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  1. <p align="center">
  2. <b>Guitar and Bass Tuner Library v3.3</b><br>
  3. <b>Teensy 3.1/2</b><br>
  4. </p>
  5. >Software algorithm ([YIN]) for guitar and bass tuning using a Teensy Audio Library. This audio object's algorithm can be some what memory and processor hungry but will allow you to detect with fairly good accuracy the fundamental frequencies f<sub>o</sub> from electric guitars and basses.
  6. >>You can install this as a normal Arduino Library and will work with the Audio Library, no need to edit the Audio libraries source now.
  7. <!-- language: lang-none -->
  8. Hookup Guide - ~.6v DC Bias and High Pass Filter - No Amplification
  9. *--------------------------------------------------*
  10. | |
  11. | Pull Down Resistor | ' | |
  12. *------------/\/\/\-------------* |' '| |
  13. | 47K | _|_'_|_ |
  14. | | |` ` ` `| |
  15. *---)|+---* | | ` ` ` | |
  16. | 10uF | | |` ` ` `| |
  17. TEENSY 3.1 | | | | ` ` ` | |
  18. _______________ *-/\/\/\--* | |` ` ` `| |
  19. |GND |_____| Vin| | 2.2K | | | ` ` ` | |
  20. |0 ----- AGND|<-* | | |` ` ` `| |
  21. |1 |`````| 3.3V|>---/\/\/\--*--/\/\/\--* | | ` ` ` | |
  22. |2 | | 23| 10K 47K | | |` ` ` `| |
  23. |3 ----- 22| | | | ` ` ` | |
  24. |4 |'| 21| | | \=====/ |
  25. |5 ------ 20| | | | '`| |
  26. |6 |::::::::| 19| | REMOVE | | S`| |
  27. |7 |::::::::| 18| | DC | | H`| |
  28. |8 |::::::::| 17| | BIAS | | I`| |
  29. |9 ------A2/16|<---SIGNAL-.6v-BIAS----*---+|(----* | E`|>--ANGD--*
  30. |10 --- 15| .6VDC 10uF | | L`|
  31. |11 |(`)| 14| | | D`|
  32. |12 --- 13| | | `|
  33. --------------- | |===|
  34. | \_/
  35. | /T\
  36. | .-I-.
  37. *---<\ P /
  38. \_/
  39. >Many optimizations have been done to the [YIN] algorithm for frequencies between 29-400Hz.
  40. >>While its still using a brute force method ( n<sup>2</sup> ) for finding the fundamental frequency f<sub>o</sub>, it is tuned to skip certain <b>tau</b> (<img src="http://latex.numberempire.com/render?%5Cinline%20%5Chuge%20%5Cmathbf%7B%5Ctau%7D&sig=845639da85c0dd8e2de679817b06639c"/></img>) values and focus mostly on frequencies found in the bass and guitar.
  41. >>>The input is double buffered so while you are processing one buffer it is filling the other to double throughput.
  42. >>>>The parameter AUDIO_BLOCKS below can be adjusted but its default of 24 I found to be best to work with the guitar and bass frequency range (29- 400)Hz.
  43. >>>>>Looking into finding the Auto Correlation using FFT and IFFT to speed up processing of data! Not that simple because the YIN algorithm uses a squared difference tweak to the Auto Correlation.
  44. <h4>AudioTuner.h</h4>
  45. ```
  46. /***********************************************************************
  47. * Safe to adjust these values below *
  48. * *
  49. * This parameter defines the size of the buffer. *
  50. * *
  51. * 1. AUDIO_GUITARTUNER_BLOCKS - Buffer size is 128 * AUDIO_BLOCKS. *
  52. * The more AUDIO_GUITARTUNER_BLOCKS the lower *
  53. * the frequency you can detect. The default *
  54. * (24) is set to measure down to 29.14 Hz *
  55. * or B(flat)0. *
  56. * *
  57. * 2. MAX_COEFF - Maxium number of coefficeints for the FIR filter. *
  58. * *
  59. ***********************************************************************/
  60. #define AUDIO_GUITARTUNER_BLOCKS 24
  61. #define MAX_COEFF 200
  62. /***********************************************************************/
  63. ```
  64. <div>
  65. <b>YIN Algorithm</b>
  66. <ol>
  67. <li><b>Difference Function -</b> Squared difference of the (signal - signal lag(<img src="http://latex.numberempire.com/render?%5Cinline%20%5Chuge%20%5Cmathbf%7B%5Ctau%7D&sig=845639da85c0dd8e2de679817b06639c"/></img>))<br>
  68. <img src="http://latex.numberempire.com/render?%5Chuge%20d_%7Bt%7D%20%5Cbig%28%20%5Ctau%20%5Cbig%29%20%3D%20%5Csum_%7Bj%3D1%7D%5EW%20%20%5Cbig%28x_%7Bj%7D-x_%7Bj%2B%5Ctau%7D%5Cbig%29%5E%7B2%7D&sig=da6a2a10a134437679df399dbb9327df" /></li>
  69. <li><b>Cumulative Mean Normalized Difference Function -</b> Calculate the cumulative mean on the normalized difference signal<br><img src="http://latex.numberempire.com/render?%5Cinline%20%5Chuge%20d%27_%7Bt%7D%20%5Cbig%28%20%5Ctau%20%5Cbig%29%20%3D%5Cbegin%7Bcases%7D1%2C%20%26%20%5Ctau%20%3D%200%5C%5Cd_%7Bt%7D%20%5Cbig%28%20%5Ctau%20%5Cbig%29%5Cdiagup%20%26%5Cleft%5B%28%5Cfrac%7B1%7D%7B%5Ctau%7D%29%5Csum_%7Bj%3D1%7D%5E%5Ctau%20%20d_%7Bt%7D%20%28j%29%5Cright%5D%5Cend%7Bcases%7D&sig=15a0b31a37bd5db3074f854711119bb3" /></li>
  70. <li><b>Absolute Threshold -</b> Fix for subharmonic error with Autocorrelation, choose (<img src="http://latex.numberempire.com/render?%5Cinline%20%5Chuge%20%5Cmathbf%7B%5Ctau%7D&sig=845639da85c0dd8e2de679817b06639c"/></img>) that gives a minimum <img src="http://latex.numberempire.com/render?%5Chuge%20d%27&sig=ec41ac0239b48a3c53617da8e4ca64c7"/></li>
  71. </ol>
  72. </div>
  73. [YIN]:http://recherche.ircam.fr/equipes/pcm/cheveign/pss/2002_JASA_YIN.pdf
  74. [Teensy Audio Library]:http://www.pjrc.com/teensy/td_libs_Audio.html