#include "analyze_fft1024.h" | #include "analyze_fft1024.h" | ||||
#include "analyze_print.h" | #include "analyze_print.h" | ||||
#include "analyze_tonedetect.h" | #include "analyze_tonedetect.h" | ||||
#include "analyze_notefreq.h" | |||||
#include "analyze_peak.h" | #include "analyze_peak.h" | ||||
#include "control_sgtl5000.h" | #include "control_sgtl5000.h" | ||||
#include "control_wm8731.h" | #include "control_wm8731.h" |
/* Audio Library Note Frequency Detection & Guitar/Bass Tuner | |||||
* Copyright (c) 2015, Colin Duffy | |||||
* | |||||
* Permission is hereby granted, free of charge, to any person obtaining a copy | |||||
* of this software and associated documentation files (the "Software"), to deal | |||||
* in the Software without restriction, including without limitation the rights | |||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |||||
* copies of the Software, and to permit persons to whom the Software is | |||||
* furnished to do so, subject to the following conditions: | |||||
* | |||||
* The above copyright notice, development funding notice, and this permission | |||||
* notice shall be included in all copies or substantial portions of the Software. | |||||
* | |||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | |||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | |||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | |||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | |||||
* THE SOFTWARE. | |||||
*/ | |||||
#include "analyze_notefreq.h" | |||||
#include "utility/dspinst.h" | |||||
#include "arm_math.h" | |||||
#define HALF_BLOCKS AUDIO_GUITARTUNER_BLOCKS * 64 | |||||
#define LOOP1(a) a | |||||
#define LOOP2(a) a LOOP1(a) | |||||
#define LOOP3(a) a LOOP2(a) | |||||
#define LOOP4(a) a LOOP3(a) | |||||
#define LOOP8(a) a LOOP3(a) a LOOP3(a) | |||||
#define LOOP16(a) a LOOP8(a) a LOOP2(a) a LOOP3(a) | |||||
#define LOOP32(a) a LOOP16(a) a LOOP8(a) a LOOP1(a) a LOOP3(a) | |||||
#define LOOP64(a) a LOOP32(a) a LOOP16(a) a LOOP8(a) a LOOP2(a) a LOOP1(a) | |||||
#define UNROLL(n,a) LOOP##n(a) | |||||
static void copy_buffer(void *destination, const void *source) { | |||||
const uint16_t *src = (const uint16_t *)source; | |||||
uint16_t *dst = (uint16_t *)destination; | |||||
for (int i=0; i < AUDIO_BLOCK_SAMPLES; i++) *dst++ = *src++; | |||||
} | |||||
void AudioAnalyzeNoteFrequency::update( void ) { | |||||
audio_block_t *block; | |||||
block = receiveReadOnly(); | |||||
if (!block) return; | |||||
if ( !enabled ) { | |||||
release( block ); | |||||
return; | |||||
} | |||||
digitalWriteFast(2, HIGH); | |||||
if ( next_buffer ) { | |||||
blocklist1[state++] = block; | |||||
if ( !first_run && process_buffer ) process( ); | |||||
} else { | |||||
blocklist2[state++] = block; | |||||
if ( !first_run && process_buffer ) process( ); | |||||
} | |||||
if ( state >= AUDIO_GUITARTUNER_BLOCKS ) { | |||||
if ( next_buffer ) { | |||||
if ( !first_run && process_buffer ) process( ); | |||||
for ( int i = 0; i < AUDIO_GUITARTUNER_BLOCKS; i++ ) copy_buffer( AudioBuffer+( i * 0x80 ), blocklist1[i]->data ); | |||||
for ( int i = 0; i < AUDIO_GUITARTUNER_BLOCKS; i++ ) release(blocklist1[i] ); | |||||
} else { | |||||
if ( !first_run && process_buffer ) process( ); | |||||
for ( int i = 0; i < AUDIO_GUITARTUNER_BLOCKS; i++ ) copy_buffer( AudioBuffer+( i * 0x80 ), blocklist2[i]->data ); | |||||
for ( int i = 0; i < AUDIO_GUITARTUNER_BLOCKS; i++ ) release( blocklist2[i] ); | |||||
} | |||||
process_buffer = true; | |||||
first_run = false; | |||||
state = 0; | |||||
//digitalWriteFast(LED_BUILTIN, !digitalReadFast(LED_BUILTIN)); | |||||
} | |||||
} | |||||
FASTRUN void AudioAnalyzeNoteFrequency::process( void ) { | |||||
//digitalWriteFast(0, HIGH); | |||||
const int16_t *p; | |||||
p = AudioBuffer; | |||||
uint16_t cycles = 64; | |||||
uint16_t tau = tau_global; | |||||
do { | |||||
uint16_t x = 0; | |||||
int64_t sum = 0; | |||||
//uint32_t res; | |||||
do { | |||||
/*int16_t current1, lag1, current2, lag2; | |||||
int32_t val1, val2; | |||||
lag1 = *( ( uint32_t * )p + ( x + tau ) ); | |||||
current1 = *( ( uint32_t * )p + x ); | |||||
x += 32; | |||||
lag2 = *( ( uint32_t * )p + ( x + tau ) ); | |||||
current2 = *( ( uint32_t * )p + x ); | |||||
val1 = __PKHBT(current1, current2, 0x10); | |||||
val2 = __PKHBT(lag1, lag2, 0x10); | |||||
res = __SSUB16( val1, val2 ); | |||||
sum = __SMLALD(res, res, sum); | |||||
//sum = __SMLSLD(delta1, delta2, sum);*/ | |||||
int16_t current, lag, delta; | |||||
//UNROLL(16, | |||||
lag = *( ( int16_t * )p + ( x+tau ) ); | |||||
current = *( ( int16_t * )p+x ); | |||||
delta = ( current-lag ); | |||||
sum += delta * delta; | |||||
#if F_CPU == 144000000 | |||||
x += 8; | |||||
#elif F_CPU == 120000000 | |||||
x += 12; | |||||
#elif F_CPU == 96000000 | |||||
x += 16; | |||||
#elif F_CPU < 96000000 | |||||
x += 32; | |||||
#endif | |||||
//); | |||||
} while ( x <= HALF_BLOCKS ); | |||||
running_sum += sum; | |||||
yin_buffer[yin_idx] = sum*tau; | |||||
rs_buffer[yin_idx] = running_sum; | |||||
yin_idx = ( ++yin_idx >= 5 ) ? 0 : yin_idx; | |||||
tau = estimate( yin_buffer, rs_buffer, yin_idx, tau ); | |||||
if ( tau == 0 ) { | |||||
process_buffer = false; | |||||
new_output = true; | |||||
yin_idx = 1; | |||||
running_sum = 0; | |||||
tau_global = 1; | |||||
//digitalWriteFast(2, LOW); | |||||
//digitalWriteFast(0, LOW); | |||||
return; | |||||
} | |||||
} while ( --cycles ); | |||||
if ( tau >= HALF_BLOCKS ) { | |||||
process_buffer = false; | |||||
new_output = false; | |||||
yin_idx = 1; | |||||
running_sum = 0; | |||||
tau_global = 1; | |||||
//digitalWriteFast(0, LOW); | |||||
return; | |||||
} | |||||
tau_global = tau; | |||||
//digitalWriteFast(0, LOW); | |||||
} | |||||
/** | |||||
* check the sampled data for fundmental frequency | |||||
* | |||||
* @param yin buffer to hold sum*tau value | |||||
* @param rs buffer to hold running sum for sampled window | |||||
* @param head buffer index | |||||
* @param tau lag we are currently working on this gets incremented | |||||
* | |||||
* @return tau | |||||
*/ | |||||
uint16_t AudioAnalyzeNoteFrequency::estimate( int64_t *yin, int64_t *rs, uint16_t head, uint16_t tau ) { | |||||
const int64_t *y = ( int64_t * )yin; | |||||
const int64_t *r = ( int64_t * )rs; | |||||
uint16_t _tau, _head; | |||||
const float thresh = yin_threshold; | |||||
_tau = tau; | |||||
_head = head; | |||||
if ( _tau > 4 ) { | |||||
uint16_t idx0, idx1, idx2; | |||||
idx0 = _head; | |||||
idx1 = _head + 1; | |||||
idx1 = ( idx1 >= 5 ) ? 0 : idx1; | |||||
idx2 = head + 2; | |||||
idx2 = ( idx2 >= 5 ) ? 0 : idx2; | |||||
float s0, s1, s2; | |||||
s0 = ( ( float )*( y+idx0 ) / *( r+idx0 ) ); | |||||
s1 = ( ( float )*( y+idx1 ) / *( r+idx1 ) ); | |||||
s2 = ( ( float )*( y+idx2 ) / *( r+idx2 ) ); | |||||
if ( s1 < thresh && s1 < s2 ) { | |||||
uint16_t period = _tau - 3; | |||||
periodicity = 1 - s1; | |||||
data = period + 0.5f * ( s0 - s2 ) / ( s0 - 2.0f * s1 + s2 ); | |||||
return 0; | |||||
} | |||||
} | |||||
return _tau + 1; | |||||
} | |||||
/** | |||||
* Initialise | |||||
* | |||||
* @param threshold Allowed uncertainty | |||||
* @param cpu_max How much cpu usage before throttling | |||||
*/ | |||||
void AudioAnalyzeNoteFrequency::begin( float threshold ) { | |||||
__disable_irq( ); | |||||
process_buffer = false; | |||||
yin_threshold = threshold; | |||||
periodicity = 0.0f; | |||||
next_buffer = true; | |||||
running_sum = 0; | |||||
tau_global = 1; | |||||
first_run = true; | |||||
yin_idx = 1; | |||||
enabled = true; | |||||
state = 0; | |||||
data = 0.0f; | |||||
__enable_irq( ); | |||||
} | |||||
/** | |||||
* available | |||||
* | |||||
* @return true if data is ready else false | |||||
*/ | |||||
bool AudioAnalyzeNoteFrequency::available( void ) { | |||||
__disable_irq( ); | |||||
bool flag = new_output; | |||||
if ( flag ) new_output = false; | |||||
__enable_irq( ); | |||||
return flag; | |||||
} | |||||
/** | |||||
* read processes the data samples for the Yin algorithm. | |||||
* | |||||
* @return frequency in hertz | |||||
*/ | |||||
float AudioAnalyzeNoteFrequency::read( void ) { | |||||
__disable_irq( ); | |||||
float d = data; | |||||
__enable_irq( ); | |||||
return AUDIO_SAMPLE_RATE_EXACT / d; | |||||
} | |||||
/** | |||||
* Periodicity of the sampled signal from Yin algorithm from read function. | |||||
* | |||||
* @return periodicity | |||||
*/ | |||||
float AudioAnalyzeNoteFrequency::probability( void ) { | |||||
__disable_irq( ); | |||||
float p = periodicity; | |||||
__enable_irq( ); | |||||
return p; | |||||
} | |||||
/** | |||||
* Initialise parameters. | |||||
* | |||||
* @param thresh Allowed uncertainty | |||||
*/ | |||||
void AudioAnalyzeNoteFrequency::threshold( float p ) { | |||||
__disable_irq( ); | |||||
yin_threshold = p; | |||||
__enable_irq( ); | |||||
} |
/* Audio Library Note Frequency Detection & Guitar/Bass Tuner | |||||
* Copyright (c) 2015, Colin Duffy | |||||
* | |||||
* Permission is hereby granted, free of charge, to any person obtaining a copy | |||||
* of this software and associated documentation files (the "Software"), to deal | |||||
* in the Software without restriction, including without limitation the rights | |||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |||||
* copies of the Software, and to permit persons to whom the Software is | |||||
* furnished to do so, subject to the following conditions: | |||||
* | |||||
* The above copyright notice, development funding notice, and this permission | |||||
* notice shall be included in all copies or substantial portions of the Software. | |||||
* | |||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | |||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | |||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | |||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | |||||
* THE SOFTWARE. | |||||
*/ | |||||
#ifndef AudioAnalyzeNoteFrequency_h_ | |||||
#define AudioAnalyzeNoteFrequency_h_ | |||||
#include "AudioStream.h" | |||||
/*********************************************************************** | |||||
* Safe to adjust these values below * | |||||
* * | |||||
* This parameter defines the size of the buffer. * | |||||
* * | |||||
* 1. AUDIO_GUITARTUNER_BLOCKS - Buffer size is 128 * AUDIO_BLOCKS. * | |||||
* The more AUDIO_GUITARTUNER_BLOCKS the lower * | |||||
* the frequency you can detect. The default * | |||||
* (24) is set to measure down to 29.14 Hz * | |||||
* or B(flat)0. * | |||||
* * | |||||
***********************************************************************/ | |||||
#define AUDIO_GUITARTUNER_BLOCKS 24 | |||||
/***********************************************************************/ | |||||
class AudioAnalyzeNoteFrequency : public AudioStream { | |||||
public: | |||||
/** | |||||
* constructor to setup Audio Library and initialize | |||||
* | |||||
* @return none | |||||
*/ | |||||
AudioAnalyzeNoteFrequency( void ) : AudioStream( 1, inputQueueArray ), enabled( false ), new_output(false) { | |||||
} | |||||
/** | |||||
* initialize variables and start conversion | |||||
* | |||||
* @param threshold Allowed uncertainty | |||||
* @param cpu_max How much cpu usage before throttling | |||||
* | |||||
* @return none | |||||
*/ | |||||
void begin( float threshold ); | |||||
/** | |||||
* sets threshold value | |||||
* | |||||
* @param thresh | |||||
* @return none | |||||
*/ | |||||
void threshold( float p ); | |||||
/** | |||||
* triggers true when valid frequency is found | |||||
* | |||||
* @return flag to indicate valid frequency is found | |||||
*/ | |||||
bool available( void ); | |||||
/** | |||||
* get frequency | |||||
* | |||||
* @return frequency in hertz | |||||
*/ | |||||
float read( void ); | |||||
/** | |||||
* get predicitity | |||||
* | |||||
* @return probability of frequency found | |||||
*/ | |||||
float probability( void ); | |||||
/** | |||||
* Audio Library calls this update function ~2.9ms | |||||
* | |||||
* @return none | |||||
*/ | |||||
virtual void update( void ); | |||||
private: | |||||
/** | |||||
* check the sampled data for fundamental frequency | |||||
* | |||||
* @param yin buffer to hold sum*tau value | |||||
* @param rs buffer to hold running sum for sampled window | |||||
* @param head buffer index | |||||
* @param tau lag we are currently working on this gets incremented | |||||
* | |||||
* @return tau | |||||
*/ | |||||
uint16_t estimate( int64_t *yin, int64_t *rs, uint16_t head, uint16_t tau ); | |||||
/** | |||||
* process audio data | |||||
* | |||||
* @return none | |||||
*/ | |||||
void process( void ); | |||||
/** | |||||
* Variables | |||||
*/ | |||||
uint64_t running_sum; | |||||
uint16_t tau_global; | |||||
int64_t rs_buffer[5], yin_buffer[5]; | |||||
int16_t AudioBuffer[AUDIO_GUITARTUNER_BLOCKS*128] __attribute__ ( ( aligned ( 4 ) ) ); | |||||
uint8_t yin_idx, state; | |||||
float periodicity, yin_threshold, cpu_usage_max, data; | |||||
bool enabled, next_buffer, first_run; | |||||
volatile bool new_output, process_buffer; | |||||
audio_block_t *blocklist1[AUDIO_GUITARTUNER_BLOCKS]; | |||||
audio_block_t *blocklist2[AUDIO_GUITARTUNER_BLOCKS]; | |||||
audio_block_t *inputQueueArray[1]; | |||||
}; | |||||
#endif |
/* Detect the frequency of music notes, by Colin Duffy | |||||
This example repeatedly plays a guitar note (output to the DAC pin) | |||||
and prints an analysis of the frequency to the Arduino Serial Monitor | |||||
https://forum.pjrc.com/threads/32252-Different-Range-FFT-Algorithm/page2 | |||||
https://github.com/duff2013/AudioTuner | |||||
*/ | |||||
/* | |||||
C C# D Eb E F F# G G# A Bb B | |||||
0 16.35 17.32 18.35 19.45 20.60 21.83 23.12 24.50 25.96 27.50 29.14 30.87 | |||||
1 32.70 34.65 36.71 38.89 41.20 43.65 46.25 49.00 51.91 55.00 58.27 61.74 | |||||
2 65.41 69.30 73.42 77.78 82.41 87.31 92.50 98.00 103.8 110.0 116.5 123.5 | |||||
3 130.8 138.6 146.8 155.6 164.8 174.6 185.0 196.0 207.7 220.0 233.1 246.9 | |||||
4 261.6 277.2 293.7 311.1 329.6 349.2 370.0 392.0 415.3 440.0 466.2 493.9 | |||||
5 523.3 554.4 587.3 622.3 659.3 698.5 740.0 784.0 830.6 880.0 932.3 987.8 | |||||
6 1047 1109 1175 1245 1319 1397 1480 1568 1661 1760 1865 1976 | |||||
7 2093 2217 2349 2489 2637 2794 2960 3136 3322 3520 3729 3951 | |||||
8 4186 4435 4699 4978 5274 5588 5920 6272 6645 7040 7459 7902 | |||||
Guitar strings are E2=82.41Hz, A2=110Hz, D3=146.8Hz, G3=196Hz, B3=246.9Hz, E4=329.6Hz | |||||
Bass strings are (5th string) B0=30.87Hz, (4th string) E1=41.20Hz, A1=55Hz, D2=73.42Hz, G2=98Hz | |||||
This example tests the yin algorithm with actual notes from nylon string guitar recorded | |||||
as wav format at 16B @ 44100 samples/sec. Since the decay of the notes will be longer than what | |||||
the teensy can store in flash these notes are truncated to ~120,000B or about 1/2 of the whole | |||||
signal. | |||||
*/ | |||||
#include <SerialFlash.h> | |||||
#include <Audio.h> | |||||
#include <Wire.h> | |||||
#include <SPI.h> | |||||
#include <SD.h> | |||||
//--------------------------------------------------------------------------------------- | |||||
#include "e2_note.h" | |||||
#include "a2_note.h" | |||||
#include "d3_note.h" | |||||
#include "g3_note.h" | |||||
#include "b3_note.h" | |||||
#include "e4_note.h" | |||||
//--------------------------------------------------------------------------------------- | |||||
AudioAnalyzeNoteFrequency notefreq; | |||||
AudioOutputAnalog dac; | |||||
AudioPlayMemory wav_note; | |||||
AudioMixer4 mixer; | |||||
//--------------------------------------------------------------------------------------- | |||||
AudioConnection patchCord0(wav_note, 0, mixer, 0); | |||||
AudioConnection patchCord1(mixer, 0, notefreq, 0); | |||||
AudioConnection patchCord2(mixer, 0, dac, 0); | |||||
//--------------------------------------------------------------------------------------- | |||||
IntervalTimer playNoteTimer; | |||||
void playNote(void) { | |||||
if (!wav_note.isPlaying()) { | |||||
wav_note.play(e2_note); | |||||
//wav_note.play(a2_note); | |||||
//wav_note.play(d3_note); | |||||
//wav_note.play(g3_note); | |||||
//wav_note.play(b3_note); | |||||
//wav_note.play(e4_note); | |||||
digitalWriteFast(LED_BUILTIN, !digitalReadFast(LED_BUILTIN)); | |||||
} | |||||
} | |||||
//--------------------------------------------------------------------------------------- | |||||
void setup() { | |||||
AudioMemory(30); | |||||
/* | |||||
* Initialize the yin algorithm's absolute | |||||
* threshold, this is good number. | |||||
*/ | |||||
notefreq.begin(.15); | |||||
pinMode(LED_BUILTIN, OUTPUT); | |||||
playNoteTimer.begin(playNote, 1000); | |||||
} | |||||
void loop() { | |||||
// read back fundamental frequency | |||||
if (notefreq.available()) { | |||||
float note = notefreq.read(); | |||||
float prob = notefreq.probability(); | |||||
Serial.printf("Note: %3.2f | Probability: %.2f\n", note, prob); | |||||
} | |||||
} |
#include "Arduino.h" | |||||
extern const unsigned int a2_note[53971]; |
#include "Arduino.h" | |||||
extern const unsigned int b3_note[53990]; |
#include "Arduino.h" | |||||
extern const unsigned int d3_note[53974]; |
#include "Arduino.h" | |||||
extern const unsigned int e2_note[53990]; |
#include "Arduino.h" | |||||
extern const unsigned int e4_note[53990]; |
#include "Arduino.h" | |||||
extern const unsigned int g3_note[53965]; |
void loop() { | void loop() { | ||||
playFile("SDTEST1.WAV"); | |||||
playFile("SDTEST1.WAV"); // filenames are always uppercase 8.3 format | |||||
delay(500); | delay(500); | ||||
playFile("SDTEST2.WAV"); | playFile("SDTEST2.WAV"); | ||||
delay(500); | delay(500); |
{"type":"AudioAnalyzeFFT256","data":{"defaults":{"name":{"value":"new"}},"shortName":"fft256","inputs":1,"outputs":0,"category":"analyze-function","color":"#E6E0F8","icon":"arrow-in.png"}}, | {"type":"AudioAnalyzeFFT256","data":{"defaults":{"name":{"value":"new"}},"shortName":"fft256","inputs":1,"outputs":0,"category":"analyze-function","color":"#E6E0F8","icon":"arrow-in.png"}}, | ||||
{"type":"AudioAnalyzeFFT1024","data":{"defaults":{"name":{"value":"new"}},"shortName":"fft1024","inputs":1,"outputs":0,"category":"analyze-function","color":"#E6E0F8","icon":"arrow-in.png"}}, | {"type":"AudioAnalyzeFFT1024","data":{"defaults":{"name":{"value":"new"}},"shortName":"fft1024","inputs":1,"outputs":0,"category":"analyze-function","color":"#E6E0F8","icon":"arrow-in.png"}}, | ||||
{"type":"AudioAnalyzeToneDetect","data":{"defaults":{"name":{"value":"new"}},"shortName":"tone","inputs":1,"outputs":0,"category":"analyze-function","color":"#E6E0F8","icon":"arrow-in.png"}}, | {"type":"AudioAnalyzeToneDetect","data":{"defaults":{"name":{"value":"new"}},"shortName":"tone","inputs":1,"outputs":0,"category":"analyze-function","color":"#E6E0F8","icon":"arrow-in.png"}}, | ||||
{"type":"AudioAnalyzeNoteFrequency","data":{"defaults":{"name":{"value":"new"}},"shortName":"notefreq","inputs":1,"outputs":0,"category":"analyze-function","color":"#E6E0F8","icon":"arrow-in.png"}}, | |||||
{"type":"AudioAnalyzePrint","data":{"defaults":{"name":{"value":"new"}},"shortName":"print","inputs":1,"outputs":0,"category":"analyze-function","color":"#E6E0F8","icon":"arrow-in.png"}}, | {"type":"AudioAnalyzePrint","data":{"defaults":{"name":{"value":"new"}},"shortName":"print","inputs":1,"outputs":0,"category":"analyze-function","color":"#E6E0F8","icon":"arrow-in.png"}}, | ||||
{"type":"AudioControlSGTL5000","data":{"defaults":{"name":{"value":"new"}},"shortName":"sgtl5000","inputs":0,"outputs":0,"category":"control-function","color":"#E6E0F8","icon":"arrow-in.png"}}, | {"type":"AudioControlSGTL5000","data":{"defaults":{"name":{"value":"new"}},"shortName":"sgtl5000","inputs":0,"outputs":0,"category":"control-function","color":"#E6E0F8","icon":"arrow-in.png"}}, | ||||
{"type":"AudioControlWM8731","data":{"defaults":{"name":{"value":"new"}},"shortName":"wm8731","inputs":0,"outputs":0,"category":"control-function","color":"#E6E0F8","icon":"arrow-in.png"}}, | {"type":"AudioControlWM8731","data":{"defaults":{"name":{"value":"new"}},"shortName":"wm8731","inputs":0,"outputs":0,"category":"control-function","color":"#E6E0F8","icon":"arrow-in.png"}}, | ||||
</p> | </p> | ||||
<p>I2S master objects can be used together with non-I2S input and output | <p>I2S master objects can be used together with non-I2S input and output | ||||
objects, for simultaneous audio streaming on different hardware.</p> | objects, for simultaneous audio streaming on different hardware.</p> | ||||
</script>< | |||||
</script> | |||||
<script type="text/x-red" data-template-name="AudioInputI2S"> | <script type="text/x-red" data-template-name="AudioInputI2S"> | ||||
<div class="form-row"> | <div class="form-row"> | ||||
<label for="node-input-name"><i class="fa fa-tag"></i> Name</label> | <label for="node-input-name"><i class="fa fa-tag"></i> Name</label> | ||||
<ul> | <ul> | ||||
<li><span class=literal>WAVEFORM_SINE</span></li> | <li><span class=literal>WAVEFORM_SINE</span></li> | ||||
<li><span class=literal>WAVEFORM_SAWTOOTH</span></li> | <li><span class=literal>WAVEFORM_SAWTOOTH</span></li> | ||||
<li><span class=literal>WAVEFORM_SAWTOOTH_REVERSE</span></li> | |||||
<li><span class=literal>WAVEFORM_SQUARE</span></li> | <li><span class=literal>WAVEFORM_SQUARE</span></li> | ||||
<li><span class=literal>WAVEFORM_TRIANGLE</span></li> | <li><span class=literal>WAVEFORM_TRIANGLE</span></li> | ||||
<li><span class=literal>WAVEFORM_ARBITRARY</span></li> | <li><span class=literal>WAVEFORM_ARBITRARY</span></li> | ||||
<li><span class=literal>WAVEFORM_PULSE</span></li> | <li><span class=literal>WAVEFORM_PULSE</span></li> | ||||
<li><span class=literal>WAVEFORM_SAMPLE_HOLD</span></li> | |||||
</ul> | </ul> | ||||
</p> | </p> | ||||
</script> | </script> | ||||
</div> | </div> | ||||
</script> | </script> | ||||
<script type="text/x-red" data-help-name="AudioAnalyzeNoteFrequency"> | |||||
<h3>Summary</h3> | |||||
<p>Detect with fairly good accuracy the fundamental frequency f<sub>o</sub> | |||||
of musical notes, such as electric guitar and bass.</p> | |||||
<p>Written By Collin Duffy</p> | |||||
<h3>Audio Connections</h3> | |||||
<table class=doc align=center cellpadding=3> | |||||
<tr class=top><th>Port</th><th>Purpose</th></tr> | |||||
<tr class=odd><td align=center>In 0</td><td>Signal to analyze</td></tr> | |||||
</table> | |||||
<h3>Functions</h3> | |||||
<p class=func><span class=keyword>begin</span>(threshold);</p> | |||||
<p class=desc>Initialize and start detecting frequencies, | |||||
with an initial threshold (the amount of allowed uncertainty). | |||||
</p> | |||||
<p class=func><span class=keyword>available</span>();</p> | |||||
<p class=desc>Returns true (non-zero) when a valid | |||||
frequency is detected. | |||||
</p> | |||||
<p class=func><span class=keyword>read</span>();</p> | |||||
<p class=desc>Read the detected frequency. | |||||
</p> | |||||
<p class=func><span class=keyword>probability</span>();</p> | |||||
<p class=desc>Return the level of certainty, betweeo 0 to 1.0. | |||||
</p> | |||||
<p class=func><span class=keyword>threshold</span>(level);</p> | |||||
<p class=desc>Set the detection threshold, the amount of allowed uncertainty. | |||||
</p> | |||||
<h3>Examples</h3> | |||||
<p class=exam>File > Examples > Audio > Analysis > NoteFrequency | |||||
</p> | |||||
<h3>Notes</h3> | |||||
<p>The <a href="http://recherche.ircam.fr/equipes/pcm/cheveign/pss/2002_JASA_YIN.pdf">YIN algorithm</a> (PDF) | |||||
is used to detect frequencies, with many optimizations for | |||||
frequencies between 29-400Hz. This algorithm can be somewhat | |||||
memory and processor hungry but will allow you to detect with | |||||
fairly good accuracy the fundamental frequencies from | |||||
electric guitars and basses.</p> | |||||
<p>Within the code, AUDIO_GUITARTUNER_BLOCKS | |||||
may be edited to control low frequency range. The default | |||||
(24) allows measurement down to 29.14 Hz, or B(flat)0.</p> | |||||
<p>TODO: The usable upper range of this object is not well known. | |||||
Duff says "it should be good up to 1000Hz", but may have trouble | |||||
at 4 kHz. Please <a href="https://forum.pjrc.com/threads/32252-Different-Range-FFT-Algorithm/page2">post feedback here</a>, ideally with audio clips for the NoteFrequency example.</p> | |||||
<p>This object was contributed by Collin Duffy from his | |||||
<a href="https://github.com/duff2013/AudioTuner">AudioTuner project</a>. | |||||
Additional details and documentation may be found there.</p> | |||||
</script> | |||||
<script type="text/x-red" data-template-name="AudioAnalyzeNoteFrequency"> | |||||
<div class="form-row"> | |||||
<label for="node-input-name"><i class="fa fa-tag"></i> Name</label> | |||||
<input type="text" id="node-input-name" placeholder="Name"> | |||||
</div> | |||||
</script> | |||||
<script type="text/x-red" data-help-name="AudioAnalyzePrint"> | <script type="text/x-red" data-help-name="AudioAnalyzePrint"> | ||||
<h3>Summary</h3> | <h3>Summary</h3> | ||||
<p>Print raw audio data to the Arduino Serial Monitor. This | <p>Print raw audio data to the Arduino Serial Monitor. This |
return node_defs[type]; | return node_defs[type]; | ||||
} | } | ||||
function selectNode(name) { | function selectNode(name) { | ||||
// window.history.pushState(null, null, window.location.protocol + "//" | |||||
// + window.location.host + window.location.pathname + '?info=' + name); | |||||
// on Chrome this causes "Uncaught SecurityError" when used from file: | |||||
// but other than errors in the console, doesn't seem to harm anything | |||||
window.history.pushState(null, null, window.location.protocol + "//" | |||||
+ window.location.host + window.location.pathname + '?info=' + name); | |||||
} | } | ||||
function addNode(n) { | function addNode(n) { | ||||
if (n._def.category == "config") { | if (n._def.category == "config") { | ||||
} | } | ||||
// ... and it has to end with an semikolon ... | // ... and it has to end with an semikolon ... | ||||
var pattSe = new RegExp(/.*;$/); | |||||
var pattSe = new RegExp(/.*;.*$/); | |||||
var pattCoord = new RegExp(/.*\/\/xy=\d+,\d+$/); | var pattCoord = new RegExp(/.*\/\/xy=\d+,\d+$/); | ||||
if (pattSe.test(line) || pattCoord.test(line)) { | if (pattSe.test(line) || pattCoord.test(line)) { | ||||
var word = parts[1].trim(); | var word = parts[1].trim(); |
} | } | ||||
} | } | ||||
function doSort (arr) { | |||||
arr.sort(function (a, b) { | |||||
var nameA = a.name ? a.name : a.id; | |||||
var nameB = b.name ? b.name : b.id; | |||||
return nameA.localeCompare(nameB, 'en', {numeric: 'true'}); | |||||
}); | |||||
} | |||||
function setNewCoords (lastX, lastY, arr) { | |||||
var x = lastX; | |||||
var y = lastY; | |||||
for (var i = 0; i < arr.length; i++) { | |||||
var node = arr[i]; | |||||
var name = node.name ? node.name : node.id; | |||||
var def = node._def; | |||||
var dH = Math.max(RED.view.defaults.height, (Math.max(def.outputs, def.inputs) || 0) * 15); | |||||
x = lastX + Math.max(RED.view.defaults.width, RED.view.calculateTextWidth(name) + (def.inputs > 0 ? 7 : 0)); | |||||
node.x = x; | |||||
node.y = y + dH/2; | |||||
y = y + dH + 15; | |||||
node.dirty = true; | |||||
} | |||||
return { x: x, y: y }; | |||||
} | |||||
function arrangeAll() { | function arrangeAll() { | ||||
// TODO: arrange imported nodes without coordinates | |||||
var ioNoIn = []; | |||||
var ioInOut = []; | |||||
var ioMultiple = []; | |||||
var ioNoOut = []; | |||||
var ioCtrl = []; | |||||
RED.nodes.eachNode(function (node) { | |||||
if (node._def.inputs == 0 && node._def.outputs == 0) { | |||||
ioCtrl.push(node); | |||||
} else if (node._def.inputs == 0) { | |||||
ioNoIn.push(node); | |||||
} else if (node._def.outputs == 0) { | |||||
ioNoOut.push(node); | |||||
} else if (node._def.inputs == 1 && node._def.outputs == 1) { | |||||
ioInOut.push(node); | |||||
} else if (node._def.inputs > 1) { | |||||
ioMultiple.push(node); | |||||
} | |||||
}); | |||||
var cols = new Array(ioNoIn, ioInOut, ioMultiple, ioNoOut, ioCtrl); | |||||
var lowestY = 0; | |||||
for (var i = 0; i < cols.length; i++) { | |||||
var dX = ((i < cols.length - 1) ? i : 0) * (RED.view.defaults.width * 2) + (RED.view.defaults.width / 2) + 15; | |||||
var dY = ((i < cols.length - 1) ? (RED.view.defaults.height / 4) : lowestY) + 15; | |||||
var startX = 0; | |||||
var startY = 0; | |||||
doSort(cols[i]); | |||||
var last = setNewCoords(startX + dX, startY + dY, cols[i]); | |||||
lowestY = Math.max(lowestY, last.y); | |||||
startX = ((i < cols.length - 1) ? last.x : 0) + (RED.view.defaults.width) * 4; | |||||
startY = lowestY + (RED.view.defaults.height * 1.5); | |||||
} | |||||
RED.storage.update(); | |||||
redraw(); | |||||
} | } | ||||
RED.keyboard.add(/* z */ 90,{ctrl:true},function(){RED.history.pop();}); | RED.keyboard.add(/* z */ 90,{ctrl:true},function(){RED.history.pop();}); |
AudioAnalyzePeak KEYWORD2 | AudioAnalyzePeak KEYWORD2 | ||||
AudioAnalyzePrint KEYWORD2 | AudioAnalyzePrint KEYWORD2 | ||||
AudioAnalyzeToneDetect KEYWORD2 | AudioAnalyzeToneDetect KEYWORD2 | ||||
AudioAnalyzeGuitarTuner KEYWORD2 | |||||
AudioEffectChorus KEYWORD2 | AudioEffectChorus KEYWORD2 | ||||
AudioEffectFade KEYWORD2 | AudioEffectFade KEYWORD2 | ||||
AudioEffectFlange KEYWORD2 | AudioEffectFlange KEYWORD2 | ||||
sampleRate KEYWORD2 | sampleRate KEYWORD2 | ||||
bits KEYWORD2 | bits KEYWORD2 | ||||
mute_PCM KEYWORD2 | mute_PCM KEYWORD2 | ||||
probability KEYWORD2 | |||||
AudioMemoryUsage KEYWORD2 | AudioMemoryUsage KEYWORD2 | ||||
AudioMemoryUsageMax KEYWORD2 | AudioMemoryUsageMax KEYWORD2 | ||||
WAVEFORM_TRIANGLE LITERAL1 | WAVEFORM_TRIANGLE LITERAL1 | ||||
WAVEFORM_ARBITRARY LITERAL1 | WAVEFORM_ARBITRARY LITERAL1 | ||||
WAVEFORM_PULSE LITERAL1 | WAVEFORM_PULSE LITERAL1 | ||||
WAVEFORM_SAWTOOTH_REVERSE LITERAL1 | |||||
WAVEFORM_SAMPLE_HOLD LITERAL1 | |||||
AUDIO_MEMORY_23LC1024 LITERAL1 | AUDIO_MEMORY_23LC1024 LITERAL1 | ||||
AUDIO_MEMORY_MEMORYBOARD LITERAL1 | AUDIO_MEMORY_MEMORYBOARD LITERAL1 |
} | } | ||||
break; | break; | ||||
case WAVEFORM_SAWTOOTH_REVERSE: | |||||
for(int i = 0;i < AUDIO_BLOCK_SAMPLES;i++) { | |||||
*bp++ = ((short)(tone_phase>>15)*tone_amp) >> 15; | |||||
// phase and incr are both unsigned 32-bit fractions | |||||
tone_phase -= tone_incr; | |||||
} | |||||
break; | |||||
case WAVEFORM_TRIANGLE: | case WAVEFORM_TRIANGLE: | ||||
for(int i = 0;i < AUDIO_BLOCK_SAMPLES;i++) { | for(int i = 0;i < AUDIO_BLOCK_SAMPLES;i++) { | ||||
if(tone_phase & 0x80000000) { | if(tone_phase & 0x80000000) { | ||||
} | } | ||||
break; | break; | ||||
case WAVEFORM_SAMPLE_HOLD: | |||||
for(int i = 0;i < AUDIO_BLOCK_SAMPLES;i++) { | |||||
if(tone_phase < tone_incr) { | |||||
sample = random(-tone_amp, tone_amp); | |||||
} | |||||
*bp++ = sample; | |||||
tone_phase += tone_incr; | |||||
} | |||||
break; | |||||
} | } | ||||
if (tone_offset) { | if (tone_offset) { | ||||
bp = block->data; | bp = block->data; |
#define WAVEFORM_TRIANGLE 3 | #define WAVEFORM_TRIANGLE 3 | ||||
#define WAVEFORM_ARBITRARY 4 | #define WAVEFORM_ARBITRARY 4 | ||||
#define WAVEFORM_PULSE 5 | #define WAVEFORM_PULSE 5 | ||||
#define WAVEFORM_SAWTOOTH_REVERSE 6 | |||||
#define WAVEFORM_SAMPLE_HOLD 7 | |||||
// todo: remove these... | // todo: remove these... | ||||
#define TONE_TYPE_SINE 0 | #define TONE_TYPE_SINE 0 | ||||
short tone_freq; | short tone_freq; | ||||
uint32_t tone_phase; | uint32_t tone_phase; | ||||
uint32_t tone_width; | uint32_t tone_width; | ||||
// sample for SAMPLE_HOLD | |||||
short sample; | |||||
// volatile prevents the compiler optimizing out the frequency function | // volatile prevents the compiler optimizing out the frequency function | ||||
volatile uint32_t tone_incr; | volatile uint32_t tone_incr; | ||||
short tone_type; | short tone_type; |