#include "synth_tonesweep.h" | #include "synth_tonesweep.h" | ||||
#include "synth_sine.h" | #include "synth_sine.h" | ||||
#include "synth_waveform.h" | #include "synth_waveform.h" | ||||
#include "synth_dc.h" | |||||
#include "multiplier.h" | #include "multiplier.h" | ||||
// TODO: more audio processing objects.... | // TODO: more audio processing objects.... |
</script> | </script> | ||||
<script type="text/javascript"> | |||||
RED.nodes.registerType('AudioSynthWaveformDc',{ | |||||
shortName: "dc", | |||||
inputs:0, | |||||
outputs:1, | |||||
category: 'synth-function', | |||||
color:"#E6E0F8", | |||||
icon: "arrow-in.png" | |||||
}); | |||||
</script> | |||||
<script type="text/x-red" data-help-name="AudioSynthWaveformDc"> | |||||
<h3>Summary</h3> | |||||
<p>Create constant (DC) signal, useful for control of objects that take | |||||
a modulation or control input signal. This constant level can be | |||||
used to modify other waveforms using mixer or multiplier objects</p> | |||||
<h3>Audio Connections</h3> | |||||
<table class=doc align=center cellpadding=3> | |||||
<tr class=top><th>Port</th><th>Purpose</th></tr> | |||||
<tr class=odd><td align=center>Out 0</td><td>Output constant DC level</td></tr> | |||||
</table> | |||||
<h3>Functions</h3> | |||||
<p class=func><span class=keyword>amplitude</span>(level);</p> | |||||
<p class=desc>Set the output. Level is -1.0 to 1.0. The output is | |||||
changed immediately. | |||||
</p> | |||||
<p class=func><span class=keyword>amplitude</span>(level, milliseconds);</p> | |||||
<p class=desc>Set the output. Level is -1.0 to 1.0. The output is | |||||
gradually changed over a "milliseconds" time period. Any time may | |||||
be specified, but periods longer than 1 second may be automatically | |||||
shortened for small level changes, due to numerical precision limits. | |||||
</p> | |||||
<h3>Notes</h3> | |||||
<p>Of course, the term "DC", for Direct Current, doesn't properly apply | |||||
to a pure digital stream of numerical values. But the term is widely | |||||
understood in audio applications, so hopefully it's not too confusing?</p> | |||||
</script> | |||||
<script type="text/x-red" data-template-name="AudioSynthWaveformDc"> | |||||
<div class="form-row"> | |||||
<label for="node-input-name"><i class="fa fa-tag"></i> Name</label> | |||||
<input type="text" id="node-input-name" placeholder="Name"> | |||||
</div> | |||||
</script> | |||||
<script type="text/javascript"> | <script type="text/javascript"> | ||||
RED.nodes.registerType('AudioEffectFade',{ | RED.nodes.registerType('AudioEffectFade',{ |
AudioSynthWaveform KEYWORD2 | AudioSynthWaveform KEYWORD2 | ||||
AudioSynthWaveformSine KEYWORD2 | AudioSynthWaveformSine KEYWORD2 | ||||
AudioSynthWaveformSineModulated KEYWORD2 | AudioSynthWaveformSineModulated KEYWORD2 | ||||
AudioSynthWaveformDc KEYWORD2 | |||||
isPlaying KEYWORD2 | isPlaying KEYWORD2 | ||||
positionMillis KEYWORD2 | positionMillis KEYWORD2 | ||||
lengthMillis KEYWORD2 | lengthMillis KEYWORD2 |
/* Audio Library for Teensy 3.X | |||||
* Copyright (c) 2014, Paul Stoffregen, paul@pjrc.com | |||||
* | |||||
* Development of this audio library was funded by PJRC.COM, LLC by sales of | |||||
* Teensy and Audio Adaptor boards. Please support PJRC's efforts to develop | |||||
* open source software by purchasing Teensy or other PJRC products. | |||||
* | |||||
* Permission is hereby granted, free of charge, to any person obtaining a copy | |||||
* of this software and associated documentation files (the "Software"), to deal | |||||
* in the Software without restriction, including without limitation the rights | |||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |||||
* copies of the Software, and to permit persons to whom the Software is | |||||
* furnished to do so, subject to the following conditions: | |||||
* | |||||
* The above copyright notice, development funding notice, and this permission | |||||
* notice shall be included in all copies or substantial portions of the Software. | |||||
* | |||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | |||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | |||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | |||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | |||||
* THE SOFTWARE. | |||||
*/ | |||||
#include "synth_dc.h" | |||||
void AudioSynthWaveformDc::update(void) | |||||
{ | |||||
audio_block_t *block; | |||||
uint32_t *p, *end, val; | |||||
int32_t count, t1, t2, t3, t4; | |||||
block = allocate(); | |||||
if (!block) return; | |||||
p = (uint32_t *)(block->data); | |||||
end = p + AUDIO_BLOCK_SAMPLES/2; | |||||
if (state == 0) { | |||||
// steady DC output, simply fill the buffer with fixed value | |||||
val = pack_16t_16t(magnitude, magnitude); | |||||
do { | |||||
*p++ = val; | |||||
*p++ = val; | |||||
*p++ = val; | |||||
*p++ = val; | |||||
*p++ = val; | |||||
*p++ = val; | |||||
*p++ = val; | |||||
*p++ = val; | |||||
} while (p < end); | |||||
} else { | |||||
// transitioning to a new DC level | |||||
//count = (target - magnitude) / increment; | |||||
count = substract_int32_then_divide_int32(target, magnitude, increment); | |||||
if (count >= 128) { | |||||
// this update will not reach the target | |||||
do { | |||||
magnitude += increment; | |||||
t1 = magnitude; | |||||
magnitude += increment; | |||||
t1 = pack_16t_16t(magnitude, t1); | |||||
magnitude += increment; | |||||
t2 = magnitude; | |||||
magnitude += increment; | |||||
t2 = pack_16t_16t(magnitude, t2); | |||||
magnitude += increment; | |||||
t3 = magnitude; | |||||
magnitude += increment; | |||||
t3 = pack_16t_16t(magnitude, t3); | |||||
magnitude += increment; | |||||
t4 = magnitude; | |||||
magnitude += increment; | |||||
t4 = pack_16t_16t(magnitude, t4); | |||||
*p++ = t1; | |||||
*p++ = t2; | |||||
*p++ = t3; | |||||
*p++ = t4; | |||||
} while (p < end); | |||||
} else { | |||||
// this update reaches the target | |||||
while (count >= 2) { | |||||
count -= 2; | |||||
magnitude += increment; | |||||
t1 = magnitude; | |||||
magnitude += increment; | |||||
t1 = pack_16t_16t(magnitude, t1); | |||||
*p++ = t1; | |||||
} | |||||
if (count) { | |||||
t1 = pack_16t_16t(target, magnitude + increment); | |||||
*p++ = t1; | |||||
} | |||||
magnitude = target; | |||||
state = 0; | |||||
val = pack_16t_16t(magnitude, magnitude); | |||||
while (p < end) { | |||||
*p++ = val; | |||||
} | |||||
} | |||||
} | |||||
transmit(block); | |||||
release(block); | |||||
} | |||||
/* Audio Library for Teensy 3.X | |||||
* Copyright (c) 2014, Paul Stoffregen, paul@pjrc.com | |||||
* | |||||
* Development of this audio library was funded by PJRC.COM, LLC by sales of | |||||
* Teensy and Audio Adaptor boards. Please support PJRC's efforts to develop | |||||
* open source software by purchasing Teensy or other PJRC products. | |||||
* | |||||
* Permission is hereby granted, free of charge, to any person obtaining a copy | |||||
* of this software and associated documentation files (the "Software"), to deal | |||||
* in the Software without restriction, including without limitation the rights | |||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |||||
* copies of the Software, and to permit persons to whom the Software is | |||||
* furnished to do so, subject to the following conditions: | |||||
* | |||||
* The above copyright notice, development funding notice, and this permission | |||||
* notice shall be included in all copies or substantial portions of the Software. | |||||
* | |||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | |||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | |||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | |||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | |||||
* THE SOFTWARE. | |||||
*/ | |||||
#ifndef synth_dc_h_ | |||||
#define synth_dc_h_ | |||||
#include "AudioStream.h" | |||||
#include "utility/dspinst.h" | |||||
// compute (a - b) / c | |||||
// handling 32 bit interger overflow at every step | |||||
// without resorting to slow 64 bit math | |||||
#if 0 | |||||
// TODO: write this in assembly.... | |||||
static inline int32_t substract_32_then_divide(int32_t a, int32_t b, int32_t c) __attribute__((always_inline, unused)); | |||||
static inline int32_t substract_32_then_divide(int32_t a, int32_t b, int32_t c) | |||||
{ | |||||
int32_t diff = substract_32_saturate(a, b); | |||||
// if only C language provided a way to test Q status bit.... | |||||
if (diff != 0x7FFFFFFF && diff != 0x80000000) { | |||||
return diff / c; | |||||
} else { | |||||
diff = substract_32_saturate(a/2, b/2); | |||||
if (c == 1 || c == -1) c *= 2; // <-- horrible, incorrect hack | |||||
return (diff / c) * 2; | |||||
} | |||||
} | |||||
#else | |||||
static inline int32_t substract_int32_then_divide_int32(int32_t a, int32_t b, int32_t c) __attribute__((always_inline, unused)); | |||||
static inline int32_t substract_int32_then_divide_int32(int32_t a, int32_t b, int32_t c) | |||||
{ | |||||
uint32_t diff; | |||||
uint8_t negative; | |||||
if (a >= 0) { | |||||
if (b >= 0) { | |||||
if (a >= b) { | |||||
diff = a - b; | |||||
negative = 0; | |||||
} else { | |||||
diff = b - a; | |||||
negative = 1; | |||||
} | |||||
} else { | |||||
diff = a + (b * -1); // assumes 0x80000000 * -1 == 0x80000000 | |||||
negative = 0; | |||||
} | |||||
} else { | |||||
if (b >= 0) { | |||||
diff = (a * -1) + b; // assumes 0x80000000 * -1 == 0x80000000 | |||||
negative = 1; | |||||
} else { | |||||
if (a >= b) { | |||||
diff = a - b; | |||||
negative = 0; | |||||
} else { | |||||
diff = b - a; | |||||
negative = 1; | |||||
} | |||||
} | |||||
} | |||||
if (c >= 0) { | |||||
diff = diff / (uint32_t)c; | |||||
} else { | |||||
diff = diff / (uint32_t)(c * -1); | |||||
negative ^= 1; | |||||
} | |||||
if (negative) { | |||||
if (diff > 0x7FFFFFFF) return 0x80000000; | |||||
return (int32_t)diff * -1; | |||||
} else { | |||||
if (diff > 0x7FFFFFFF) return 0x7FFFFFFF; | |||||
return (int32_t)diff; | |||||
} | |||||
} | |||||
#endif | |||||
class AudioSynthWaveformDc : public AudioStream | |||||
{ | |||||
public: | |||||
AudioSynthWaveformDc() : AudioStream(0, NULL), state(0), magnitude(0) {} | |||||
// immediately jump to the new DC level | |||||
void amplitude(float n) { | |||||
if (n > 1.0) n = 1.0; | |||||
else if (n < -1.0) n = -1.0; | |||||
int32_t m = (int32_t)(n * 2147418112.0); | |||||
__disable_irq(); | |||||
magnitude = m; | |||||
state = 0; | |||||
__enable_irq(); | |||||
} | |||||
// slowly transition to the new DC level | |||||
void amplitude(float n, float milliseconds) { | |||||
if (milliseconds <= 0.0) { | |||||
amplitude(n); | |||||
return; | |||||
} | |||||
if (n > 1.0) n = 1.0; | |||||
else if (n < -1.0) n = -1.0; | |||||
int32_t c = (int32_t)(milliseconds*(AUDIO_SAMPLE_RATE_EXACT/1000.0)); | |||||
if (c == 0) { | |||||
amplitude(n); | |||||
return; | |||||
} | |||||
int32_t t = (int32_t)(n * 2147418112.0); | |||||
__disable_irq(); | |||||
target = t; | |||||
if (target == magnitude) { | |||||
state = 0; | |||||
__enable_irq(); | |||||
return; | |||||
} | |||||
increment = substract_int32_then_divide_int32(target, magnitude, c); | |||||
if (increment == 0) { | |||||
increment = (target > magnitude) ? 1 : -1; | |||||
} | |||||
state = 1; | |||||
__enable_irq(); | |||||
} | |||||
virtual void update(void); | |||||
private: | |||||
uint8_t state; // 0=steady output, 1=transitioning | |||||
int32_t magnitude; // current output | |||||
int32_t target; // designed output (while transitiong) | |||||
int32_t increment; // adjustment per sample (while transitiong) | |||||
}; | |||||
#endif |
return out; | return out; | ||||
} | } | ||||
// computes (a - b), result saturated to 32 bit integer range | |||||
static inline int32_t substract_32_saturate(uint32_t a, uint32_t b) __attribute__((always_inline, unused)); | |||||
static inline int32_t substract_32_saturate(uint32_t a, uint32_t b) | |||||
{ | |||||
int32_t out; | |||||
asm volatile("qsub %0, %1, %2" : "=r" (out) : "r" (a), "r" (b)); | |||||
return out; | |||||
} | |||||
#endif | #endif |