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- <a name="MSP430-Variable-Attributes"></a>
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- Next: <a href="Nvidia-PTX-Variable-Attributes.html#Nvidia-PTX-Variable-Attributes" accesskey="n" rel="next">Nvidia PTX Variable Attributes</a>, Previous: <a href="Microsoft-Windows-Variable-Attributes.html#Microsoft-Windows-Variable-Attributes" accesskey="p" rel="prev">Microsoft Windows Variable Attributes</a>, Up: <a href="Variable-Attributes.html#Variable-Attributes" accesskey="u" rel="up">Variable Attributes</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Option-Index.html#Option-Index" title="Index" rel="index">Index</a>]</p>
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- <a name="MSP430-Variable-Attributes-1"></a>
- <h4 class="subsection">6.34.10 MSP430 Variable Attributes</h4>
-
- <dl compact="compact">
- <dt><code>noinit</code></dt>
- <dd><a name="index-noinit-variable-attribute_002c-MSP430"></a>
- <p>Any data with the <code>noinit</code> attribute will not be initialised by
- the C runtime startup code, or the program loader. Not initialising
- data in this way can reduce program startup times.
- </p>
- </dd>
- <dt><code>persistent</code></dt>
- <dd><a name="index-persistent-variable-attribute_002c-MSP430"></a>
- <p>Any variable with the <code>persistent</code> attribute will not be
- initialised by the C runtime startup code. Instead its value will be
- set once, when the application is loaded, and then never initialised
- again, even if the processor is reset or the program restarts.
- Persistent data is intended to be placed into FLASH RAM, where its
- value will be retained across resets. The linker script being used to
- create the application should ensure that persistent data is correctly
- placed.
- </p>
- </dd>
- <dt><code>upper</code></dt>
- <dt><code>either</code></dt>
- <dd><a name="index-upper-variable-attribute_002c-MSP430"></a>
- <a name="index-either-variable-attribute_002c-MSP430"></a>
- <p>These attributes are the same as the MSP430 function attributes of the
- same name (see <a href="MSP430-Function-Attributes.html#MSP430-Function-Attributes">MSP430 Function Attributes</a>).
- </p>
- </dd>
- <dt><code>lower</code></dt>
- <dd><a name="index-lower-variable-attribute_002c-MSP430"></a>
- <p>This option behaves mostly the same as the MSP430 function attribute of the
- same name (see <a href="MSP430-Function-Attributes.html#MSP430-Function-Attributes">MSP430 Function Attributes</a>), but it has some additional
- functionality.
- </p>
- <p>If <samp>-mdata-region=</samp>{<code>upper,either,none</code>} has been passed, or
- the <code>section</code> attribute is applied to a variable, the compiler will
- generate 430X instructions to handle it. This is because the compiler has
- to assume that the variable could get placed in the upper memory region
- (above address 0xFFFF). Marking the variable with the <code>lower</code> attribute
- informs the compiler that the variable will be placed in lower memory so it
- is safe to use 430 instructions to handle it.
- </p>
- <p>In the case of the <code>section</code> attribute, the section name given
- will be used, and the <code>.lower</code> prefix will not be added.
- </p>
- </dd>
- </dl>
-
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- <div class="header">
- <p>
- Next: <a href="Nvidia-PTX-Variable-Attributes.html#Nvidia-PTX-Variable-Attributes" accesskey="n" rel="next">Nvidia PTX Variable Attributes</a>, Previous: <a href="Microsoft-Windows-Variable-Attributes.html#Microsoft-Windows-Variable-Attributes" accesskey="p" rel="prev">Microsoft Windows Variable Attributes</a>, Up: <a href="Variable-Attributes.html#Variable-Attributes" accesskey="u" rel="up">Variable Attributes</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Option-Index.html#Option-Index" title="Index" rel="index">Index</a>]</p>
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