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 - <a name="Plugins-building"></a>
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 - <p>
 - Previous: <a href="Plugins-tracking.html#Plugins-tracking" accesskey="p" rel="prev">Plugins tracking</a>, Up: <a href="Plugins.html#Plugins" accesskey="u" rel="up">Plugins</a>   [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Option-Index.html#Option-Index" title="Index" rel="index">Index</a>]</p>
 - </div>
 - <hr>
 - <a name="Building-GCC-plugins"></a>
 - <h3 class="section">24.10 Building GCC plugins</h3>
 - 
 - <p>If plugins are enabled, GCC installs the headers needed to build a
 - plugin (somewhere in the installation tree, e.g. under
 - <samp>/usr/local</samp>).  In particular a <samp>plugin/include</samp> directory
 - is installed, containing all the header files needed to build plugins.
 - </p>
 - <p>On most systems, you can query this <code>plugin</code> directory by
 - invoking <code>gcc -print-file-name=plugin</code> (replace if needed
 - <code>gcc</code> with the appropriate program path).
 - </p>
 - <p>Inside plugins, this <code>plugin</code> directory name can be queried by
 - calling <code>default_plugin_dir_name ()</code>.
 - </p>
 - <p>Plugins may know, when they are compiled, the GCC version for which
 - <samp>plugin-version.h</samp> is provided.  The constant macros
 - <code>GCCPLUGIN_VERSION_MAJOR</code>, <code>GCCPLUGIN_VERSION_MINOR</code>,
 - <code>GCCPLUGIN_VERSION_PATCHLEVEL</code>, <code>GCCPLUGIN_VERSION</code> are
 - integer numbers, so a plugin could ensure it is built for GCC 4.7 with 
 - </p><div class="smallexample">
 - <pre class="smallexample">#if GCCPLUGIN_VERSION != 4007
 - #error this GCC plugin is for GCC 4.7
 - #endif
 - </pre></div>
 - 
 - <p>The following GNU Makefile excerpt shows how to build a simple plugin:
 - </p>
 - <div class="smallexample">
 - <pre class="smallexample">HOST_GCC=g++
 - TARGET_GCC=gcc
 - PLUGIN_SOURCE_FILES= plugin1.c plugin2.cc
 - GCCPLUGINS_DIR:= $(shell $(TARGET_GCC) -print-file-name=plugin)
 - CXXFLAGS+= -I$(GCCPLUGINS_DIR)/include -fPIC -fno-rtti -O2
 - 
 - plugin.so: $(PLUGIN_SOURCE_FILES)
 -    $(HOST_GCC) -shared $(CXXFLAGS) $^ -o $@
 - </pre></div>
 - 
 - <p>A single source file plugin may be built with <code>g++ -I`gcc
 - -print-file-name=plugin`/include -fPIC -shared -fno-rtti -O2 plugin.c -o
 - plugin.so</code>, using backquote shell syntax to query the <samp>plugin</samp>
 - directory.
 - </p>
 - <p>Plugin support on Windows/MinGW has a number of limitations and
 - additional requirements. When building a plugin on Windows we have to
 - link an import library for the corresponding backend executable, for
 - example, <samp>cc1.exe</samp>, <samp>cc1plus.exe</samp>, etc., in order to gain
 - access to the symbols provided by GCC. This means that on Windows a
 - plugin is language-specific, for example, for C, C++, etc. If you wish
 - to use your plugin with multiple languages, then you will need to
 - build multiple plugin libraries and either instruct your users on how
 - to load the correct version or provide a compiler wrapper that does
 - this automatically.
 - </p>
 - <p>Additionally, on Windows the plugin library has to export the
 - <code>plugin_is_GPL_compatible</code> and <code>plugin_init</code> symbols. If you
 - do not wish to modify the source code of your plugin, then you can use
 - the <samp>-Wl,--export-all-symbols</samp> option or provide a suitable DEF
 - file. Alternatively, you can export just these two symbols by decorating
 - them with <code>__declspec(dllexport)</code>, for example:
 - </p>
 - <div class="smallexample">
 - <pre class="smallexample">#ifdef _WIN32
 - __declspec(dllexport)
 - #endif
 - int plugin_is_GPL_compatible;
 - 
 - #ifdef _WIN32
 - __declspec(dllexport)
 - #endif
 - int plugin_init (plugin_name_args *, plugin_gcc_version *)
 - </pre></div>
 - 
 - <p>The import libraries are installed into the <code>plugin</code> directory
 - and their names are derived by appending the <code>.a</code> extension to
 - the backend executable names, for example, <samp>cc1.exe.a</samp>,
 - <samp>cc1plus.exe.a</samp>, etc. The following command line shows how to
 - build the single source file plugin on Windows to be used with the C++
 - compiler:
 - </p>
 - <div class="smallexample">
 - <pre class="smallexample">g++ -I`gcc -print-file-name=plugin`/include -shared -Wl,--export-all-symbols \
 - -o plugin.dll plugin.c `gcc -print-file-name=plugin`/cc1plus.exe.a
 - </pre></div>
 - 
 - <p>When a plugin needs to use <code>gengtype</code>, be sure that both
 - <samp>gengtype</samp> and <samp>gtype.state</samp> have the same version as the
 - GCC for which the plugin is built.
 - </p>
 - <hr>
 - <div class="header">
 - <p>
 - Previous: <a href="Plugins-tracking.html#Plugins-tracking" accesskey="p" rel="prev">Plugins tracking</a>, Up: <a href="Plugins.html#Plugins" accesskey="u" rel="up">Plugins</a>   [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Option-Index.html#Option-Index" title="Index" rel="index">Index</a>]</p>
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