1"></a>
  64. <h4 class="subsection">5.5.5 Interrupted System Calls</h4>
  65. <a name="index-thread-breakpoints-and-system-calls"></a>
  66. <a name="index-system-calls-and-thread-breakpoints"></a>
  67. <a name="index-premature-return-from-system-calls"></a>
  68. <p>There is an unfortunate side effect when using <small>GDB</small> to debug
  69. multi-threaded programs. If one thread stops for a
  70. breakpoint, or for some other reason, and another thread is blocked in a
  71. system call, then the system call may return prematurely. This is a
  72. consequence of the interaction between multiple threads and the signals
  73. that <small>GDB</small> uses to implement breakpoints and other events that
  74. stop execution.
  75. </p>
  76. <p>To handle this problem, your program should check the return value of
  77. each system call and react appropriately. This is good programming
  78. style anyways.
  79. </p>
  80. <p>For example, do not write code like this:
  81. </p>
  82. <div class="smallexample">
  83. <pre class="smallexample"> sleep (10);
  84. </pre></div>
  85. <p>The call to <code>sleep</code> will return early if a different thread stops
  86. at a breakpoint or for some other reason.
  87. </p>
  88. <p>Instead, write this:
  89. </p>
  90. <div class="smallexample">
  91. <pre class="smallexample"> int unslept = 10;
  92. while (unslept &gt; 0)
  93. unslept = sleep (unslept);
  94. </pre></div>
  95. <p>A system call is allowed to return early, so the system is still
  96. conforming to its specification. But <small>GDB</small> does cause your
  97. multi-threaded program to behave differently than it would without
  98. <small>GDB</small>.
  99. </p>
  100. <p>Also, <small>GDB</small> uses internal breakpoints in the thread library to
  101. monitor certain events such as thread creation and thread destruction.
  102. When such an event happens, a system call in another thread may return
  103. prematurely, even though your program does not appear to stop.
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