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  68. <a name="mmo-backend"></a>
  69. <h3 class="section">3.5 mmo backend</h3>
  70. <p>The mmo object format is used exclusively together with Professor
  71. Donald E. Knuth&rsquo;s educational 64-bit processor MMIX. The simulator
  72. <code>mmix</code> which is available at
  73. <a href="http://mmix.cs.hm.edu/src/index.html">http://mmix.cs.hm.edu/src/index.html</a>
  74. understands this format. That package also includes a combined
  75. assembler and linker called <code>mmixal</code>. The mmo format has
  76. no advantages feature-wise compared to e.g. ELF. It is a simple
  77. non-relocatable object format with no support for archives or
  78. debugging information, except for symbol value information and
  79. line numbers (which is not yet implemented in BFD). See
  80. <a href="http://mmix.cs.hm.edu/">http://mmix.cs.hm.edu/</a> for more
  81. information about MMIX. The ELF format is used for intermediate
  82. object files in the BFD implementation.
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