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- <title>Canonical format (LD)</title>
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- <a name="Canonical-format"></a>
- <div class="header">
- <p>
- Previous: <a href="BFD-information-loss.html#BFD-information-loss" accesskey="p" rel="prev">BFD information loss</a>, Up: <a href="BFD-outline.html#BFD-outline" accesskey="u" rel="up">BFD outline</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="LD-Index.html#LD-Index" title="Index" rel="index">Index</a>]</p>
- </div>
- <hr>
- <a name="The-BFD-canonical-object_002dfile-format"></a>
- <h4 class="subsection">5.1.2 The BFD canonical object-file format</h4>
-
- <p>The greatest potential for loss of information occurs when there is the least
- overlap between the information provided by the source format, that
- stored by the canonical format, and that needed by the
- destination format. A brief description of the canonical form may help
- you understand which kinds of data you can count on preserving across
- conversions.
- <a name="index-BFD-canonical-format"></a>
- <a name="index-internal-object_002dfile-format"></a>
- </p>
- <dl compact="compact">
- <dt><em>files</em></dt>
- <dd><p>Information stored on a per-file basis includes target machine
- architecture, particular implementation format type, a demand pageable
- bit, and a write protected bit. Information like Unix magic numbers is
- not stored here—only the magic numbers’ meaning, so a <code>ZMAGIC</code>
- file would have both the demand pageable bit and the write protected
- text bit set. The byte order of the target is stored on a per-file
- basis, so that big- and little-endian object files may be used with one
- another.
- </p>
- </dd>
- <dt><em>sections</em></dt>
- <dd><p>Each section in the input file contains the name of the section, the
- section’s original address in the object file, size and alignment
- information, various flags, and pointers into other BFD data
- structures.
- </p>
- </dd>
- <dt><em>symbols</em></dt>
- <dd><p>Each symbol contains a pointer to the information for the object file
- which originally defined it, its name, its value, and various flag
- bits. When a BFD back end reads in a symbol table, it relocates all
- symbols to make them relative to the base of the section where they were
- defined. Doing this ensures that each symbol points to its containing
- section. Each symbol also has a varying amount of hidden private data
- for the BFD back end. Since the symbol points to the original file, the
- private data format for that symbol is accessible. <code>ld</code> can
- operate on a collection of symbols of wildly different formats without
- problems.
- </p>
- <p>Normal global and simple local symbols are maintained on output, so an
- output file (no matter its format) will retain symbols pointing to
- functions and to global, static, and common variables. Some symbol
- information is not worth retaining; in <code>a.out</code>, type information is
- stored in the symbol table as long symbol names. This information would
- be useless to most COFF debuggers; the linker has command-line switches
- to allow users to throw it away.
- </p>
- <p>There is one word of type information within the symbol, so if the
- format supports symbol type information within symbols (for example, COFF,
- Oasys) and the type is simple enough to fit within one word
- (nearly everything but aggregates), the information will be preserved.
- </p>
- </dd>
- <dt><em>relocation level</em></dt>
- <dd><p>Each canonical BFD relocation record contains a pointer to the symbol to
- relocate to, the offset of the data to relocate, the section the data
- is in, and a pointer to a relocation type descriptor. Relocation is
- performed by passing messages through the relocation type
- descriptor and the symbol pointer. Therefore, relocations can be performed
- on output data using a relocation method that is only available in one of the
- input formats. For instance, Oasys provides a byte relocation format.
- A relocation record requesting this relocation type would point
- indirectly to a routine to perform this, so the relocation may be
- performed on a byte being written to a 68k COFF file, even though 68k COFF
- has no such relocation type.
- </p>
- </dd>
- <dt><em>line numbers</em></dt>
- <dd><p>Object formats can contain, for debugging purposes, some form of mapping
- between symbols, source line numbers, and addresses in the output file.
- These addresses have to be relocated along with the symbol information.
- Each symbol with an associated list of line number records points to the
- first record of the list. The head of a line number list consists of a
- pointer to the symbol, which allows finding out the address of the
- function whose line number is being described. The rest of the list is
- made up of pairs: offsets into the section and line numbers. Any format
- which can simply derive this information can pass it successfully
- between formats.
- </p></dd>
- </dl>
-
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- <p>
- Previous: <a href="BFD-information-loss.html#BFD-information-loss" accesskey="p" rel="prev">BFD information loss</a>, Up: <a href="BFD-outline.html#BFD-outline" accesskey="u" rel="up">BFD outline</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="LD-Index.html#LD-Index" title="Index" rel="index">Index</a>]</p>
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