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add comment to look into thread safety in SD WAV play()

dds
PaulStoffregen 10 years ago
parent
commit
677c072ca1
1 changed files with 1 additions and 0 deletions
  1. +1
    -0
      play_sd_wav.cpp

+ 1
- 0
play_sd_wav.cpp View File

@@ -59,6 +59,7 @@ void AudioPlaySdWav::begin(void)
bool AudioPlaySdWav::play(const char *filename)
{
stop();
// TODO: SD.open probably needs to be done with the audio interrupt disabled...
wavfile = SD.open(filename);
if (!wavfile) return false;
buffer_length = 0;

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