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 - <a name="Jumping"></a>
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 - <p>
 - Next: <a href="Signaling.html#Signaling" accesskey="n" rel="next">Signaling</a>, Previous: <a href="Assignment.html#Assignment" accesskey="p" rel="prev">Assignment</a>, Up: <a href="Altering.html#Altering" accesskey="u" rel="up">Altering</a>   [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Concept-Index.html#Concept-Index" title="Index" rel="index">Index</a>]</p>
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 - <a name="Continuing-at-a-Different-Address"></a>
 - <h3 class="section">17.2 Continuing at a Different Address</h3>
 - 
 - <p>Ordinarily, when you continue your program, you do so at the place where
 - it stopped, with the <code>continue</code> command.  You can instead continue at
 - an address of your own choosing, with the following commands:
 - </p>
 - <dl compact="compact">
 - <dd><a name="index-jump"></a>
 - <a name="index-j-_0028jump_0029"></a>
 - </dd>
 - <dt><code>jump <var>location</var></code></dt>
 - <dt><code>j <var>location</var></code></dt>
 - <dd><p>Resume execution at <var>location</var>.  Execution stops again immediately
 - if there is a breakpoint there.  See <a href="Specify-Location.html#Specify-Location">Specify Location</a>, for a description
 - of the different forms of <var>location</var>.  It is common
 - practice to use the <code>tbreak</code> command in conjunction with
 - <code>jump</code>.  See <a href="Set-Breaks.html#Set-Breaks">Setting Breakpoints</a>.
 - </p>
 - <p>The <code>jump</code> command does not change the current stack frame, or
 - the stack pointer, or the contents of any memory location or any
 - register other than the program counter.  If <var>location</var> is in
 - a different function from the one currently executing, the results may
 - be bizarre if the two functions expect different patterns of arguments or
 - of local variables.  For this reason, the <code>jump</code> command requests
 - confirmation if the specified line is not in the function currently
 - executing.  However, even bizarre results are predictable if you are
 - well acquainted with the machine-language code of your program.
 - </p></dd>
 - </dl>
 - 
 - <p>On many systems, you can get much the same effect as the <code>jump</code>
 - command by storing a new value into the register <code>$pc</code>.  The
 - difference is that this does not start your program running; it only
 - changes the address of where it <em>will</em> run when you continue.  For
 - example,
 - </p>
 - <div class="smallexample">
 - <pre class="smallexample">set $pc = 0x485
 - </pre></div>
 - 
 - <p>makes the next <code>continue</code> command or stepping command execute at
 - address <code>0x485</code>, rather than at the address where your program stopped.
 - See <a href="Continuing-and-Stepping.html#Continuing-and-Stepping">Continuing and Stepping</a>.
 - </p>
 - <p>The most common occasion to use the <code>jump</code> command is to back
 - up—perhaps with more breakpoints set—over a portion of a program
 - that has already executed, in order to examine its execution in more
 - detail.
 - </p>
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