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  1. <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
  2. <html>
  3. <!-- This file documents the GNU linker LD
  4. (GNU Arm Embedded Toolchain 10-2020-q4-major)
  5. version 2.35.1.
  6. Copyright (C) 1991-2020 Free Software Foundation, Inc.
  7. Permission is granted to copy, distribute and/or modify this document
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  9. or any later version published by the Free Software Foundation;
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  16. <title>BFD outline (LD)</title>
  17. <meta name="description" content="BFD outline (LD)">
  18. <meta name="keywords" content="BFD outline (LD)">
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  22. <link href="index.html#Top" rel="start" title="Top">
  23. <link href="LD-Index.html#LD-Index" rel="index" title="LD Index">
  24. <link href="index.html#SEC_Contents" rel="contents" title="Table of Contents">
  25. <link href="BFD.html#BFD" rel="up" title="BFD">
  26. <link href="BFD-information-loss.html#BFD-information-loss" rel="next" title="BFD information loss">
  27. <link href="BFD.html#BFD" rel="prev" title="BFD">
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  56. <body lang="en">
  57. <a name="BFD-outline"></a>
  58. <div class="header">
  59. <p>
  60. Up: <a href="BFD.html#BFD" accesskey="u" rel="up">BFD</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="LD-Index.html#LD-Index" title="Index" rel="index">Index</a>]</p>
  61. </div>
  62. <hr>
  63. <a name="How-It-Works_003a-An-Outline-of-BFD"></a>
  64. <h3 class="section">5.1 How It Works: An Outline of BFD</h3>
  65. <a name="index-opening-object-files"></a>
  66. <p>When an object file is opened, BFD subroutines automatically determine
  67. the format of the input object file. They then build a descriptor in
  68. memory with pointers to routines that will be used to access elements of
  69. the object file&rsquo;s data structures.
  70. </p>
  71. <p>As different information from the object files is required,
  72. BFD reads from different sections of the file and processes them.
  73. For example, a very common operation for the linker is processing symbol
  74. tables. Each BFD back end provides a routine for converting
  75. between the object file&rsquo;s representation of symbols and an internal
  76. canonical format. When the linker asks for the symbol table of an object
  77. file, it calls through a memory pointer to the routine from the
  78. relevant BFD back end which reads and converts the table into a canonical
  79. form. The linker then operates upon the canonical form. When the link is
  80. finished and the linker writes the output file&rsquo;s symbol table,
  81. another BFD back end routine is called to take the newly
  82. created symbol table and convert it into the chosen output format.
  83. </p>
  84. <table class="menu" border="0" cellspacing="0">
  85. <tr><td align="left" valign="top">&bull; <a href="BFD-information-loss.html#BFD-information-loss" accesskey="1">BFD information loss</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Information Loss
  86. </td></tr>
  87. <tr><td align="left" valign="top">&bull; <a href="Canonical-format.html#Canonical-format" accesskey="2">Canonical format</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">The BFD canonical object-file format
  88. </td></tr>
  89. </table>
  90. </body>
  91. </html>