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  1. <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
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  16. <title>Stack (Debugging with GDB)</title>
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  57. <a name="Stack"></a>
  58. <div class="header">
  59. <p>
  60. Next: <a href="Source.html#Source" accesskey="n" rel="next">Source</a>, Previous: <a href="Process-Record-and-Replay.html#Process-Record-and-Replay" accesskey="p" rel="prev">Process Record and Replay</a>, Up: <a href="index.html#Top" accesskey="u" rel="up">Top</a> &nbsp; [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="Concept-Index.html#Concept-Index" title="Index" rel="index">Index</a>]</p>
  61. </div>
  62. <hr>
  63. <a name="Examining-the-Stack"></a>
  64. <h2 class="chapter">8 Examining the Stack</h2>
  65. <p>When your program has stopped, the first thing you need to know is where it
  66. stopped and how it got there.
  67. </p>
  68. <a name="index-call-stack"></a>
  69. <p>Each time your program performs a function call, information about the call
  70. is generated.
  71. That information includes the location of the call in your program,
  72. the arguments of the call,
  73. and the local variables of the function being called.
  74. The information is saved in a block of data called a <em>stack frame</em>.
  75. The stack frames are allocated in a region of memory called the <em>call
  76. stack</em>.
  77. </p>
  78. <p>When your program stops, the <small>GDB</small> commands for examining the
  79. stack allow you to see all of this information.
  80. </p>
  81. <a name="index-selected-frame"></a>
  82. <p>One of the stack frames is <em>selected</em> by <small>GDB</small> and many
  83. <small>GDB</small> commands refer implicitly to the selected frame. In
  84. particular, whenever you ask <small>GDB</small> for the value of a variable in
  85. your program, the value is found in the selected frame. There are
  86. special <small>GDB</small> commands to select whichever frame you are
  87. interested in. See <a href="Selection.html#Selection">Selecting a Frame</a>.
  88. </p>
  89. <p>When your program stops, <small>GDB</small> automatically selects the
  90. currently executing frame and describes it briefly, similar to the
  91. <code>frame</code> command (see <a href="Frame-Info.html#Frame-Info">Information about a Frame</a>).
  92. </p>
  93. <table class="menu" border="0" cellspacing="0">
  94. <tr><td align="left" valign="top">&bull; <a href="Frames.html#Frames" accesskey="1">Frames</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Stack frames
  95. </td></tr>
  96. <tr><td align="left" valign="top">&bull; <a href="Backtrace.html#Backtrace" accesskey="2">Backtrace</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Backtraces
  97. </td></tr>
  98. <tr><td align="left" valign="top">&bull; <a href="Selection.html#Selection" accesskey="3">Selection</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Selecting a frame
  99. </td></tr>
  100. <tr><td align="left" valign="top">&bull; <a href="Frame-Info.html#Frame-Info" accesskey="4">Frame Info</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Information on a frame
  101. </td></tr>
  102. <tr><td align="left" valign="top">&bull; <a href="Frame-Apply.html#Frame-Apply" accesskey="5">Frame Apply</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Applying a command to several frames
  103. </td></tr>
  104. <tr><td align="left" valign="top">&bull; <a href="Frame-Filter-Management.html#Frame-Filter-Management" accesskey="6">Frame Filter Management</a>:</td><td>&nbsp;&nbsp;</td><td align="left" valign="top">Managing frame filters
  105. </td></tr>
  106. <tr><th colspan="3" align="left" valign="top"><pre class="menu-comment">
  107. </pre></th></tr></table>
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