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rmv dead code,+ some optimization

dds
Frank пре 9 година
родитељ
комит
b39702fe52
1 измењених фајлова са 8 додато и 12 уклоњено
  1. +8
    -12
      synth_tonesweep.cpp

+ 8
- 12
synth_tonesweep.cpp Прегледај датотеку



boolean AudioSynthToneSweep::play(float t_amp,int t_lo,int t_hi,float t_time) boolean AudioSynthToneSweep::play(float t_amp,int t_lo,int t_hi,float t_time)
{ {
double tone_tmp;
float tone_tmp;
if(0) { if(0) {
Serial.print("AudioSynthToneSweep.begin(tone_amp = "); Serial.print("AudioSynthToneSweep.begin(tone_amp = ");
if(t_amp > 1)return false; if(t_amp > 1)return false;
if(t_lo < 1)return false; if(t_lo < 1)return false;
if(t_hi < 1)return false; if(t_hi < 1)return false;
if(t_hi >= AUDIO_SAMPLE_RATE_EXACT / 2)return false;
if(t_lo >= AUDIO_SAMPLE_RATE_EXACT / 2)return false;
if(t_hi >= (int) AUDIO_SAMPLE_RATE_EXACT / 2)return false;
if(t_lo >= (int) AUDIO_SAMPLE_RATE_EXACT / 2)return false;
if(t_time < 0)return false; if(t_time < 0)return false;
tone_lo = t_lo; tone_lo = t_lo;
tone_hi = t_hi; tone_hi = t_hi;
tone_sign = -1; tone_sign = -1;
tone_tmp = tone_lo - tone_hi; tone_tmp = tone_lo - tone_hi;
} }
tone_tmp = tone_tmp / t_time / (float) AUDIO_SAMPLE_RATE_EXACT;
tone_tmp = tone_tmp / t_time / AUDIO_SAMPLE_RATE_EXACT;
tone_incr = (tone_tmp * 0x100000000LL); tone_incr = (tone_tmp * 0x100000000LL);
sweep_busy = 1; sweep_busy = 1;
return(true); return(true);
block = allocate(); block = allocate();
if(block) { if(block) {
bp = block->data; bp = block->data;
uint32_t tmp = tone_freq >> 32;
uint64_t tone_tmp = (0x400000000000LL * (int)(tmp&0x7fffffff)) / (int) AUDIO_SAMPLE_RATE_EXACT;
// Generate the sweep // Generate the sweep
for(i = 0;i < AUDIO_BLOCK_SAMPLES;i++) { for(i = 0;i < AUDIO_BLOCK_SAMPLES;i++) {
*bp++ = (short)(( (short)(arm_sin_q31((uint32_t)((tone_phase >> 15)&0x7fffffff))>>16) *tone_amp) >> 16); *bp++ = (short)(( (short)(arm_sin_q31((uint32_t)((tone_phase >> 15)&0x7fffffff))>>16) *tone_amp) >> 16);
uint64_t tone_tmp = (0x400000000000LL * (int)((tone_freq >> 32)&0x7fffffff)) / AUDIO_SAMPLE_RATE_EXACT;


tone_phase += tone_tmp; tone_phase += tone_tmp;
if(tone_phase & 0x800000000000LL)tone_phase &= 0x7fffffffffffLL; if(tone_phase & 0x800000000000LL)tone_phase &= 0x7fffffffffffLL;


if(tone_sign > 0) { if(tone_sign > 0) {
if((tone_freq >> 32) > tone_hi) {
if((tmp > tone_hi) {
sweep_busy = 0; sweep_busy = 0;
break; break;
} }
tone_freq += tone_incr; tone_freq += tone_incr;
} else { } else {
if((tone_freq >> 32) < tone_hi) {
if(tmp < tone_hi) {
sweep_busy = 0; sweep_busy = 0;


break; break;
tone_freq -= tone_incr; tone_freq -= tone_incr;
} }
} }
while(i < AUDIO_BLOCK_SAMPLES) {
*bp++ = 0;
i++;
}
//b_count++;
// send the samples to the left channel // send the samples to the left channel
transmit(block,0); transmit(block,0);
release(block); release(block);

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