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- <a name="Emacs"></a>
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- <p>
- Next: <a href="GDB_002fMI.html#GDB_002fMI" accesskey="n" rel="next">GDB/MI</a>, Previous: <a href="TUI.html#TUI" accesskey="p" rel="prev">TUI</a>, Up: <a href="index.html#Top" accesskey="u" rel="up">Top</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Concept-Index.html#Concept-Index" title="Index" rel="index">Index</a>]</p>
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- <a name="Using-GDB-under-GNU-Emacs"></a>
- <h2 class="chapter">26 Using <small>GDB</small> under <small>GNU</small> Emacs</h2>
-
- <a name="index-Emacs"></a>
- <a name="index-GNU-Emacs"></a>
- <p>A special interface allows you to use <small>GNU</small> Emacs to view (and
- edit) the source files for the program you are debugging with
- <small>GDB</small>.
- </p>
- <p>To use this interface, use the command <kbd>M-x gdb</kbd> in Emacs. Give the
- executable file you want to debug as an argument. This command starts
- <small>GDB</small> as a subprocess of Emacs, with input and output through a newly
- created Emacs buffer.
- </p>
- <p>Running <small>GDB</small> under Emacs can be just like running <small>GDB</small> normally except for two
- things:
- </p>
- <ul>
- <li> All “terminal” input and output goes through an Emacs buffer, called
- the GUD buffer.
-
- <p>This applies both to <small>GDB</small> commands and their output, and to the input
- and output done by the program you are debugging.
- </p>
- <p>This is useful because it means that you can copy the text of previous
- commands and input them again; you can even use parts of the output
- in this way.
- </p>
- <p>All the facilities of Emacs’ Shell mode are available for interacting
- with your program. In particular, you can send signals the usual
- way—for example, <kbd>C-c C-c</kbd> for an interrupt, <kbd>C-c C-z</kbd> for a
- stop.
- </p>
- </li><li> <small>GDB</small> displays source code through Emacs.
-
- <p>Each time <small>GDB</small> displays a stack frame, Emacs automatically finds the
- source file for that frame and puts an arrow (‘<samp>=></samp>’) at the
- left margin of the current line. Emacs uses a separate buffer for
- source display, and splits the screen to show both your <small>GDB</small> session
- and the source.
- </p>
- <p>Explicit <small>GDB</small> <code>list</code> or search commands still produce output as
- usual, but you probably have no reason to use them from Emacs.
- </p></li></ul>
-
- <p>We call this <em>text command mode</em>. Emacs 22.1, and later, also uses
- a graphical mode, enabled by default, which provides further buffers
- that can control the execution and describe the state of your program.
- See <a href="../Emacs/GDB-Graphical-Interface.html#GDB-Graphical-Interface">GDB Graphical Interface</a> in <cite>The <small>GNU</small> Emacs Manual</cite>.
- </p>
- <p>If you specify an absolute file name when prompted for the <kbd>M-x
- gdb</kbd> argument, then Emacs sets your current working directory to where
- your program resides. If you only specify the file name, then Emacs
- sets your current working directory to the directory associated
- with the previous buffer. In this case, <small>GDB</small> may find your
- program by searching your environment’s <code>PATH</code> variable, but on
- some operating systems it might not find the source. So, although the
- <small>GDB</small> input and output session proceeds normally, the auxiliary
- buffer does not display the current source and line of execution.
- </p>
- <p>The initial working directory of <small>GDB</small> is printed on the top
- line of the GUD buffer and this serves as a default for the commands
- that specify files for <small>GDB</small> to operate on. See <a href="Files.html#Files">Commands to Specify Files</a>.
- </p>
- <p>By default, <kbd>M-x gdb</kbd> calls the program called <samp>gdb</samp>. If you
- need to call <small>GDB</small> by a different name (for example, if you
- keep several configurations around, with different names) you can
- customize the Emacs variable <code>gud-gdb-command-name</code> to run the
- one you want.
- </p>
- <p>In the GUD buffer, you can use these special Emacs commands in
- addition to the standard Shell mode commands:
- </p>
- <dl compact="compact">
- <dt><kbd>C-h m</kbd></dt>
- <dd><p>Describe the features of Emacs’ GUD Mode.
- </p>
- </dd>
- <dt><kbd>C-c C-s</kbd></dt>
- <dd><p>Execute to another source line, like the <small>GDB</small> <code>step</code> command; also
- update the display window to show the current file and location.
- </p>
- </dd>
- <dt><kbd>C-c C-n</kbd></dt>
- <dd><p>Execute to next source line in this function, skipping all function
- calls, like the <small>GDB</small> <code>next</code> command. Then update the display window
- to show the current file and location.
- </p>
- </dd>
- <dt><kbd>C-c C-i</kbd></dt>
- <dd><p>Execute one instruction, like the <small>GDB</small> <code>stepi</code> command; update
- display window accordingly.
- </p>
- </dd>
- <dt><kbd>C-c C-f</kbd></dt>
- <dd><p>Execute until exit from the selected stack frame, like the <small>GDB</small>
- <code>finish</code> command.
- </p>
- </dd>
- <dt><kbd>C-c C-r</kbd></dt>
- <dd><p>Continue execution of your program, like the <small>GDB</small> <code>continue</code>
- command.
- </p>
- </dd>
- <dt><kbd>C-c <</kbd></dt>
- <dd><p>Go up the number of frames indicated by the numeric argument
- (see <a href="../Emacs/Arguments.html#Arguments">Numeric Arguments</a> in <cite>The <small>GNU</small> Emacs Manual</cite>),
- like the <small>GDB</small> <code>up</code> command.
- </p>
- </dd>
- <dt><kbd>C-c ></kbd></dt>
- <dd><p>Go down the number of frames indicated by the numeric argument, like the
- <small>GDB</small> <code>down</code> command.
- </p></dd>
- </dl>
-
- <p>In any source file, the Emacs command <kbd>C-x <span class="key">SPC</span></kbd> (<code>gud-break</code>)
- tells <small>GDB</small> to set a breakpoint on the source line point is on.
- </p>
- <p>In text command mode, if you type <kbd>M-x speedbar</kbd>, Emacs displays a
- separate frame which shows a backtrace when the GUD buffer is current.
- Move point to any frame in the stack and type <tt class="key">RET</tt> to make it
- become the current frame and display the associated source in the
- source buffer. Alternatively, click <kbd>Mouse-2</kbd> to make the
- selected frame become the current one. In graphical mode, the
- speedbar displays watch expressions.
- </p>
- <p>If you accidentally delete the source-display buffer, an easy way to get
- it back is to type the command <code>f</code> in the <small>GDB</small> buffer, to
- request a frame display; when you run under Emacs, this recreates
- the source buffer if necessary to show you the context of the current
- frame.
- </p>
- <p>The source files displayed in Emacs are in ordinary Emacs buffers
- which are visiting the source files in the usual way. You can edit
- the files with these buffers if you wish; but keep in mind that <small>GDB</small>
- communicates with Emacs in terms of line numbers. If you add or
- delete lines from the text, the line numbers that <small>GDB</small> knows cease
- to correspond properly with the code.
- </p>
- <p>A more detailed description of Emacs’ interaction with <small>GDB</small> is
- given in the Emacs manual (see <a href="../Emacs/Debuggers.html#Debuggers">Debuggers</a> in <cite>The <small>GNU</small>
- Emacs Manual</cite>).
- </p>
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