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 - <title>Overlay Description (LD)</title>
 - 
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 - <a name="Overlay-Description"></a>
 - <div class="header">
 - <p>
 - Previous: <a href="Output-Section-Attributes.html#Output-Section-Attributes" accesskey="p" rel="prev">Output Section Attributes</a>, Up: <a href="SECTIONS.html#SECTIONS" accesskey="u" rel="up">SECTIONS</a>   [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="LD-Index.html#LD-Index" title="Index" rel="index">Index</a>]</p>
 - </div>
 - <hr>
 - <a name="Overlay-Description-1"></a>
 - <h4 class="subsection">3.6.9 Overlay Description</h4>
 - <a name="index-OVERLAY"></a>
 - <a name="index-overlays"></a>
 - <p>An overlay description provides an easy way to describe sections which
 - are to be loaded as part of a single memory image but are to be run at
 - the same memory address.  At run time, some sort of overlay manager will
 - copy the overlaid sections in and out of the runtime memory address as
 - required, perhaps by simply manipulating addressing bits.  This approach
 - can be useful, for example, when a certain region of memory is faster
 - than another.
 - </p>
 - <p>Overlays are described using the <code>OVERLAY</code> command.  The
 - <code>OVERLAY</code> command is used within a <code>SECTIONS</code> command, like an
 - output section description.  The full syntax of the <code>OVERLAY</code>
 - command is as follows:
 - </p><div class="smallexample">
 - <pre class="smallexample">OVERLAY [<var>start</var>] : [NOCROSSREFS] [AT ( <var>ldaddr</var> )]
 -   {
 -     <var>secname1</var>
 -       {
 -         <var>output-section-command</var>
 -         <var>output-section-command</var>
 -         …
 -       } [:<var>phdr</var>…] [=<var>fill</var>]
 -     <var>secname2</var>
 -       {
 -         <var>output-section-command</var>
 -         <var>output-section-command</var>
 -         …
 -       } [:<var>phdr</var>…] [=<var>fill</var>]
 -     …
 -   } [><var>region</var>] [:<var>phdr</var>…] [=<var>fill</var>] [,]
 - </pre></div>
 - 
 - <p>Everything is optional except <code>OVERLAY</code> (a keyword), and each
 - section must have a name (<var>secname1</var> and <var>secname2</var> above).  The
 - section definitions within the <code>OVERLAY</code> construct are identical to
 - those within the general <code>SECTIONS</code> construct (see <a href="SECTIONS.html#SECTIONS">SECTIONS</a>),
 - except that no addresses and no memory regions may be defined for
 - sections within an <code>OVERLAY</code>.
 - </p>
 - <p>The comma at the end may be required if a <var>fill</var> is used and
 - the next <var>sections-command</var> looks like a continuation of the expression.
 - </p>
 - <p>The sections are all defined with the same starting address.  The load
 - addresses of the sections are arranged such that they are consecutive in
 - memory starting at the load address used for the <code>OVERLAY</code> as a
 - whole (as with normal section definitions, the load address is optional,
 - and defaults to the start address; the start address is also optional,
 - and defaults to the current value of the location counter).
 - </p>
 - <p>If the <code>NOCROSSREFS</code> keyword is used, and there are any
 - references among the sections, the linker will report an error.  Since
 - the sections all run at the same address, it normally does not make
 - sense for one section to refer directly to another.
 - See <a href="Miscellaneous-Commands.html#Miscellaneous-Commands">NOCROSSREFS</a>.
 - </p>
 - <p>For each section within the <code>OVERLAY</code>, the linker automatically
 - provides two symbols.  The symbol <code>__load_start_<var>secname</var></code> is
 - defined as the starting load address of the section.  The symbol
 - <code>__load_stop_<var>secname</var></code> is defined as the final load address of
 - the section.  Any characters within <var>secname</var> which are not legal
 - within C identifiers are removed.  C (or assembler) code may use these
 - symbols to move the overlaid sections around as necessary.
 - </p>
 - <p>At the end of the overlay, the value of the location counter is set to
 - the start address of the overlay plus the size of the largest section.
 - </p>
 - <p>Here is an example.  Remember that this would appear inside a
 - <code>SECTIONS</code> construct.
 - </p><div class="smallexample">
 - <pre class="smallexample">  OVERLAY 0x1000 : AT (0x4000)
 -    {
 -      .text0 { o1/*.o(.text) }
 -      .text1 { o2/*.o(.text) }
 -    }
 - </pre></div>
 - <p>This will define both ‘<samp>.text0</samp>’ and ‘<samp>.text1</samp>’ to start at
 - address 0x1000.  ‘<samp>.text0</samp>’ will be loaded at address 0x4000, and
 - ‘<samp>.text1</samp>’ will be loaded immediately after ‘<samp>.text0</samp>’.  The
 - following symbols will be defined if referenced: <code>__load_start_text0</code>,
 - <code>__load_stop_text0</code>, <code>__load_start_text1</code>,
 - <code>__load_stop_text1</code>.
 - </p>
 - <p>C code to copy overlay <code>.text1</code> into the overlay area might look
 - like the following.
 - </p>
 - <div class="smallexample">
 - <pre class="smallexample">  extern char __load_start_text1, __load_stop_text1;
 -   memcpy ((char *) 0x1000, &__load_start_text1,
 -           &__load_stop_text1 - &__load_start_text1);
 - </pre></div>
 - 
 - <p>Note that the <code>OVERLAY</code> command is just syntactic sugar, since
 - everything it does can be done using the more basic commands.  The above
 - example could have been written identically as follows.
 - </p>
 - <div class="smallexample">
 - <pre class="smallexample">  .text0 0x1000 : AT (0x4000) { o1/*.o(.text) }
 -   PROVIDE (__load_start_text0 = LOADADDR (.text0));
 -   PROVIDE (__load_stop_text0 = LOADADDR (.text0) + SIZEOF (.text0));
 -   .text1 0x1000 : AT (0x4000 + SIZEOF (.text0)) { o2/*.o(.text) }
 -   PROVIDE (__load_start_text1 = LOADADDR (.text1));
 -   PROVIDE (__load_stop_text1 = LOADADDR (.text1) + SIZEOF (.text1));
 -   . = 0x1000 + MAX (SIZEOF (.text0), SIZEOF (.text1));
 - </pre></div>
 - 
 - <hr>
 - <div class="header">
 - <p>
 - Previous: <a href="Output-Section-Attributes.html#Output-Section-Attributes" accesskey="p" rel="prev">Output Section Attributes</a>, Up: <a href="SECTIONS.html#SECTIONS" accesskey="u" rel="up">SECTIONS</a>   [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="LD-Index.html#LD-Index" title="Index" rel="index">Index</a>]</p>
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