| @@ -72,6 +72,7 @@ | |||
| #include "synth_tonesweep.h" | |||
| #include "synth_sine.h" | |||
| #include "synth_waveform.h" | |||
| #include "synth_dc.h" | |||
| #include "multiplier.h" | |||
| // TODO: more audio processing objects.... | |||
| @@ -815,6 +815,50 @@ | |||
| </script> | |||
| <script type="text/javascript"> | |||
| RED.nodes.registerType('AudioSynthWaveformDc',{ | |||
| shortName: "dc", | |||
| inputs:0, | |||
| outputs:1, | |||
| category: 'synth-function', | |||
| color:"#E6E0F8", | |||
| icon: "arrow-in.png" | |||
| }); | |||
| </script> | |||
| <script type="text/x-red" data-help-name="AudioSynthWaveformDc"> | |||
| <h3>Summary</h3> | |||
| <p>Create constant (DC) signal, useful for control of objects that take | |||
| a modulation or control input signal. This constant level can be | |||
| used to modify other waveforms using mixer or multiplier objects</p> | |||
| <h3>Audio Connections</h3> | |||
| <table class=doc align=center cellpadding=3> | |||
| <tr class=top><th>Port</th><th>Purpose</th></tr> | |||
| <tr class=odd><td align=center>Out 0</td><td>Output constant DC level</td></tr> | |||
| </table> | |||
| <h3>Functions</h3> | |||
| <p class=func><span class=keyword>amplitude</span>(level);</p> | |||
| <p class=desc>Set the output. Level is -1.0 to 1.0. The output is | |||
| changed immediately. | |||
| </p> | |||
| <p class=func><span class=keyword>amplitude</span>(level, milliseconds);</p> | |||
| <p class=desc>Set the output. Level is -1.0 to 1.0. The output is | |||
| gradually changed over a "milliseconds" time period. Any time may | |||
| be specified, but periods longer than 1 second may be automatically | |||
| shortened for small level changes, due to numerical precision limits. | |||
| </p> | |||
| <h3>Notes</h3> | |||
| <p>Of course, the term "DC", for Direct Current, doesn't properly apply | |||
| to a pure digital stream of numerical values. But the term is widely | |||
| understood in audio applications, so hopefully it's not too confusing?</p> | |||
| </script> | |||
| <script type="text/x-red" data-template-name="AudioSynthWaveformDc"> | |||
| <div class="form-row"> | |||
| <label for="node-input-name"><i class="fa fa-tag"></i> Name</label> | |||
| <input type="text" id="node-input-name" placeholder="Name"> | |||
| </div> | |||
| </script> | |||
| <script type="text/javascript"> | |||
| RED.nodes.registerType('AudioEffectFade',{ | |||
| @@ -28,6 +28,7 @@ AudioSynthToneSweep KEYWORD2 | |||
| AudioSynthWaveform KEYWORD2 | |||
| AudioSynthWaveformSine KEYWORD2 | |||
| AudioSynthWaveformSineModulated KEYWORD2 | |||
| AudioSynthWaveformDc KEYWORD2 | |||
| isPlaying KEYWORD2 | |||
| positionMillis KEYWORD2 | |||
| lengthMillis KEYWORD2 | |||
| @@ -0,0 +1,108 @@ | |||
| /* Audio Library for Teensy 3.X | |||
| * Copyright (c) 2014, Paul Stoffregen, paul@pjrc.com | |||
| * | |||
| * Development of this audio library was funded by PJRC.COM, LLC by sales of | |||
| * Teensy and Audio Adaptor boards. Please support PJRC's efforts to develop | |||
| * open source software by purchasing Teensy or other PJRC products. | |||
| * | |||
| * Permission is hereby granted, free of charge, to any person obtaining a copy | |||
| * of this software and associated documentation files (the "Software"), to deal | |||
| * in the Software without restriction, including without limitation the rights | |||
| * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |||
| * copies of the Software, and to permit persons to whom the Software is | |||
| * furnished to do so, subject to the following conditions: | |||
| * | |||
| * The above copyright notice, development funding notice, and this permission | |||
| * notice shall be included in all copies or substantial portions of the Software. | |||
| * | |||
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |||
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |||
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | |||
| * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | |||
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | |||
| * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | |||
| * THE SOFTWARE. | |||
| */ | |||
| #include "synth_dc.h" | |||
| void AudioSynthWaveformDc::update(void) | |||
| { | |||
| audio_block_t *block; | |||
| uint32_t *p, *end, val; | |||
| int32_t count, t1, t2, t3, t4; | |||
| block = allocate(); | |||
| if (!block) return; | |||
| p = (uint32_t *)(block->data); | |||
| end = p + AUDIO_BLOCK_SAMPLES/2; | |||
| if (state == 0) { | |||
| // steady DC output, simply fill the buffer with fixed value | |||
| val = pack_16t_16t(magnitude, magnitude); | |||
| do { | |||
| *p++ = val; | |||
| *p++ = val; | |||
| *p++ = val; | |||
| *p++ = val; | |||
| *p++ = val; | |||
| *p++ = val; | |||
| *p++ = val; | |||
| *p++ = val; | |||
| } while (p < end); | |||
| } else { | |||
| // transitioning to a new DC level | |||
| //count = (target - magnitude) / increment; | |||
| count = substract_int32_then_divide_int32(target, magnitude, increment); | |||
| if (count >= 128) { | |||
| // this update will not reach the target | |||
| do { | |||
| magnitude += increment; | |||
| t1 = magnitude; | |||
| magnitude += increment; | |||
| t1 = pack_16t_16t(magnitude, t1); | |||
| magnitude += increment; | |||
| t2 = magnitude; | |||
| magnitude += increment; | |||
| t2 = pack_16t_16t(magnitude, t2); | |||
| magnitude += increment; | |||
| t3 = magnitude; | |||
| magnitude += increment; | |||
| t3 = pack_16t_16t(magnitude, t3); | |||
| magnitude += increment; | |||
| t4 = magnitude; | |||
| magnitude += increment; | |||
| t4 = pack_16t_16t(magnitude, t4); | |||
| *p++ = t1; | |||
| *p++ = t2; | |||
| *p++ = t3; | |||
| *p++ = t4; | |||
| } while (p < end); | |||
| } else { | |||
| // this update reaches the target | |||
| while (count >= 2) { | |||
| count -= 2; | |||
| magnitude += increment; | |||
| t1 = magnitude; | |||
| magnitude += increment; | |||
| t1 = pack_16t_16t(magnitude, t1); | |||
| *p++ = t1; | |||
| } | |||
| if (count) { | |||
| t1 = pack_16t_16t(target, magnitude + increment); | |||
| *p++ = t1; | |||
| } | |||
| magnitude = target; | |||
| state = 0; | |||
| val = pack_16t_16t(magnitude, magnitude); | |||
| while (p < end) { | |||
| *p++ = val; | |||
| } | |||
| } | |||
| } | |||
| transmit(block); | |||
| release(block); | |||
| } | |||
| @@ -0,0 +1,151 @@ | |||
| /* Audio Library for Teensy 3.X | |||
| * Copyright (c) 2014, Paul Stoffregen, paul@pjrc.com | |||
| * | |||
| * Development of this audio library was funded by PJRC.COM, LLC by sales of | |||
| * Teensy and Audio Adaptor boards. Please support PJRC's efforts to develop | |||
| * open source software by purchasing Teensy or other PJRC products. | |||
| * | |||
| * Permission is hereby granted, free of charge, to any person obtaining a copy | |||
| * of this software and associated documentation files (the "Software"), to deal | |||
| * in the Software without restriction, including without limitation the rights | |||
| * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |||
| * copies of the Software, and to permit persons to whom the Software is | |||
| * furnished to do so, subject to the following conditions: | |||
| * | |||
| * The above copyright notice, development funding notice, and this permission | |||
| * notice shall be included in all copies or substantial portions of the Software. | |||
| * | |||
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |||
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |||
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | |||
| * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | |||
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | |||
| * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | |||
| * THE SOFTWARE. | |||
| */ | |||
| #ifndef synth_dc_h_ | |||
| #define synth_dc_h_ | |||
| #include "AudioStream.h" | |||
| #include "utility/dspinst.h" | |||
| // compute (a - b) / c | |||
| // handling 32 bit interger overflow at every step | |||
| // without resorting to slow 64 bit math | |||
| #if 0 | |||
| // TODO: write this in assembly.... | |||
| static inline int32_t substract_32_then_divide(int32_t a, int32_t b, int32_t c) __attribute__((always_inline, unused)); | |||
| static inline int32_t substract_32_then_divide(int32_t a, int32_t b, int32_t c) | |||
| { | |||
| int32_t diff = substract_32_saturate(a, b); | |||
| // if only C language provided a way to test Q status bit.... | |||
| if (diff != 0x7FFFFFFF && diff != 0x80000000) { | |||
| return diff / c; | |||
| } else { | |||
| diff = substract_32_saturate(a/2, b/2); | |||
| if (c == 1 || c == -1) c *= 2; // <-- horrible, incorrect hack | |||
| return (diff / c) * 2; | |||
| } | |||
| } | |||
| #else | |||
| static inline int32_t substract_int32_then_divide_int32(int32_t a, int32_t b, int32_t c) __attribute__((always_inline, unused)); | |||
| static inline int32_t substract_int32_then_divide_int32(int32_t a, int32_t b, int32_t c) | |||
| { | |||
| uint32_t diff; | |||
| uint8_t negative; | |||
| if (a >= 0) { | |||
| if (b >= 0) { | |||
| if (a >= b) { | |||
| diff = a - b; | |||
| negative = 0; | |||
| } else { | |||
| diff = b - a; | |||
| negative = 1; | |||
| } | |||
| } else { | |||
| diff = a + (b * -1); // assumes 0x80000000 * -1 == 0x80000000 | |||
| negative = 0; | |||
| } | |||
| } else { | |||
| if (b >= 0) { | |||
| diff = (a * -1) + b; // assumes 0x80000000 * -1 == 0x80000000 | |||
| negative = 1; | |||
| } else { | |||
| if (a >= b) { | |||
| diff = a - b; | |||
| negative = 0; | |||
| } else { | |||
| diff = b - a; | |||
| negative = 1; | |||
| } | |||
| } | |||
| } | |||
| if (c >= 0) { | |||
| diff = diff / (uint32_t)c; | |||
| } else { | |||
| diff = diff / (uint32_t)(c * -1); | |||
| negative ^= 1; | |||
| } | |||
| if (negative) { | |||
| if (diff > 0x7FFFFFFF) return 0x80000000; | |||
| return (int32_t)diff * -1; | |||
| } else { | |||
| if (diff > 0x7FFFFFFF) return 0x7FFFFFFF; | |||
| return (int32_t)diff; | |||
| } | |||
| } | |||
| #endif | |||
| class AudioSynthWaveformDc : public AudioStream | |||
| { | |||
| public: | |||
| AudioSynthWaveformDc() : AudioStream(0, NULL), state(0), magnitude(0) {} | |||
| // immediately jump to the new DC level | |||
| void amplitude(float n) { | |||
| if (n > 1.0) n = 1.0; | |||
| else if (n < -1.0) n = -1.0; | |||
| int32_t m = (int32_t)(n * 2147418112.0); | |||
| __disable_irq(); | |||
| magnitude = m; | |||
| state = 0; | |||
| __enable_irq(); | |||
| } | |||
| // slowly transition to the new DC level | |||
| void amplitude(float n, float milliseconds) { | |||
| if (milliseconds <= 0.0) { | |||
| amplitude(n); | |||
| return; | |||
| } | |||
| if (n > 1.0) n = 1.0; | |||
| else if (n < -1.0) n = -1.0; | |||
| int32_t c = (int32_t)(milliseconds*(AUDIO_SAMPLE_RATE_EXACT/1000.0)); | |||
| if (c == 0) { | |||
| amplitude(n); | |||
| return; | |||
| } | |||
| int32_t t = (int32_t)(n * 2147418112.0); | |||
| __disable_irq(); | |||
| target = t; | |||
| if (target == magnitude) { | |||
| state = 0; | |||
| __enable_irq(); | |||
| return; | |||
| } | |||
| increment = substract_int32_then_divide_int32(target, magnitude, c); | |||
| if (increment == 0) { | |||
| increment = (target > magnitude) ? 1 : -1; | |||
| } | |||
| state = 1; | |||
| __enable_irq(); | |||
| } | |||
| virtual void update(void); | |||
| private: | |||
| uint8_t state; // 0=steady output, 1=transitioning | |||
| int32_t magnitude; // current output | |||
| int32_t target; // designed output (while transitiong) | |||
| int32_t increment; // adjustment per sample (while transitiong) | |||
| }; | |||
| #endif | |||
| @@ -218,5 +218,15 @@ static inline int32_t multiply_16tx16t(uint32_t a, uint32_t b) | |||
| return out; | |||
| } | |||
| // computes (a - b), result saturated to 32 bit integer range | |||
| static inline int32_t substract_32_saturate(uint32_t a, uint32_t b) __attribute__((always_inline, unused)); | |||
| static inline int32_t substract_32_saturate(uint32_t a, uint32_t b) | |||
| { | |||
| int32_t out; | |||
| asm volatile("qsub %0, %1, %2" : "=r" (out) : "r" (a), "r" (b)); | |||
| return out; | |||
| } | |||
| #endif | |||