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- <title>Vague Linkage (Using the GNU Compiler Collection (GCC))</title>
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- <a name="Vague-Linkage"></a>
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- Next: <a href="C_002b_002b-Interface.html#C_002b_002b-Interface" accesskey="n" rel="next">C++ Interface</a>, Previous: <a href="Restricted-Pointers.html#Restricted-Pointers" accesskey="p" rel="prev">Restricted Pointers</a>, Up: <a href="C_002b_002b-Extensions.html#C_002b_002b-Extensions" accesskey="u" rel="up">C++ Extensions</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Option-Index.html#Option-Index" title="Index" rel="index">Index</a>]</p>
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- <a name="Vague-Linkage-1"></a>
- <h3 class="section">7.3 Vague Linkage</h3>
- <a name="index-vague-linkage"></a>
-
- <p>There are several constructs in C++ that require space in the object
- file but are not clearly tied to a single translation unit. We say that
- these constructs have “vague linkage”. Typically such constructs are
- emitted wherever they are needed, though sometimes we can be more
- clever.
- </p>
- <dl compact="compact">
- <dt>Inline Functions</dt>
- <dd><p>Inline functions are typically defined in a header file which can be
- included in many different compilations. Hopefully they can usually be
- inlined, but sometimes an out-of-line copy is necessary, if the address
- of the function is taken or if inlining fails. In general, we emit an
- out-of-line copy in all translation units where one is needed. As an
- exception, we only emit inline virtual functions with the vtable, since
- it always requires a copy.
- </p>
- <p>Local static variables and string constants used in an inline function
- are also considered to have vague linkage, since they must be shared
- between all inlined and out-of-line instances of the function.
- </p>
- </dd>
- <dt>VTables</dt>
- <dd><a name="index-vtable"></a>
- <p>C++ virtual functions are implemented in most compilers using a lookup
- table, known as a vtable. The vtable contains pointers to the virtual
- functions provided by a class, and each object of the class contains a
- pointer to its vtable (or vtables, in some multiple-inheritance
- situations). If the class declares any non-inline, non-pure virtual
- functions, the first one is chosen as the “key method” for the class,
- and the vtable is only emitted in the translation unit where the key
- method is defined.
- </p>
- <p><em>Note:</em> If the chosen key method is later defined as inline, the
- vtable is still emitted in every translation unit that defines it.
- Make sure that any inline virtuals are declared inline in the class
- body, even if they are not defined there.
- </p>
- </dd>
- <dt><code>type_info</code> objects</dt>
- <dd><a name="index-type_005finfo"></a>
- <a name="index-RTTI"></a>
- <p>C++ requires information about types to be written out in order to
- implement ‘<samp>dynamic_cast</samp>’, ‘<samp>typeid</samp>’ and exception handling.
- For polymorphic classes (classes with virtual functions), the ‘<samp>type_info</samp>’
- object is written out along with the vtable so that ‘<samp>dynamic_cast</samp>’
- can determine the dynamic type of a class object at run time. For all
- other types, we write out the ‘<samp>type_info</samp>’ object when it is used: when
- applying ‘<samp>typeid</samp>’ to an expression, throwing an object, or
- referring to a type in a catch clause or exception specification.
- </p>
- </dd>
- <dt>Template Instantiations</dt>
- <dd><p>Most everything in this section also applies to template instantiations,
- but there are other options as well.
- See <a href="Template-Instantiation.html#Template-Instantiation">Where’s the Template?</a>.
- </p>
- </dd>
- </dl>
-
- <p>When used with GNU ld version 2.8 or later on an ELF system such as
- GNU/Linux or Solaris 2, or on Microsoft Windows, duplicate copies of
- these constructs will be discarded at link time. This is known as
- COMDAT support.
- </p>
- <p>On targets that don’t support COMDAT, but do support weak symbols, GCC
- uses them. This way one copy overrides all the others, but
- the unused copies still take up space in the executable.
- </p>
- <p>For targets that do not support either COMDAT or weak symbols,
- most entities with vague linkage are emitted as local symbols to
- avoid duplicate definition errors from the linker. This does not happen
- for local statics in inlines, however, as having multiple copies
- almost certainly breaks things.
- </p>
- <p>See <a href="C_002b_002b-Interface.html#C_002b_002b-Interface">Declarations and Definitions in One Header</a>, for
- another way to control placement of these constructs.
- </p>
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