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- <a name="Writing-Symbols"></a>
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- <p>
- Next: <a href="Mini-Symbols.html#Mini-Symbols" accesskey="n" rel="next">Mini Symbols</a>, Previous: <a href="Reading-Symbols.html#Reading-Symbols" accesskey="p" rel="prev">Reading Symbols</a>, Up: <a href="Symbols.html#Symbols" accesskey="u" rel="up">Symbols</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="BFD-Index.html#BFD-Index" title="Index" rel="index">Index</a>]</p>
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- <a name="Writing-symbols"></a>
- <h4 class="subsection">2.7.2 Writing symbols</h4>
- <p>Writing of a symbol table is automatic when a BFD open for
- writing is closed. The application attaches a vector of
- pointers to pointers to symbols to the BFD being written, and
- fills in the symbol count. The close and cleanup code reads
- through the table provided and performs all the necessary
- operations. The BFD output code must always be provided with an
- “owned” symbol: one which has come from another BFD, or one
- which has been created using <code>bfd_make_empty_symbol</code>. Here is an
- example showing the creation of a symbol table with only one element:
- </p>
- <div class="example">
- <pre class="example"> #include "sysdep.h"
- #include "bfd.h"
- int main (void)
- {
- bfd *abfd;
- asymbol *ptrs[2];
- asymbol *new;
-
- abfd = bfd_openw ("foo","a.out-sunos-big");
- bfd_set_format (abfd, bfd_object);
- new = bfd_make_empty_symbol (abfd);
- new->name = "dummy_symbol";
- new->section = bfd_make_section_old_way (abfd, ".text");
- new->flags = BSF_GLOBAL;
- new->value = 0x12345;
-
- ptrs[0] = new;
- ptrs[1] = 0;
-
- bfd_set_symtab (abfd, ptrs, 1);
- bfd_close (abfd);
- return 0;
- }
-
- ./makesym
- nm foo
- 00012345 A dummy_symbol
- </pre></div>
-
- <p>Many formats cannot represent arbitrary symbol information; for
- instance, the <code>a.out</code> object format does not allow an
- arbitrary number of sections. A symbol pointing to a section
- which is not one of <code>.text</code>, <code>.data</code> or <code>.bss</code> cannot
- be described.
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