ソースを参照

Merge remote-tracking branch 'refs/remotes/PaulStoffregen/master'

dds
Michele Perla 9年前
コミット
45bb092d2d
28個のファイルの変更10475行の追加6行の削除
  1. +1
    -0
      Audio.h
  2. +267
    -0
      analyze_notefreq.cpp
  3. +132
    -0
      analyze_notefreq.h
  4. +84
    -0
      examples/Analysis/NoteFrequency/NoteFrequency.ino
  5. +4910
    -0
      examples/Analysis/NoteFrequency/a2_note.cpp
  6. +2
    -0
      examples/Analysis/NoteFrequency/a2_note.h
  7. +1
    -0
      examples/Analysis/NoteFrequency/b3_note.cpp
  8. +2
    -0
      examples/Analysis/NoteFrequency/b3_note.h
  9. +1
    -0
      examples/Analysis/NoteFrequency/d3_note.cpp
  10. +2
    -0
      examples/Analysis/NoteFrequency/d3_note.h
  11. +4912
    -0
      examples/Analysis/NoteFrequency/e2_note.cpp
  12. +2
    -0
      examples/Analysis/NoteFrequency/e2_note.h
  13. +1
    -0
      examples/Analysis/NoteFrequency/e4_note.cpp
  14. +2
    -0
      examples/Analysis/NoteFrequency/e4_note.h
  15. +1
    -0
      examples/Analysis/NoteFrequency/g3_note.cpp
  16. +2
    -0
      examples/Analysis/NoteFrequency/g3_note.h
  17. +1
    -1
      examples/WavFilePlayer/WavFilePlayer.ino
  18. +0
    -0
      extras/wav2sketch/wav2sketch.exe
  19. +0
    -0
      gui/font-awesome/fonts/fontawesome-webfont.eot
  20. +0
    -0
      gui/font-awesome/fonts/fontawesome-webfont.svg
  21. +0
    -0
      gui/font-awesome/fonts/fontawesome-webfont.ttf
  22. +0
    -0
      gui/font-awesome/fonts/fontawesome-webfont.woff
  23. +59
    -1
      gui/index.html
  24. +5
    -3
      gui/red/nodes.js
  25. +63
    -1
      gui/red/ui/view.js
  26. +4
    -0
      keywords.txt
  27. +17
    -0
      synth_waveform.cpp
  28. +4
    -0
      synth_waveform.h

+ 1
- 0
Audio.h ファイルの表示

@@ -62,6 +62,7 @@
#include "analyze_fft1024.h"
#include "analyze_print.h"
#include "analyze_tonedetect.h"
#include "analyze_notefreq.h"
#include "analyze_peak.h"
#include "control_sgtl5000.h"
#include "control_wm8731.h"

+ 267
- 0
analyze_notefreq.cpp ファイルの表示

@@ -0,0 +1,267 @@
/* Audio Library Note Frequency Detection & Guitar/Bass Tuner
* Copyright (c) 2015, Colin Duffy
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice, development funding notice, and this permission
* notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/

#include "analyze_notefreq.h"
#include "utility/dspinst.h"
#include "arm_math.h"

#define HALF_BLOCKS AUDIO_GUITARTUNER_BLOCKS * 64

#define LOOP1(a) a
#define LOOP2(a) a LOOP1(a)
#define LOOP3(a) a LOOP2(a)
#define LOOP4(a) a LOOP3(a)
#define LOOP8(a) a LOOP3(a) a LOOP3(a)
#define LOOP16(a) a LOOP8(a) a LOOP2(a) a LOOP3(a)
#define LOOP32(a) a LOOP16(a) a LOOP8(a) a LOOP1(a) a LOOP3(a)
#define LOOP64(a) a LOOP32(a) a LOOP16(a) a LOOP8(a) a LOOP2(a) a LOOP1(a)
#define UNROLL(n,a) LOOP##n(a)

static void copy_buffer(void *destination, const void *source) {
const uint16_t *src = (const uint16_t *)source;
uint16_t *dst = (uint16_t *)destination;
for (int i=0; i < AUDIO_BLOCK_SAMPLES; i++) *dst++ = *src++;
}

void AudioAnalyzeNoteFrequency::update( void ) {
audio_block_t *block;
block = receiveReadOnly();
if (!block) return;
if ( !enabled ) {
release( block );
return;
}
digitalWriteFast(2, HIGH);
if ( next_buffer ) {
blocklist1[state++] = block;
if ( !first_run && process_buffer ) process( );
} else {
blocklist2[state++] = block;
if ( !first_run && process_buffer ) process( );
}
if ( state >= AUDIO_GUITARTUNER_BLOCKS ) {
if ( next_buffer ) {
if ( !first_run && process_buffer ) process( );
for ( int i = 0; i < AUDIO_GUITARTUNER_BLOCKS; i++ ) copy_buffer( AudioBuffer+( i * 0x80 ), blocklist1[i]->data );
for ( int i = 0; i < AUDIO_GUITARTUNER_BLOCKS; i++ ) release(blocklist1[i] );
} else {
if ( !first_run && process_buffer ) process( );
for ( int i = 0; i < AUDIO_GUITARTUNER_BLOCKS; i++ ) copy_buffer( AudioBuffer+( i * 0x80 ), blocklist2[i]->data );
for ( int i = 0; i < AUDIO_GUITARTUNER_BLOCKS; i++ ) release( blocklist2[i] );
}
process_buffer = true;
first_run = false;
state = 0;
//digitalWriteFast(LED_BUILTIN, !digitalReadFast(LED_BUILTIN));
}
}

FASTRUN void AudioAnalyzeNoteFrequency::process( void ) {
//digitalWriteFast(0, HIGH);
const int16_t *p;
p = AudioBuffer;
uint16_t cycles = 64;
uint16_t tau = tau_global;
do {
uint16_t x = 0;
int64_t sum = 0;
//uint32_t res;
do {
/*int16_t current1, lag1, current2, lag2;
int32_t val1, val2;
lag1 = *( ( uint32_t * )p + ( x + tau ) );
current1 = *( ( uint32_t * )p + x );
x += 32;
lag2 = *( ( uint32_t * )p + ( x + tau ) );
current2 = *( ( uint32_t * )p + x );
val1 = __PKHBT(current1, current2, 0x10);
val2 = __PKHBT(lag1, lag2, 0x10);
res = __SSUB16( val1, val2 );
sum = __SMLALD(res, res, sum);
//sum = __SMLSLD(delta1, delta2, sum);*/
int16_t current, lag, delta;
//UNROLL(16,
lag = *( ( int16_t * )p + ( x+tau ) );
current = *( ( int16_t * )p+x );
delta = ( current-lag );
sum += delta * delta;
#if F_CPU == 144000000
x += 8;
#elif F_CPU == 120000000
x += 12;
#elif F_CPU == 96000000
x += 16;
#elif F_CPU < 96000000
x += 32;
#endif
//);
} while ( x <= HALF_BLOCKS );

running_sum += sum;
yin_buffer[yin_idx] = sum*tau;
rs_buffer[yin_idx] = running_sum;
yin_idx = ( ++yin_idx >= 5 ) ? 0 : yin_idx;
tau = estimate( yin_buffer, rs_buffer, yin_idx, tau );

if ( tau == 0 ) {
process_buffer = false;
new_output = true;
yin_idx = 1;
running_sum = 0;
tau_global = 1;
//digitalWriteFast(2, LOW);
//digitalWriteFast(0, LOW);
return;
}
} while ( --cycles );
if ( tau >= HALF_BLOCKS ) {
process_buffer = false;
new_output = false;
yin_idx = 1;
running_sum = 0;
tau_global = 1;
//digitalWriteFast(0, LOW);
return;
}
tau_global = tau;
//digitalWriteFast(0, LOW);
}

/**
* check the sampled data for fundmental frequency
*
* @param yin buffer to hold sum*tau value
* @param rs buffer to hold running sum for sampled window
* @param head buffer index
* @param tau lag we are currently working on this gets incremented
*
* @return tau
*/
uint16_t AudioAnalyzeNoteFrequency::estimate( int64_t *yin, int64_t *rs, uint16_t head, uint16_t tau ) {
const int64_t *y = ( int64_t * )yin;
const int64_t *r = ( int64_t * )rs;
uint16_t _tau, _head;
const float thresh = yin_threshold;
_tau = tau;
_head = head;
if ( _tau > 4 ) {
uint16_t idx0, idx1, idx2;
idx0 = _head;
idx1 = _head + 1;
idx1 = ( idx1 >= 5 ) ? 0 : idx1;
idx2 = head + 2;
idx2 = ( idx2 >= 5 ) ? 0 : idx2;
float s0, s1, s2;
s0 = ( ( float )*( y+idx0 ) / *( r+idx0 ) );
s1 = ( ( float )*( y+idx1 ) / *( r+idx1 ) );
s2 = ( ( float )*( y+idx2 ) / *( r+idx2 ) );
if ( s1 < thresh && s1 < s2 ) {
uint16_t period = _tau - 3;
periodicity = 1 - s1;
data = period + 0.5f * ( s0 - s2 ) / ( s0 - 2.0f * s1 + s2 );
return 0;
}
}
return _tau + 1;
}

/**
* Initialise
*
* @param threshold Allowed uncertainty
* @param cpu_max How much cpu usage before throttling
*/
void AudioAnalyzeNoteFrequency::begin( float threshold ) {
__disable_irq( );
process_buffer = false;
yin_threshold = threshold;
periodicity = 0.0f;
next_buffer = true;
running_sum = 0;
tau_global = 1;
first_run = true;
yin_idx = 1;
enabled = true;
state = 0;
data = 0.0f;
__enable_irq( );
}

/**
* available
*
* @return true if data is ready else false
*/
bool AudioAnalyzeNoteFrequency::available( void ) {
__disable_irq( );
bool flag = new_output;
if ( flag ) new_output = false;
__enable_irq( );
return flag;
}

/**
* read processes the data samples for the Yin algorithm.
*
* @return frequency in hertz
*/
float AudioAnalyzeNoteFrequency::read( void ) {
__disable_irq( );
float d = data;
__enable_irq( );
return AUDIO_SAMPLE_RATE_EXACT / d;
}

/**
* Periodicity of the sampled signal from Yin algorithm from read function.
*
* @return periodicity
*/
float AudioAnalyzeNoteFrequency::probability( void ) {
__disable_irq( );
float p = periodicity;
__enable_irq( );
return p;
}

/**
* Initialise parameters.
*
* @param thresh Allowed uncertainty
*/
void AudioAnalyzeNoteFrequency::threshold( float p ) {
__disable_irq( );
yin_threshold = p;
__enable_irq( );
}

+ 132
- 0
analyze_notefreq.h ファイルの表示

@@ -0,0 +1,132 @@
/* Audio Library Note Frequency Detection & Guitar/Bass Tuner
* Copyright (c) 2015, Colin Duffy
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice, development funding notice, and this permission
* notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/

#ifndef AudioAnalyzeNoteFrequency_h_
#define AudioAnalyzeNoteFrequency_h_

#include "AudioStream.h"
/***********************************************************************
* Safe to adjust these values below *
* *
* This parameter defines the size of the buffer. *
* *
* 1. AUDIO_GUITARTUNER_BLOCKS - Buffer size is 128 * AUDIO_BLOCKS. *
* The more AUDIO_GUITARTUNER_BLOCKS the lower *
* the frequency you can detect. The default *
* (24) is set to measure down to 29.14 Hz *
* or B(flat)0. *
* *
***********************************************************************/
#define AUDIO_GUITARTUNER_BLOCKS 24
/***********************************************************************/
class AudioAnalyzeNoteFrequency : public AudioStream {
public:
/**
* constructor to setup Audio Library and initialize
*
* @return none
*/
AudioAnalyzeNoteFrequency( void ) : AudioStream( 1, inputQueueArray ), enabled( false ), new_output(false) {
}
/**
* initialize variables and start conversion
*
* @param threshold Allowed uncertainty
* @param cpu_max How much cpu usage before throttling
*
* @return none
*/
void begin( float threshold );
/**
* sets threshold value
*
* @param thresh
* @return none
*/
void threshold( float p );
/**
* triggers true when valid frequency is found
*
* @return flag to indicate valid frequency is found
*/
bool available( void );
/**
* get frequency
*
* @return frequency in hertz
*/
float read( void );
/**
* get predicitity
*
* @return probability of frequency found
*/
float probability( void );
/**
* Audio Library calls this update function ~2.9ms
*
* @return none
*/
virtual void update( void );

private:
/**
* check the sampled data for fundamental frequency
*
* @param yin buffer to hold sum*tau value
* @param rs buffer to hold running sum for sampled window
* @param head buffer index
* @param tau lag we are currently working on this gets incremented
*
* @return tau
*/
uint16_t estimate( int64_t *yin, int64_t *rs, uint16_t head, uint16_t tau );
/**
* process audio data
*
* @return none
*/
void process( void );
/**
* Variables
*/
uint64_t running_sum;
uint16_t tau_global;
int64_t rs_buffer[5], yin_buffer[5];
int16_t AudioBuffer[AUDIO_GUITARTUNER_BLOCKS*128] __attribute__ ( ( aligned ( 4 ) ) );
uint8_t yin_idx, state;
float periodicity, yin_threshold, cpu_usage_max, data;
bool enabled, next_buffer, first_run;
volatile bool new_output, process_buffer;
audio_block_t *blocklist1[AUDIO_GUITARTUNER_BLOCKS];
audio_block_t *blocklist2[AUDIO_GUITARTUNER_BLOCKS];
audio_block_t *inputQueueArray[1];
};
#endif

+ 84
- 0
examples/Analysis/NoteFrequency/NoteFrequency.ino ファイルの表示

@@ -0,0 +1,84 @@
/* Detect the frequency of music notes, by Colin Duffy

This example repeatedly plays a guitar note (output to the DAC pin)
and prints an analysis of the frequency to the Arduino Serial Monitor

https://forum.pjrc.com/threads/32252-Different-Range-FFT-Algorithm/page2
https://github.com/duff2013/AudioTuner
*/
/*
C C# D Eb E F F# G G# A Bb B
0 16.35 17.32 18.35 19.45 20.60 21.83 23.12 24.50 25.96 27.50 29.14 30.87
1 32.70 34.65 36.71 38.89 41.20 43.65 46.25 49.00 51.91 55.00 58.27 61.74
2 65.41 69.30 73.42 77.78 82.41 87.31 92.50 98.00 103.8 110.0 116.5 123.5
3 130.8 138.6 146.8 155.6 164.8 174.6 185.0 196.0 207.7 220.0 233.1 246.9
4 261.6 277.2 293.7 311.1 329.6 349.2 370.0 392.0 415.3 440.0 466.2 493.9
5 523.3 554.4 587.3 622.3 659.3 698.5 740.0 784.0 830.6 880.0 932.3 987.8
6 1047 1109 1175 1245 1319 1397 1480 1568 1661 1760 1865 1976
7 2093 2217 2349 2489 2637 2794 2960 3136 3322 3520 3729 3951
8 4186 4435 4699 4978 5274 5588 5920 6272 6645 7040 7459 7902
Guitar strings are E2=82.41Hz, A2=110Hz, D3=146.8Hz, G3=196Hz, B3=246.9Hz, E4=329.6Hz
Bass strings are (5th string) B0=30.87Hz, (4th string) E1=41.20Hz, A1=55Hz, D2=73.42Hz, G2=98Hz
This example tests the yin algorithm with actual notes from nylon string guitar recorded
as wav format at 16B @ 44100 samples/sec. Since the decay of the notes will be longer than what
the teensy can store in flash these notes are truncated to ~120,000B or about 1/2 of the whole
signal.
*/
#include <SerialFlash.h>
#include <Audio.h>
#include <Wire.h>
#include <SPI.h>
#include <SD.h>
//---------------------------------------------------------------------------------------
#include "e2_note.h"
#include "a2_note.h"
#include "d3_note.h"
#include "g3_note.h"
#include "b3_note.h"
#include "e4_note.h"
//---------------------------------------------------------------------------------------
AudioAnalyzeNoteFrequency notefreq;
AudioOutputAnalog dac;
AudioPlayMemory wav_note;
AudioMixer4 mixer;
//---------------------------------------------------------------------------------------
AudioConnection patchCord0(wav_note, 0, mixer, 0);
AudioConnection patchCord1(mixer, 0, notefreq, 0);
AudioConnection patchCord2(mixer, 0, dac, 0);
//---------------------------------------------------------------------------------------
IntervalTimer playNoteTimer;

void playNote(void) {
if (!wav_note.isPlaying()) {
wav_note.play(e2_note);
//wav_note.play(a2_note);
//wav_note.play(d3_note);
//wav_note.play(g3_note);
//wav_note.play(b3_note);
//wav_note.play(e4_note);
digitalWriteFast(LED_BUILTIN, !digitalReadFast(LED_BUILTIN));
}
}
//---------------------------------------------------------------------------------------
void setup() {
AudioMemory(30);
/*
* Initialize the yin algorithm's absolute
* threshold, this is good number.
*/
notefreq.begin(.15);
pinMode(LED_BUILTIN, OUTPUT);
playNoteTimer.begin(playNote, 1000);
}

void loop() {
// read back fundamental frequency
if (notefreq.available()) {
float note = notefreq.read();
float prob = notefreq.probability();
Serial.printf("Note: %3.2f | Probability: %.2f\n", note, prob);
}
}

+ 4910
- 0
examples/Analysis/NoteFrequency/a2_note.cpp
ファイル差分が大きすぎるため省略します
ファイルの表示


+ 2
- 0
examples/Analysis/NoteFrequency/a2_note.h ファイルの表示

@@ -0,0 +1,2 @@
#include "Arduino.h"
extern const unsigned int a2_note[53971];

+ 1
- 0
examples/Analysis/NoteFrequency/b3_note.cpp
ファイル差分が大きすぎるため省略します
ファイルの表示


+ 2
- 0
examples/Analysis/NoteFrequency/b3_note.h ファイルの表示

@@ -0,0 +1,2 @@
#include "Arduino.h"
extern const unsigned int b3_note[53990];

+ 1
- 0
examples/Analysis/NoteFrequency/d3_note.cpp
ファイル差分が大きすぎるため省略します
ファイルの表示


+ 2
- 0
examples/Analysis/NoteFrequency/d3_note.h ファイルの表示

@@ -0,0 +1,2 @@
#include "Arduino.h"
extern const unsigned int d3_note[53974];

+ 4912
- 0
examples/Analysis/NoteFrequency/e2_note.cpp
ファイル差分が大きすぎるため省略します
ファイルの表示


+ 2
- 0
examples/Analysis/NoteFrequency/e2_note.h ファイルの表示

@@ -0,0 +1,2 @@
#include "Arduino.h"
extern const unsigned int e2_note[53990];

+ 1
- 0
examples/Analysis/NoteFrequency/e4_note.cpp
ファイル差分が大きすぎるため省略します
ファイルの表示


+ 2
- 0
examples/Analysis/NoteFrequency/e4_note.h ファイルの表示

@@ -0,0 +1,2 @@
#include "Arduino.h"
extern const unsigned int e4_note[53990];

+ 1
- 0
examples/Analysis/NoteFrequency/g3_note.cpp
ファイル差分が大きすぎるため省略します
ファイルの表示


+ 2
- 0
examples/Analysis/NoteFrequency/g3_note.h ファイルの表示

@@ -0,0 +1,2 @@
#include "Arduino.h"
extern const unsigned int g3_note[53965];

+ 1
- 1
examples/WavFilePlayer/WavFilePlayer.ino ファイルの表示

@@ -98,7 +98,7 @@ void playFile(const char *filename)


void loop() {
playFile("SDTEST1.WAV");
playFile("SDTEST1.WAV"); // filenames are always uppercase 8.3 format
delay(500);
playFile("SDTEST2.WAV");
delay(500);

+ 0
- 0
extras/wav2sketch/wav2sketch.exe ファイルの表示


+ 0
- 0
gui/font-awesome/fonts/fontawesome-webfont.eot ファイルの表示


+ 0
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gui/font-awesome/fonts/fontawesome-webfont.svg ファイルの表示


+ 0
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gui/font-awesome/fonts/fontawesome-webfont.ttf ファイルの表示


+ 0
- 0
gui/font-awesome/fonts/fontawesome-webfont.woff ファイルの表示


+ 59
- 1
gui/index.html ファイルの表示

@@ -381,6 +381,7 @@ span.mainfunction {color: #993300; font-weight: bolder}
{"type":"AudioAnalyzeFFT256","data":{"defaults":{"name":{"value":"new"}},"shortName":"fft256","inputs":1,"outputs":0,"category":"analyze-function","color":"#E6E0F8","icon":"arrow-in.png"}},
{"type":"AudioAnalyzeFFT1024","data":{"defaults":{"name":{"value":"new"}},"shortName":"fft1024","inputs":1,"outputs":0,"category":"analyze-function","color":"#E6E0F8","icon":"arrow-in.png"}},
{"type":"AudioAnalyzeToneDetect","data":{"defaults":{"name":{"value":"new"}},"shortName":"tone","inputs":1,"outputs":0,"category":"analyze-function","color":"#E6E0F8","icon":"arrow-in.png"}},
{"type":"AudioAnalyzeNoteFrequency","data":{"defaults":{"name":{"value":"new"}},"shortName":"notefreq","inputs":1,"outputs":0,"category":"analyze-function","color":"#E6E0F8","icon":"arrow-in.png"}},
{"type":"AudioAnalyzePrint","data":{"defaults":{"name":{"value":"new"}},"shortName":"print","inputs":1,"outputs":0,"category":"analyze-function","color":"#E6E0F8","icon":"arrow-in.png"}},
{"type":"AudioControlSGTL5000","data":{"defaults":{"name":{"value":"new"}},"shortName":"sgtl5000","inputs":0,"outputs":0,"category":"control-function","color":"#E6E0F8","icon":"arrow-in.png"}},
{"type":"AudioControlWM8731","data":{"defaults":{"name":{"value":"new"}},"shortName":"wm8731","inputs":0,"outputs":0,"category":"control-function","color":"#E6E0F8","icon":"arrow-in.png"}},
@@ -444,7 +445,7 @@ span.mainfunction {color: #993300; font-weight: bolder}
</p>
<p>I2S master objects can be used together with non-I2S input and output
objects, for simultaneous audio streaming on different hardware.</p>
</script><
</script>
<script type="text/x-red" data-template-name="AudioInputI2S">
<div class="form-row">
<label for="node-input-name"><i class="fa fa-tag"></i> Name</label>
@@ -1285,10 +1286,12 @@ The actual packets are taken
<ul>
<li><span class=literal>WAVEFORM_SINE</span></li>
<li><span class=literal>WAVEFORM_SAWTOOTH</span></li>
<li><span class=literal>WAVEFORM_SAWTOOTH_REVERSE</span></li>
<li><span class=literal>WAVEFORM_SQUARE</span></li>
<li><span class=literal>WAVEFORM_TRIANGLE</span></li>
<li><span class=literal>WAVEFORM_ARBITRARY</span></li>
<li><span class=literal>WAVEFORM_PULSE</span></li>
<li><span class=literal>WAVEFORM_SAMPLE_HOLD</span></li>
</ul>
</p>
</script>
@@ -2283,6 +2286,61 @@ double s_freq = .0625;</p>
</div>
</script>

<script type="text/x-red" data-help-name="AudioAnalyzeNoteFrequency">
<h3>Summary</h3>
<p>Detect with fairly good accuracy the fundamental frequency f<sub>o</sub>
of musical notes, such as electric guitar and bass.</p>
<p>Written By Collin Duffy</p>
<h3>Audio Connections</h3>
<table class=doc align=center cellpadding=3>
<tr class=top><th>Port</th><th>Purpose</th></tr>
<tr class=odd><td align=center>In 0</td><td>Signal to analyze</td></tr>
</table>
<h3>Functions</h3>
<p class=func><span class=keyword>begin</span>(threshold);</p>
<p class=desc>Initialize and start detecting frequencies,
with an initial threshold (the amount of allowed uncertainty).
</p>
<p class=func><span class=keyword>available</span>();</p>
<p class=desc>Returns true (non-zero) when a valid
frequency is detected.
</p>
<p class=func><span class=keyword>read</span>();</p>
<p class=desc>Read the detected frequency.
</p>
<p class=func><span class=keyword>probability</span>();</p>
<p class=desc>Return the level of certainty, betweeo 0 to 1.0.
</p>
<p class=func><span class=keyword>threshold</span>(level);</p>
<p class=desc>Set the detection threshold, the amount of allowed uncertainty.
</p>
<h3>Examples</h3>
<p class=exam>File &gt; Examples &gt; Audio &gt; Analysis &gt; NoteFrequency
</p>
<h3>Notes</h3>
<p>The <a href="http://recherche.ircam.fr/equipes/pcm/cheveign/pss/2002_JASA_YIN.pdf">YIN algorithm</a> (PDF)
is used to detect frequencies, with many optimizations for
frequencies between 29-400Hz. This algorithm can be somewhat
memory and processor hungry but will allow you to detect with
fairly good accuracy the fundamental frequencies from
electric guitars and basses.</p>
<p>Within the code, AUDIO_GUITARTUNER_BLOCKS
may be edited to control low frequency range. The default
(24) allows measurement down to 29.14 Hz, or B(flat)0.</p>
<p>TODO: The usable upper range of this object is not well known.
Duff says "it should be good up to 1000Hz", but may have trouble
at 4 kHz. Please <a href="https://forum.pjrc.com/threads/32252-Different-Range-FFT-Algorithm/page2">post feedback here</a>, ideally with audio clips for the NoteFrequency example.</p>
<p>This object was contributed by Collin Duffy from his
<a href="https://github.com/duff2013/AudioTuner">AudioTuner project</a>.
Additional details and documentation may be found there.</p>
</script>
<script type="text/x-red" data-template-name="AudioAnalyzeNoteFrequency">
<div class="form-row">
<label for="node-input-name"><i class="fa fa-tag"></i> Name</label>
<input type="text" id="node-input-name" placeholder="Name">
</div>
</script>

<script type="text/x-red" data-help-name="AudioAnalyzePrint">
<h3>Summary</h3>
<p>Print raw audio data to the Arduino Serial Monitor. This

+ 5
- 3
gui/red/nodes.js ファイルの表示

@@ -90,8 +90,10 @@ RED.nodes = (function() {
return node_defs[type];
}
function selectNode(name) {
// window.history.pushState(null, null, window.location.protocol + "//"
// + window.location.host + window.location.pathname + '?info=' + name);
// on Chrome this causes "Uncaught SecurityError" when used from file:
// but other than errors in the console, doesn't seem to harm anything
window.history.pushState(null, null, window.location.protocol + "//"
+ window.location.host + window.location.pathname + '?info=' + name);
}
function addNode(n) {
if (n._def.category == "config") {
@@ -485,7 +487,7 @@ RED.nodes = (function() {
}

// ... and it has to end with an semikolon ...
var pattSe = new RegExp(/.*;$/);
var pattSe = new RegExp(/.*;.*$/);
var pattCoord = new RegExp(/.*\/\/xy=\d+,\d+$/);
if (pattSe.test(line) || pattCoord.test(line)) {
var word = parts[1].trim();

+ 63
- 1
gui/red/ui/view.js ファイルの表示

@@ -1454,8 +1454,70 @@ RED.view = (function() {
}
}

function doSort (arr) {
arr.sort(function (a, b) {
var nameA = a.name ? a.name : a.id;
var nameB = b.name ? b.name : b.id;
return nameA.localeCompare(nameB, 'en', {numeric: 'true'});
});
}

function setNewCoords (lastX, lastY, arr) {
var x = lastX;
var y = lastY;
for (var i = 0; i < arr.length; i++) {
var node = arr[i];
var name = node.name ? node.name : node.id;
var def = node._def;
var dH = Math.max(RED.view.defaults.height, (Math.max(def.outputs, def.inputs) || 0) * 15);
x = lastX + Math.max(RED.view.defaults.width, RED.view.calculateTextWidth(name) + (def.inputs > 0 ? 7 : 0));
node.x = x;
node.y = y + dH/2;
y = y + dH + 15;
node.dirty = true;
}
return { x: x, y: y };
}

function arrangeAll() {
// TODO: arrange imported nodes without coordinates
var ioNoIn = [];
var ioInOut = [];
var ioMultiple = [];
var ioNoOut = [];
var ioCtrl = [];

RED.nodes.eachNode(function (node) {

if (node._def.inputs == 0 && node._def.outputs == 0) {
ioCtrl.push(node);
} else if (node._def.inputs == 0) {
ioNoIn.push(node);
} else if (node._def.outputs == 0) {
ioNoOut.push(node);
} else if (node._def.inputs == 1 && node._def.outputs == 1) {
ioInOut.push(node);
} else if (node._def.inputs > 1) {
ioMultiple.push(node);
}
});

var cols = new Array(ioNoIn, ioInOut, ioMultiple, ioNoOut, ioCtrl);
var lowestY = 0;

for (var i = 0; i < cols.length; i++) {
var dX = ((i < cols.length - 1) ? i : 0) * (RED.view.defaults.width * 2) + (RED.view.defaults.width / 2) + 15;
var dY = ((i < cols.length - 1) ? (RED.view.defaults.height / 4) : lowestY) + 15;
var startX = 0;
var startY = 0;

doSort(cols[i]);
var last = setNewCoords(startX + dX, startY + dY, cols[i]);
lowestY = Math.max(lowestY, last.y);
startX = ((i < cols.length - 1) ? last.x : 0) + (RED.view.defaults.width) * 4;
startY = lowestY + (RED.view.defaults.height * 1.5);
}
RED.storage.update();
redraw();
}

RED.keyboard.add(/* z */ 90,{ctrl:true},function(){RED.history.pop();});

+ 4
- 0
keywords.txt ファイルの表示

@@ -17,6 +17,7 @@ AudioAnalyzeFFT1024 KEYWORD2
AudioAnalyzePeak KEYWORD2
AudioAnalyzePrint KEYWORD2
AudioAnalyzeToneDetect KEYWORD2
AudioAnalyzeGuitarTuner KEYWORD2
AudioEffectChorus KEYWORD2
AudioEffectFade KEYWORD2
AudioEffectFlange KEYWORD2
@@ -115,6 +116,7 @@ calcBiquad KEYWORD2
sampleRate KEYWORD2
bits KEYWORD2
mute_PCM KEYWORD2
probability KEYWORD2

AudioMemoryUsage KEYWORD2
AudioMemoryUsageMax KEYWORD2
@@ -163,6 +165,8 @@ WAVEFORM_SQUARE LITERAL1
WAVEFORM_TRIANGLE LITERAL1
WAVEFORM_ARBITRARY LITERAL1
WAVEFORM_PULSE LITERAL1
WAVEFORM_SAWTOOTH_REVERSE LITERAL1
WAVEFORM_SAMPLE_HOLD LITERAL1

AUDIO_MEMORY_23LC1024 LITERAL1
AUDIO_MEMORY_MEMORYBOARD LITERAL1

+ 17
- 0
synth_waveform.cpp ファイルの表示

@@ -108,6 +108,14 @@ void AudioSynthWaveform::update(void)
}
break;

case WAVEFORM_SAWTOOTH_REVERSE:
for(int i = 0;i < AUDIO_BLOCK_SAMPLES;i++) {
*bp++ = ((short)(tone_phase>>15)*tone_amp) >> 15;
// phase and incr are both unsigned 32-bit fractions
tone_phase -= tone_incr;
}
break;

case WAVEFORM_TRIANGLE:
for(int i = 0;i < AUDIO_BLOCK_SAMPLES;i++) {
if(tone_phase & 0x80000000) {
@@ -137,6 +145,15 @@ void AudioSynthWaveform::update(void)
}
break;
case WAVEFORM_SAMPLE_HOLD:
for(int i = 0;i < AUDIO_BLOCK_SAMPLES;i++) {
if(tone_phase < tone_incr) {
sample = random(-tone_amp, tone_amp);
}
*bp++ = sample;
tone_phase += tone_incr;
}
break;
}
if (tone_offset) {
bp = block->data;

+ 4
- 0
synth_waveform.h ファイルの表示

@@ -45,6 +45,8 @@ extern const int16_t AudioWaveformSine[257];
#define WAVEFORM_TRIANGLE 3
#define WAVEFORM_ARBITRARY 4
#define WAVEFORM_PULSE 5
#define WAVEFORM_SAWTOOTH_REVERSE 6
#define WAVEFORM_SAMPLE_HOLD 7

// todo: remove these...
#define TONE_TYPE_SINE 0
@@ -117,6 +119,8 @@ private:
short tone_freq;
uint32_t tone_phase;
uint32_t tone_width;
// sample for SAMPLE_HOLD
short sample;
// volatile prevents the compiler optimizing out the frequency function
volatile uint32_t tone_incr;
short tone_type;

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