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- // Quickstop.pde
- // -*- mode: C++ -*-
- //
- // Check stop handling.
- // Calls stop() while the stepper is travelling at full speed, causing
- // the stepper to stop as quickly as possible, within the constraints of the
- // current acceleration.
- //
- // Copyright (C) 2012 Mike McCauley
- // $Id: $
-
- #include <AccelStepper.h>
-
- // Define a stepper and the pins it will use
- AccelStepper stepper; // Defaults to AccelStepper::FULL4WIRE (4 pins) on 2, 3, 4, 5
-
- void setup()
- {
- stepper.setMaxSpeed(150);
- stepper.setAcceleration(100);
- }
-
- void loop()
- {
- stepper.moveTo(500);
- while (stepper.currentPosition() != 300) // Full speed up to 300
- stepper.run();
- stepper.stop(); // Stop as fast as possible: sets new target
- stepper.runToPosition();
- // Now stopped after quickstop
-
- // Now go backwards
- stepper.moveTo(-500);
- while (stepper.currentPosition() != 0) // Full speed basck to 0
- stepper.run();
- stepper.stop(); // Stop as fast as possible: sets new target
- stepper.runToPosition();
- // Now stopped after quickstop
-
- }
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