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Bugfix for missing initialization of data pointers in AudioPlaySdWav

If AudioPlaySdWav::block_left / block_right are not properly initialized to NULL, AudioPlaySdWav::begin() may crash, because their usage in AudioStream::release() may lead to undefined behavior.
dds
Timo Sandmann 6 years ago
parent
commit
3885801da8
1 changed files with 1 additions and 1 deletions
  1. +1
    -1
      play_sd_wav.h

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play_sd_wav.h View File

class AudioPlaySdWav : public AudioStream class AudioPlaySdWav : public AudioStream
{ {
public: public:
AudioPlaySdWav(void) : AudioStream(0, NULL) { begin(); }
AudioPlaySdWav(void) : AudioStream(0, NULL), block_left(NULL), block_right(NULL) { begin(); }
void begin(void); void begin(void);
bool play(const char *filename); bool play(const char *filename);
void stop(void); void stop(void);

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