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- // Dice - Application to simulate a six sided die, using the Entropy
- // true random number library
-
- // The die is 7 leds wired as shown below
- // A B A=D0, B=D1
- // C D E C=D2, D=D3, E=D4
- // F G F=D5, G=D6
-
- #include <stdint.h>
- #include <Entropy.h>
- #include "Die.h"
-
- const int RollButton=14;
- const int Die1=9;
- const int Die2=10;
- Die Dice[2];
- byte roll[2];
-
- void setup()
- {
- Entropy.Initialize();
- Dice[0].Initialize(7,8,2,3,4,5,6);
- Dice[1].Initialize(7,8,2,3,4,5,6);
- pinMode(RollButton,INPUT_PULLUP);
- pinMode(Die1, OUTPUT);
- pinMode(Die2, OUTPUT);
- digitalWrite(Die1, LOW);
- digitalWrite(Die2, LOW);
- roll[0] = Entropy.random(1,7);
- roll[1] = Entropy.random(1,7);
- }
-
- void loop()
- {
- if (digitalRead(RollButton) == LOW)
- {
- while (digitalRead(RollButton) == LOW);
- roll[0] = Entropy.random(1,7);
- roll[1] = Entropy.random(1,7);
- }
- digitalWrite(Die1, HIGH);
- Dice[0].Show(roll[0]);
- delay(100);
- PORTD = 0x00;
- PORTB = 0x00;
- digitalWrite(Die2, HIGH);
- Dice[0].Show(roll[1]);
- delay(100);
- PORTD = 0x00;
- PORTB = 0x00;
- }
-
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