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- <a name="Compiling-and-Injecting-Code"></a>
- <div class="header">
- <p>
- Previous: <a href="Patching.html#Patching" accesskey="p" rel="prev">Patching</a>, Up: <a href="Altering.html#Altering" accesskey="u" rel="up">Altering</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Concept-Index.html#Concept-Index" title="Index" rel="index">Index</a>]</p>
- </div>
- <hr>
- <a name="Compiling-and-injecting-code-in-GDB"></a>
- <h3 class="section">17.7 Compiling and injecting code in <small>GDB</small></h3>
- <a name="index-injecting-code"></a>
- <a name="index-writing-into-executables-1"></a>
- <a name="index-compiling-code"></a>
-
- <p><small>GDB</small> supports on-demand compilation and code injection into
- programs running under <small>GDB</small>. GCC 5.0 or higher built with
- <samp>libcc1.so</samp> must be installed for this functionality to be enabled.
- This functionality is implemented with the following commands.
- </p>
- <dl compact="compact">
- <dd><a name="index-compile-code"></a>
- </dd>
- <dt><code>compile code <var>source-code</var></code></dt>
- <dt><code>compile code -raw <var>--</var> <var>source-code</var></code></dt>
- <dd><p>Compile <var>source-code</var> with the compiler language found as the current
- language in <small>GDB</small> (see <a href="Languages.html#Languages">Languages</a>). If compilation and
- injection is not supported with the current language specified in
- <small>GDB</small>, or the compiler does not support this feature, an error
- message will be printed. If <var>source-code</var> compiles and links
- successfully, <small>GDB</small> will load the object-code emitted,
- and execute it within the context of the currently selected inferior.
- It is important to note that the compiled code is executed immediately.
- After execution, the compiled code is removed from <small>GDB</small> and any
- new types or variables you have defined will be deleted.
- </p>
- <p>The command allows you to specify <var>source-code</var> in two ways.
- The simplest method is to provide a single line of code to the command.
- E.g.:
- </p>
- <div class="smallexample">
- <pre class="smallexample">compile code printf ("hello world\n");
- </pre></div>
-
- <p>If you specify options on the command line as well as source code, they
- may conflict. The ‘<samp>--</samp>’ delimiter can be used to separate options
- from actual source code. E.g.:
- </p>
- <div class="smallexample">
- <pre class="smallexample">compile code -r -- printf ("hello world\n");
- </pre></div>
-
- <p>Alternatively you can enter source code as multiple lines of text. To
- enter this mode, invoke the ‘<samp>compile code</samp>’ command without any text
- following the command. This will start the multiple-line editor and
- allow you to type as many lines of source code as required. When you
- have completed typing, enter ‘<samp>end</samp>’ on its own line to exit the
- editor.
- </p>
- <div class="smallexample">
- <pre class="smallexample">compile code
- >printf ("hello\n");
- >printf ("world\n");
- >end
- </pre></div>
-
- <p>Specifying ‘<samp>-raw</samp>’, prohibits <small>GDB</small> from wrapping the
- provided <var>source-code</var> in a callable scope. In this case, you must
- specify the entry point of the code by defining a function named
- <code>_gdb_expr_</code>. The ‘<samp>-raw</samp>’ code cannot access variables of the
- inferior. Using ‘<samp>-raw</samp>’ option may be needed for example when
- <var>source-code</var> requires ‘<samp>#include</samp>’ lines which may conflict with
- inferior symbols otherwise.
- </p>
- <a name="index-compile-file"></a>
- </dd>
- <dt><code>compile file <var>filename</var></code></dt>
- <dt><code>compile file -raw <var>filename</var></code></dt>
- <dd><p>Like <code>compile code</code>, but take the source code from <var>filename</var>.
- </p>
- <div class="smallexample">
- <pre class="smallexample">compile file /home/user/example.c
- </pre></div>
- </dd>
- </dl>
-
- <dl compact="compact">
- <dt><code>compile print [[<var>options</var>] --] <var>expr</var></code></dt>
- <dt><code>compile print [[<var>options</var>] --] /<var>f</var> <var>expr</var></code></dt>
- <dd><p>Compile and execute <var>expr</var> with the compiler language found as the
- current language in <small>GDB</small> (see <a href="Languages.html#Languages">Languages</a>). By default the
- value of <var>expr</var> is printed in a format appropriate to its data type;
- you can choose a different format by specifying ‘<samp>/<var>f</var></samp>’, where
- <var>f</var> is a letter specifying the format; see <a href="Output-Formats.html#Output-Formats">Output
- Formats</a>. The <code>compile print</code> command accepts the same options
- as the <code>print</code> command; see <a href="Data.html#print-options">print options</a>.
- </p>
- </dd>
- <dt><code>compile print [[<var>options</var>] --]</code></dt>
- <dt><code>compile print [[<var>options</var>] --] /<var>f</var></code></dt>
- <dd><a name="index-reprint-the-last-value-1"></a>
- <p>Alternatively you can enter the expression (source code producing it) as
- multiple lines of text. To enter this mode, invoke the ‘<samp>compile print</samp>’
- command without any text following the command. This will start the
- multiple-line editor.
- </p></dd>
- </dl>
-
- <p>The process of compiling and injecting the code can be inspected using:
- </p>
- <dl compact="compact">
- <dd><a name="set-debug-compile"></a></dd>
- <dt><code>set debug compile</code></dt>
- <dd><a name="index-compile-command-debugging-info"></a>
- <p>Turns on or off display of <small>GDB</small> process of compiling and
- injecting the code. The default is off.
- </p>
- </dd>
- <dt><code>show debug compile</code></dt>
- <dd><p>Displays the current state of displaying <small>GDB</small> process of
- compiling and injecting the code.
- </p>
- <a name="set-debug-compile_002dcplus_002dtypes"></a></dd>
- <dt><code>set debug compile-cplus-types</code></dt>
- <dd><a name="index-compile-C_002b_002b-type-conversion"></a>
- <p>Turns on or off the display of C<tt>++</tt> type conversion debugging information.
- The default is off.
- </p>
- </dd>
- <dt><code>show debug compile-cplus-types</code></dt>
- <dd><p>Displays the current state of displaying debugging information for
- C<tt>++</tt> type conversion.
- </p></dd>
- </dl>
-
- <a name="Compilation-options-for-the-compile-command"></a>
- <h4 class="subsection">17.7.1 Compilation options for the <code>compile</code> command</h4>
-
- <p><small>GDB</small> needs to specify the right compilation options for the code
- to be injected, in part to make its ABI compatible with the inferior
- and in part to make the injected code compatible with <small>GDB</small>’s
- injecting process.
- </p>
- <p>The options used, in increasing precedence:
- </p>
- <dl compact="compact">
- <dt>target architecture and OS options (<code>gdbarch</code>)</dt>
- <dd><p>These options depend on target processor type and target operating
- system, usually they specify at least 32-bit (<code>-m32</code>) or 64-bit
- (<code>-m64</code>) compilation option.
- </p>
- </dd>
- <dt>compilation options recorded in the target</dt>
- <dd><p><small>GCC</small> (since version 4.7) stores the options used for compilation
- into <code>DW_AT_producer</code> part of DWARF debugging information according
- to the <small>GCC</small> option <code>-grecord-gcc-switches</code>. One has to
- explicitly specify <code>-g</code> during inferior compilation otherwise
- <small>GCC</small> produces no DWARF. This feature is only relevant for
- platforms where <code>-g</code> produces DWARF by default, otherwise one may
- try to enforce DWARF by using <code>-gdwarf-4</code>.
- </p>
- </dd>
- <dt>compilation options set by <code>set compile-args</code></dt>
- </dl>
-
- <p>You can override compilation options using the following command:
- </p>
- <dl compact="compact">
- <dt><code>set compile-args</code></dt>
- <dd><a name="index-compile-command-options-override"></a>
- <p>Set compilation options used for compiling and injecting code with the
- <code>compile</code> commands. These options override any conflicting ones
- from the target architecture and/or options stored during inferior
- compilation.
- </p>
- </dd>
- <dt><code>show compile-args</code></dt>
- <dd><p>Displays the current state of compilation options override.
- This does not show all the options actually used during compilation,
- use <a href="#set-debug-compile">set debug compile</a> for that.
- </p></dd>
- </dl>
-
- <a name="Caveats-when-using-the-compile-command"></a>
- <h4 class="subsection">17.7.2 Caveats when using the <code>compile</code> command</h4>
-
- <p>There are a few caveats to keep in mind when using the <code>compile</code>
- command. As the caveats are different per language, the table below
- highlights specific issues on a per language basis.
- </p>
- <dl compact="compact">
- <dt>C code examples and caveats</dt>
- <dd><p>When the language in <small>GDB</small> is set to ‘<samp>C</samp>’, the compiler will
- attempt to compile the source code with a ‘<samp>C</samp>’ compiler. The source
- code provided to the <code>compile</code> command will have much the same
- access to variables and types as it normally would if it were part of
- the program currently being debugged in <small>GDB</small>.
- </p>
- <p>Below is a sample program that forms the basis of the examples that
- follow. This program has been compiled and loaded into <small>GDB</small>,
- much like any other normal debugging session.
- </p>
- <div class="smallexample">
- <pre class="smallexample">void function1 (void)
- {
- int i = 42;
- printf ("function 1\n");
- }
-
- void function2 (void)
- {
- int j = 12;
- function1 ();
- }
-
- int main(void)
- {
- int k = 6;
- int *p;
- function2 ();
- return 0;
- }
- </pre></div>
-
- <p>For the purposes of the examples in this section, the program above has
- been compiled, loaded into <small>GDB</small>, stopped at the function
- <code>main</code>, and <small>GDB</small> is awaiting input from the user.
- </p>
- <p>To access variables and types for any program in <small>GDB</small>, the
- program must be compiled and packaged with debug information. The
- <code>compile</code> command is not an exception to this rule. Without debug
- information, you can still use the <code>compile</code> command, but you will
- be very limited in what variables and types you can access.
- </p>
- <p>So with that in mind, the example above has been compiled with debug
- information enabled. The <code>compile</code> command will have access to
- all variables and types (except those that may have been optimized
- out). Currently, as <small>GDB</small> has stopped the program in the
- <code>main</code> function, the <code>compile</code> command would have access to
- the variable <code>k</code>. You could invoke the <code>compile</code> command
- and type some source code to set the value of <code>k</code>. You can also
- read it, or do anything with that variable you would normally do in
- <code>C</code>. Be aware that changes to inferior variables in the
- <code>compile</code> command are persistent. In the following example:
- </p>
- <div class="smallexample">
- <pre class="smallexample">compile code k = 3;
- </pre></div>
-
- <p>the variable <code>k</code> is now 3. It will retain that value until
- something else in the example program changes it, or another
- <code>compile</code> command changes it.
- </p>
- <p>Normal scope and access rules apply to source code compiled and
- injected by the <code>compile</code> command. In the example, the variables
- <code>j</code> and <code>k</code> are not accessible yet, because the program is
- currently stopped in the <code>main</code> function, where these variables
- are not in scope. Therefore, the following command
- </p>
- <div class="smallexample">
- <pre class="smallexample">compile code j = 3;
- </pre></div>
-
- <p>will result in a compilation error message.
- </p>
- <p>Once the program is continued, execution will bring these variables in
- scope, and they will become accessible; then the code you specify via
- the <code>compile</code> command will be able to access them.
- </p>
- <p>You can create variables and types with the <code>compile</code> command as
- part of your source code. Variables and types that are created as part
- of the <code>compile</code> command are not visible to the rest of the program for
- the duration of its run. This example is valid:
- </p>
- <div class="smallexample">
- <pre class="smallexample">compile code int ff = 5; printf ("ff is %d\n", ff);
- </pre></div>
-
- <p>However, if you were to type the following into <small>GDB</small> after that
- command has completed:
- </p>
- <div class="smallexample">
- <pre class="smallexample">compile code printf ("ff is %d\n'', ff);
- </pre></div>
-
- <p>a compiler error would be raised as the variable <code>ff</code> no longer
- exists. Object code generated and injected by the <code>compile</code>
- command is removed when its execution ends. Caution is advised
- when assigning to program variables values of variables created by the
- code submitted to the <code>compile</code> command. This example is valid:
- </p>
- <div class="smallexample">
- <pre class="smallexample">compile code int ff = 5; k = ff;
- </pre></div>
-
- <p>The value of the variable <code>ff</code> is assigned to <code>k</code>. The variable
- <code>k</code> does not require the existence of <code>ff</code> to maintain the value
- it has been assigned. However, pointers require particular care in
- assignment. If the source code compiled with the <code>compile</code> command
- changed the address of a pointer in the example program, perhaps to a
- variable created in the <code>compile</code> command, that pointer would point
- to an invalid location when the command exits. The following example
- would likely cause issues with your debugged program:
- </p>
- <div class="smallexample">
- <pre class="smallexample">compile code int ff = 5; p = &ff;
- </pre></div>
-
- <p>In this example, <code>p</code> would point to <code>ff</code> when the
- <code>compile</code> command is executing the source code provided to it.
- However, as variables in the (example) program persist with their
- assigned values, the variable <code>p</code> would point to an invalid
- location when the command exists. A general rule should be followed
- in that you should either assign <code>NULL</code> to any assigned pointers,
- or restore a valid location to the pointer before the command exits.
- </p>
- <p>Similar caution must be exercised with any structs, unions, and typedefs
- defined in <code>compile</code> command. Types defined in the <code>compile</code>
- command will no longer be available in the next <code>compile</code> command.
- Therefore, if you cast a variable to a type defined in the
- <code>compile</code> command, care must be taken to ensure that any future
- need to resolve the type can be achieved.
- </p>
- <div class="smallexample">
- <pre class="smallexample">(gdb) compile code static struct a { int a; } v = { 42 }; argv = &v;
- (gdb) compile code printf ("%d\n", ((struct a *) argv)->a);
- gdb command line:1:36: error: dereferencing pointer to incomplete type âstruct aâ
- Compilation failed.
- (gdb) compile code struct a { int a; }; printf ("%d\n", ((struct a *) argv)->a);
- 42
- </pre></div>
-
- <p>Variables that have been optimized away by the compiler are not
- accessible to the code submitted to the <code>compile</code> command.
- Access to those variables will generate a compiler error which <small>GDB</small>
- will print to the console.
- </p></dd>
- </dl>
-
- <a name="Compiler-search-for-the-compile-command"></a>
- <h4 class="subsection">17.7.3 Compiler search for the <code>compile</code> command</h4>
-
- <p><small>GDB</small> needs to find <small>GCC</small> for the inferior being debugged
- which may not be obvious for remote targets of different architecture
- than where <small>GDB</small> is running. Environment variable <code>PATH</code> on
- <small>GDB</small> host is searched for <small>GCC</small> binary matching the
- target architecture and operating system. This search can be overriden
- by <code>set compile-gcc</code> <small>GDB</small> command below. <code>PATH</code> is
- taken from shell that executed <small>GDB</small>, it is not the value set by
- <small>GDB</small> command <code>set environment</code>). See <a href="Environment.html#Environment">Environment</a>.
- </p>
-
- <p>Specifically <code>PATH</code> is searched for binaries matching regular expression
- <code><var>arch</var>(-[^-]*)?-<var>os</var>-gcc</code> according to the inferior target being
- debugged. <var>arch</var> is processor name — multiarch is supported, so for
- example both <code>i386</code> and <code>x86_64</code> targets look for pattern
- <code>(x86_64|i.86)</code> and both <code>s390</code> and <code>s390x</code> targets look
- for pattern <code>s390x?</code>. <var>os</var> is currently supported only for
- pattern <code>linux(-gnu)?</code>.
- </p>
- <p>On Posix hosts the compiler driver <small>GDB</small> needs to find also
- shared library <samp>libcc1.so</samp> from the compiler. It is searched in
- default shared library search path (overridable with usual environment
- variable <code>LD_LIBRARY_PATH</code>), unrelated to <code>PATH</code> or <code>set
- compile-gcc</code> settings. Contrary to it <samp>libcc1plugin.so</samp> is found
- according to the installation of the found compiler — as possibly
- specified by the <code>set compile-gcc</code> command.
- </p>
- <dl compact="compact">
- <dt><code>set compile-gcc</code></dt>
- <dd><a name="index-compile-command-driver-filename-override"></a>
- <p>Set compilation command used for compiling and injecting code with the
- <code>compile</code> commands. If this option is not set (it is set to
- an empty string), the search described above will occur — that is the
- default.
- </p>
- </dd>
- <dt><code>show compile-gcc</code></dt>
- <dd><p>Displays the current compile command <small>GCC</small> driver filename.
- If set, it is the main command <code>gcc</code>, found usually for example
- under name <samp>x86_64-linux-gnu-gcc</samp>.
- </p></dd>
- </dl>
-
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