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- <a name="Section-Output"></a>
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- <p>
- Next: <a href="typedef-asection.html#typedef-asection" accesskey="n" rel="next">typedef asection</a>, Previous: <a href="Section-Input.html#Section-Input" accesskey="p" rel="prev">Section Input</a>, Up: <a href="Sections.html#Sections" accesskey="u" rel="up">Sections</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="BFD-Index.html#BFD-Index" title="Index" rel="index">Index</a>]</p>
- </div>
- <hr>
- <a name="Section-output"></a>
- <h4 class="subsection">2.6.2 Section output</h4>
- <p>To write a new object style BFD, the various sections to be
- written have to be created. They are attached to the BFD in
- the same way as input sections; data is written to the
- sections using <code>bfd_set_section_contents</code>.
- </p>
- <p>Any program that creates or combines sections (e.g., the assembler
- and linker) must use the <code>asection</code> fields <code>output_section</code> and
- <code>output_offset</code> to indicate the file sections to which each
- section must be written. (If the section is being created from
- scratch, <code>output_section</code> should probably point to the section
- itself and <code>output_offset</code> should probably be zero.)
- </p>
- <p>The data to be written comes from input sections attached
- (via <code>output_section</code> pointers) to
- the output sections. The output section structure can be
- considered a filter for the input section: the output section
- determines the vma of the output data and the name, but the
- input section determines the offset into the output section of
- the data to be written.
- </p>
- <p>E.g., to create a section "O", starting at 0x100, 0x123 long,
- containing two subsections, "A" at offset 0x0 (i.e., at vma
- 0x100) and "B" at offset 0x20 (i.e., at vma 0x120) the <code>asection</code>
- structures would look like:
- </p>
- <div class="example">
- <pre class="example"> section name "A"
- output_offset 0x00
- size 0x20
- output_section -----------> section name "O"
- | vma 0x100
- section name "B" | size 0x123
- output_offset 0x20 |
- size 0x103 |
- output_section --------|
- </pre></div>
-
- <a name="Link-orders"></a>
- <h4 class="subsection">2.6.3 Link orders</h4>
- <p>The data within a section is stored in a <em>link_order</em>.
- These are much like the fixups in <code>gas</code>. The link_order
- abstraction allows a section to grow and shrink within itself.
- </p>
- <p>A link_order knows how big it is, and which is the next
- link_order and where the raw data for it is; it also points to
- a list of relocations which apply to it.
- </p>
- <p>The link_order is used by the linker to perform relaxing on
- final code. The compiler creates code which is as big as
- necessary to make it work without relaxing, and the user can
- select whether to relax. Sometimes relaxing takes a lot of
- time. The linker runs around the relocations to see if any
- are attached to data which can be shrunk, if so it does it on
- a link_order by link_order basis.
- </p>
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- Next: <a href="typedef-asection.html#typedef-asection" accesskey="n" rel="next">typedef asection</a>, Previous: <a href="Section-Input.html#Section-Input" accesskey="p" rel="prev">Section Input</a>, Up: <a href="Sections.html#Sections" accesskey="u" rel="up">Sections</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="BFD-Index.html#BFD-Index" title="Index" rel="index">Index</a>]</p>
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