Kaynağa Gözat

Bugfix for missing initialization of data pointers in AudioPlaySdWav

If AudioPlaySdWav::block_left / block_right are not properly initialized to NULL, AudioPlaySdWav::begin() may crash, because their usage in AudioStream::release() may lead to undefined behavior.
dds
Timo Sandmann 6 yıl önce
ebeveyn
işleme
3885801da8
1 değiştirilmiş dosya ile 1 ekleme ve 1 silme
  1. +1
    -1
      play_sd_wav.h

+ 1
- 1
play_sd_wav.h Dosyayı Görüntüle

@@ -34,7 +34,7 @@
class AudioPlaySdWav : public AudioStream
{
public:
AudioPlaySdWav(void) : AudioStream(0, NULL) { begin(); }
AudioPlaySdWav(void) : AudioStream(0, NULL), block_left(NULL), block_right(NULL) { begin(); }
void begin(void);
bool play(const char *filename);
void stop(void);

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