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- <h3 class="section">2.4 Memory Usage</h3>
- <p>BFD keeps all of its internal structures in obstacks. There is one obstack
- per open BFD file, into which the current state is stored. When a BFD is
- closed, the obstack is deleted, and so everything which has been
- allocated by BFD for the closing file is thrown away.
- </p>
- <p>BFD does not free anything created by an application, but pointers into
- <code>bfd</code> structures become invalid on a <code>bfd_close</code>; for example,
- after a <code>bfd_close</code> the vector passed to
- <code>bfd_canonicalize_symtab</code> is still around, since it has been
- allocated by the application, but the data that it pointed to are
- lost.
- </p>
- <p>The general rule is to not close a BFD until all operations dependent
- upon data from the BFD have been completed, or all the data from within
- the file has been copied. To help with the management of memory, there
- is a function (<code>bfd_alloc_size</code>) which returns the number of bytes
- in obstacks associated with the supplied BFD. This could be used to
- select the greediest open BFD, close it to reclaim the memory, perform
- some operation and reopen the BFD again, to get a fresh copy of the data
- structures.
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