@@ -0,0 +1,204 @@ | |||
/* Audio Library Guitar Tuner | |||
* Copyright (c) 2015, Colin Duffy | |||
* | |||
* Permission is hereby granted, free of charge, to any person obtaining a copy | |||
* of this software and associated documentation files (the "Software"), to deal | |||
* in the Software without restriction, including without limitation the rights | |||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |||
* copies of the Software, and to permit persons to whom the Software is | |||
* furnished to do so, subject to the following conditions: | |||
* | |||
* The above copyright notice, development funding notice, and this permission | |||
* notice shall be included in all copies or substantial portions of the Software. | |||
* | |||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | |||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | |||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | |||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | |||
* THE SOFTWARE. | |||
*/ | |||
#include "AudioTuner.h" | |||
#define HALF_BUFFER NUM_SAMPLES / 2 | |||
#define QUARTER_BUFFER NUM_SAMPLES / 4 | |||
#define EIGTH_BUFFER NUM_SAMPLES / 8 | |||
#define SIXTEENTH_BUFFER NUM_SAMPLES / 16 | |||
#define SAMPLE_RATE AUDIO_SAMPLE_RATE_EXACT / SAMPLE_SKIP | |||
#define LOOP1(a) a | |||
#define LOOP2(a) a LOOP1(a) | |||
#define LOOP3(a) a LOOP2(a) | |||
#define LOOP8(a) a LOOP3(a) a LOOP3(a) | |||
#define UNROLL(n,a) LOOP##n(a) | |||
#define WINDOW SAMPLE_SKIP - 1 | |||
/** | |||
* audio update function. | |||
*/ | |||
void AudioTuner::update( void ) { | |||
audio_block_t *block; | |||
const int16_t *p, *end; | |||
block = receiveReadOnly( ); | |||
if ( !block ) return; | |||
if ( !enabled ) { | |||
release( block ); | |||
return; | |||
} | |||
p = block->data; | |||
end = p + AUDIO_BLOCK_SAMPLES; | |||
uint16_t *dst; | |||
if ( next_buffer ) dst = ( uint16_t * )buffer; | |||
else dst = ( uint16_t * )buffer + NUM_SAMPLES; | |||
uint8_t get_sample = 0; | |||
uint16_t count = block_count; | |||
do { | |||
if ( get_sample++ >= WINDOW ) { | |||
*( dst+count++ ) = *( uint16_t * )p; | |||
get_sample = 0; | |||
} | |||
} while ( p++ < end ); | |||
release( block ); | |||
if ( count >= NUM_SAMPLES ) { | |||
digitalWriteFast(2, !digitalReadFast(2)); | |||
next_buffer = !next_buffer; | |||
process_buffer = true; | |||
tau_global = 1; | |||
yin_idx = 1; | |||
running_sum = 0; | |||
count = 0; | |||
} | |||
block_count = count; | |||
if ( process_buffer ) { | |||
digitalWriteFast(0, HIGH); | |||
uint16_t tau; | |||
uint16_t next; | |||
next = next_buffer; | |||
tau = tau_global; | |||
do { | |||
int64_t sum = 0; | |||
const int16_t *end, *buf; | |||
if ( next ) buf = buffer + NUM_SAMPLES; | |||
else buf = buffer; | |||
end = buf + HALF_BUFFER; | |||
do { | |||
int16_t current, lag, delta; | |||
UNROLL( 8, | |||
lag = *( buf + tau ); | |||
current = *buf++; | |||
delta = current - lag; | |||
sum += delta*delta; | |||
); | |||
} while ( buf < end ); | |||
running_sum += sum; | |||
yin_buffer[yin_idx] = sum*tau; | |||
rs_buffer[yin_idx] = running_sum; | |||
yin_idx = ( ++yin_idx >= 5 ) ? 0 : yin_idx; | |||
tau = estimate( yin_buffer, rs_buffer, yin_idx, tau ); | |||
if ( tau == 0 ) { | |||
process_buffer = false; | |||
new_output = true; | |||
digitalWriteFast(0, LOW); | |||
return; | |||
} | |||
else if ( tau >= HALF_BUFFER ) { | |||
process_buffer = false; | |||
new_output = false; | |||
digitalWriteFast(0, LOW); | |||
return; | |||
} | |||
} while ( tau <= ( tau_global + 31 ) ); | |||
tau_global = tau; | |||
digitalWriteFast(0, LOW); | |||
} | |||
} | |||
/** | |||
* process data in from Audio Library interrupt | |||
*/ | |||
uint16_t AudioTuner::estimate( int64_t *yin, int64_t *rs, uint16_t head, uint16_t tau ) { | |||
const int64_t *p = ( int64_t * )yin; | |||
const int64_t *r = ( int64_t * )rs; | |||
uint16_t period = 0, _tau, _head; | |||
_tau = tau; | |||
_head = head; | |||
if ( _tau > 4 ) { | |||
uint16_t idx0, idx1, idx2; | |||
idx0 = _head; | |||
idx1 = _head + 1; | |||
idx1 = ( idx1 >= 5 ) ? 0 : idx1; | |||
idx2 = head + 2; | |||
idx2 = ( idx2 >= 5 ) ? 0 : idx2; | |||
float s0, s1, s2; | |||
s0 = ( ( float )*( p+idx0 ) / r[idx0] ); | |||
s1 = ( ( float )*( p+idx1 ) / r[idx1] ); | |||
s2 = ( ( float )*( p+idx2 ) / r[idx2] ); | |||
if ( s1 < threshold && s1 < s2 ) { | |||
period = _tau - 3; | |||
periodicity = 1 - s1; | |||
data = period + 0.5f * ( s0 - s2 ) / ( s0 - 2.0f * s1 + s2 ); | |||
return 0; | |||
} | |||
if ( s1 > 2.2 ) return _tau + 2; | |||
else return _tau + 1; | |||
} | |||
return _tau + 1; | |||
} | |||
/** | |||
* available | |||
* | |||
* @return true if data is ready else false | |||
*/ | |||
bool AudioTuner::available( void ) { | |||
__disable_irq(); | |||
bool flag = new_output; | |||
if (flag) new_output = false; | |||
__enable_irq(); | |||
return flag; | |||
} | |||
/** | |||
* read processes the data samples for the Yin algorithm. | |||
* | |||
* @return frequency in hertz | |||
*/ | |||
float AudioTuner::read( void ) { | |||
return SAMPLE_RATE / data; | |||
} | |||
/** | |||
* Periodicity of the sampled signal from Yin algorithm from read function. | |||
* | |||
* @return periodicity | |||
*/ | |||
float AudioTuner::probability( void ) { | |||
return periodicity; | |||
} | |||
/** | |||
* Initialise parameters. | |||
* | |||
* @param thresh Allowed uncertainty | |||
*/ | |||
void AudioTuner::set_params( float thresh ) { | |||
__disable_irq( ); | |||
//arm_cfft_radix4_init_q15(&fft_inst, 1024, 0, 1); | |||
//arm_cfft_radix4_init_q15(&ifft_inst, 1024, 1, 1); | |||
threshold = thresh; | |||
periodicity = 0.0f; | |||
block_count = 0; | |||
enabled = true; | |||
__enable_irq( ); | |||
} |
@@ -0,0 +1,117 @@ | |||
/* Audio Library for Teensy 3.X | |||
* Copyright (c) 2015, Colin Duffy | |||
* | |||
* Development of this audio library was funded by PJRC.COM, LLC by sales of | |||
* Teensy and Audio Adaptor boards. Please support PJRC's efforts to develop | |||
* open source software by purchasing Teensy or other PJRC products. | |||
* | |||
* Permission is hereby granted, free of charge, to any person obtaining a copy | |||
* of this software and associated documentation files (the "Software"), to deal | |||
* in the Software without restriction, including without limitation the rights | |||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |||
* copies of the Software, and to permit persons to whom the Software is | |||
* furnished to do so, subject to the following conditions: | |||
* | |||
* The above copyright notice, development funding notice, and this permission | |||
* notice shall be included in all copies or substantial portions of the Software. | |||
* | |||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | |||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | |||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | |||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | |||
* THE SOFTWARE. | |||
*/ | |||
#ifndef AudioTuner_h_ | |||
#define AudioTuner_h_ | |||
#include "AudioStream.h" | |||
/****************************************************************/ | |||
#define SAMPLE_RATE_DIVIDE_BY_1 1 // 44100 sample rate | |||
#define SAMPLE_RATE_DIVIDE_BY_2 2 // 22050 sample rate | |||
#define SAMPLE_RATE_DIVIDE_BY_4 4 // 11025 sample rate | |||
#define SAMPLE_RATE_DIVIDE_BY_8 8 // 5512.5 sample rate | |||
#define SAMPLE_RATE_DIVIDE_BY_16 16 // 2756.25 sample rate | |||
#define SAMPLE_RATE_DIVIDE_BY_32 32 // 1378.125 sample rate | |||
/**************************************************************** | |||
* Safe to adjust these values below * | |||
****************************************************************/ | |||
// Adjust number of samples to collect in buffer here, also effects | |||
// convergence speed and resolution. | |||
#define NUM_SAMPLES 2048 // make a power of two | |||
// larger the divide-by, less resolution and lower the frequency for | |||
// a given number of samples that can be detected. Also effects | |||
// convergence speed. | |||
#define SAMPLE_SKIP SAMPLE_RATE_DIVIDE_BY_2 | |||
/****************************************************************/ | |||
class AudioTuner : public AudioStream | |||
{ | |||
public: | |||
AudioTuner( void ) : AudioStream( 1, inputQueueArray ), | |||
enabled( false ), new_output(false), | |||
next_buffer(1), process_buffer(false), | |||
running_sum(0), block_count(0), | |||
yin_idx(1) | |||
{ | |||
set_params( 0.05f );// threshold set 15ms | |||
} | |||
/** | |||
* sets threshold value and window length | |||
* | |||
* @param thresh | |||
*/ | |||
void set_params( float thresh ); | |||
/** | |||
* triggers true when valid frequency is found | |||
* | |||
* @return flag to indicate valid frequency is found | |||
*/ | |||
bool available( void ); | |||
/** | |||
* get frequency | |||
* | |||
* @return frequency in hertz | |||
*/ | |||
float read( void ); | |||
/** | |||
* get predicitity | |||
* | |||
* @return probability of correct freq found | |||
*/ | |||
float probability( void ); | |||
/** | |||
* Audio Library calls this update function ~2.9ms | |||
*/ | |||
virtual void update( void ); | |||
private: | |||
/** | |||
* check the sampled data for fundmental frequency | |||
* | |||
* @param yin buffer to hold sum*tau value | |||
* @param rs buffer to hold running sum for sampled window | |||
* @param head buffer index | |||
* @param tau lag we are currently working on this gets incremented | |||
* | |||
* @return tau | |||
*/ | |||
uint16_t estimate( int64_t *yin, int64_t *rs, uint16_t head, uint16_t tau ); | |||
int16_t buffer[NUM_SAMPLES*2] __attribute__ ( ( aligned ( 4 ) ) ); | |||
float periodicity, threshold, data; | |||
int64_t rs_buffer[5], yin_buffer[5]; | |||
uint64_t running_sum; | |||
uint16_t block_count, tau_global; | |||
uint8_t next_buffer, yin_idx; | |||
bool enabled, process_buffer; | |||
volatile bool new_output; | |||
audio_block_t *inputQueueArray[1]; | |||
}; | |||
#endif |
@@ -0,0 +1,3 @@ | |||
#Guitar Tuner for Teensy 3.1 | |||
Software algorithm (YIN) for guitar and bass tuning using a Teensy Audio Library. This audio object's algorithm is somewhat memory and processor hungry but will allow you to detect lower frequencies than the Audio library's Goertzel algorithm will. |
@@ -0,0 +1,73 @@ | |||
/* | |||
C C# D Eb E F F# G G# A Bb B | |||
0 16.35 17.32 18.35 19.45 20.60 21.83 23.12 24.50 25.96 27.50 29.14 30.87 | |||
1 32.70 34.65 36.71 38.89 41.20 43.65 46.25 49.00 51.91 55.00 58.27 61.74 | |||
2 65.41 69.30 73.42 77.78 82.41 87.31 92.50 98.00 103.8 110.0 116.5 123.5 | |||
3 130.8 138.6 146.8 155.6 164.8 174.6 185.0 196.0 207.7 220.0 233.1 246.9 | |||
4 261.6 277.2 293.7 311.1 329.6 349.2 370.0 392.0 415.3 440.0 466.2 493.9 | |||
5 523.3 554.4 587.3 622.3 659.3 698.5 740.0 784.0 830.6 880.0 932.3 987.8 | |||
6 1047 1109 1175 1245 1319 1397 1480 1568 1661 1760 1865 1976 | |||
7 2093 2217 2349 2489 2637 2794 2960 3136 3322 3520 3729 3951 | |||
8 4186 4435 4699 4978 5274 5588 5920 6272 6645 7040 7459 7902 | |||
Guitar strings are E2=82.41Hz, A2=110Hz, D3=146.8Hz, G3=196Hz, B3=246.9Hz, E4=329.6Hz | |||
Bass strings are (5th string) B0=30.87Hz, (4th string) E1=41.20Hz, A1=55Hz, D2=73.42Hz, G2=98Hz | |||
This example tests the yin algorithm with actual notes from nylon string guitar recorded | |||
as wav format at 16B @ 44100smpls/sec. Since the decay of the notes will be longer than what | |||
the teensy can store in flash these notes are truncated to ~120,000B or about 1/2 of the whole | |||
signal. | |||
*/ | |||
#include <AudioTuner.h> | |||
#include <Audio.h> | |||
#include <Wire.h> | |||
#include <SPI.h> | |||
#include <SD.h> | |||
//--------------------------------------------------------------------------------------- | |||
#include "e2_note.h" | |||
#include "a2_note.h" | |||
#include "d3_note.h" | |||
#include "g3_note.h" | |||
#include "b3_note.h" | |||
#include "e4_note.h" | |||
//--------------------------------------------------------------------------------------- | |||
AudioTuner tuner; | |||
AudioOutputAnalog dac; | |||
AudioPlayMemory wav_note; | |||
AudioMixer4 mixer; | |||
//--------------------------------------------------------------------------------------- | |||
AudioConnection patchCord0(wav_note, 0, mixer, 0); | |||
AudioConnection patchCord1(mixer, 0, tuner, 0); | |||
AudioConnection patchCord2(mixer, 0, dac, 0); | |||
//--------------------------------------------------------------------------------------- | |||
IntervalTimer playNoteTimer; | |||
void playNote(void) { | |||
if (!wav_note.isPlaying()) { | |||
wav_note.play(e2_note); | |||
//wav_note.play(a2_note); | |||
//wav_note.play(d3_note); | |||
//wav_note.play(g3_note); | |||
//wav_note.play(b3_note); | |||
//wav_note.play(e4_note); | |||
digitalWriteFast(LED_BUILTIN, !digitalReadFast(LED_BUILTIN)); | |||
} | |||
} | |||
//--------------------------------------------------------------------------------------- | |||
void setup() { | |||
// put your setup code here, to run once: | |||
AudioMemory(4); | |||
pinMode(LED_BUILTIN, OUTPUT); | |||
playNoteTimer.begin(playNote, 1000); | |||
} | |||
void loop() { | |||
// put your main code here, to run repeatedly: | |||
if (tuner.available()) { | |||
float note = tuner.read(); | |||
float prob = tuner.probability(); | |||
Serial.printf("Note: %3.2f | Probility: %.2f\n", note, prob); | |||
} | |||
} |
@@ -0,0 +1,2 @@ | |||
#include "Arduino.h" | |||
extern const unsigned int a2_note[53971]; |
@@ -0,0 +1,2 @@ | |||
#include "Arduino.h" | |||
extern const unsigned int b3_note[53990]; |
@@ -0,0 +1,2 @@ | |||
#include "Arduino.h" | |||
extern const unsigned int d3_note[53974]; |
@@ -0,0 +1,2 @@ | |||
#include "Arduino.h" | |||
extern const unsigned int e2_note[53990]; |
@@ -0,0 +1,2 @@ | |||
#include "Arduino.h" | |||
extern const unsigned int e4_note[53990]; |
@@ -0,0 +1,2 @@ | |||
#include "Arduino.h" | |||
extern const unsigned int g3_note[53965]; |
@@ -0,0 +1,24 @@ | |||
void handleCmds( String cmd ) { | |||
String p = cmd; | |||
if (p.startsWith("f ")) { | |||
p.trim(); | |||
p = p.substring(2); | |||
float t = p.toFloat(); | |||
Serial.print("new frequency: "); | |||
Serial.println(t); | |||
//AudioNoInterrupts(); // disable audio library momentarily | |||
sine.frequency(p.toFloat()); | |||
//AudioInterrupts(); // enable, both tones will start together | |||
} | |||
else if (p.startsWith("a ")) { | |||
p.trim(); | |||
p = p.substring(2); | |||
float t = p.toFloat(); | |||
Serial.print("new amplitude: "); | |||
Serial.println(t); | |||
AudioNoInterrupts(); // disable audio library momentarily | |||
sine.amplitude(p.toFloat()); | |||
AudioInterrupts(); // enable, both tones will start together | |||
} | |||
} |
@@ -0,0 +1,60 @@ | |||
/* | |||
C C# D Eb E F F# G G# A Bb B | |||
0 16.35 17.32 18.35 19.45 20.60 21.83 23.12 24.50 25.96 27.50 29.14 30.87 | |||
1 32.70 34.65 36.71 38.89 41.20 43.65 46.25 49.00 51.91 55.00 58.27 61.74 | |||
2 65.41 69.30 73.42 77.78 82.41 87.31 92.50 98.00 103.8 110.0 116.5 123.5 | |||
3 130.8 138.6 146.8 155.6 164.8 174.6 185.0 196.0 207.7 220.0 233.1 246.9 | |||
4 261.6 277.2 293.7 311.1 329.6 349.2 370.0 392.0 415.3 440.0 466.2 493.9 | |||
5 523.3 554.4 587.3 622.3 659.3 698.5 740.0 784.0 830.6 880.0 932.3 987.8 | |||
6 1047 1109 1175 1245 1319 1397 1480 1568 1661 1760 1865 1976 | |||
7 2093 2217 2349 2489 2637 2794 2960 3136 3322 3520 3729 3951 | |||
8 4186 4435 4699 4978 5274 5588 5920 6272 6645 7040 7459 7902 | |||
Guitar strings are E2=82.41Hz, A2=110Hz, D3=146.8Hz, G3=196Hz, B3=246.9Hz, E4=329.6Hz | |||
Bass strings are (5th string) B0=30.87Hz, (4th string) E1=41.20Hz, A1=55Hz, D2=73.42Hz, G2=98Hz | |||
You can change the frequency by typing "f " + frequency in the serial monitor. | |||
EX. "f 30.87" | |||
You can change the amplitude by typing "a " + amplitude in the serial monitor. (0,1) | |||
EX. "a .5" | |||
*/ | |||
#include <AudioTuner.h> | |||
#include <Audio.h> | |||
#include <Wire.h> | |||
#include <SPI.h> | |||
#include <SD.h> | |||
AudioTuner tuner; | |||
AudioSynthWaveformSine sine; | |||
AudioOutputAnalog dac; | |||
AudioMixer4 mixer; | |||
AudioConnection patchCord1(sine, 0, mixer, 0); | |||
AudioConnection patchCord2(mixer, 0, tuner, 0); | |||
AudioConnection patchCord3(mixer, 0, dac, 0); | |||
// hold serial commands | |||
char buffer[10]; | |||
void setup() { | |||
// put your setup code here, to run once: | |||
AudioMemory(4); | |||
sine.frequency(30.87); | |||
sine.amplitude(1); | |||
} | |||
void loop() { | |||
// put your main code here, to run repeatedly: | |||
if (tuner.available()) { | |||
float note = tuner.read(); | |||
float prob = tuner.probability(); | |||
Serial.printf("Note: %3.2f | Probility: %.2f\n", note, prob); | |||
} | |||
if (Serial.available()) { | |||
Serial.readBytesUntil('\n', buffer, 10); | |||
handleCmds( buffer ); | |||
} | |||
} |
@@ -0,0 +1,25 @@ | |||
####################################### | |||
# Syntax Coloring Map AudioTuner.h | |||
####################################### | |||
####################################### | |||
# Datatypes (KEYWORD1) | |||
####################################### | |||
AudioTuner KEYWORD1 | |||
####################################### | |||
# Methods and Functions (KEYWORD2) | |||
####################################### | |||
AudioTuner KEYWORD2 | |||
available KEYWORD2 | |||
probability KEYWORD2 | |||
read KEYWORD2 | |||
####################################### | |||
# Instances (KEYWORD2) | |||
####################################### | |||
####################################### | |||
# Constants (LITERAL1) | |||
####################################### | |||
threshold LITERAL1 | |||
periodicity LITERAL1 | |||
tuner LITERAL1 |