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/* Audio Library Guitar and Bass Tuner |
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* Copyright (c) 2015, Colin Duffy |
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* |
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* Permission is hereby granted, free of charge, to any person obtaining a copy |
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* of this software and associated documentation files (the "Software"), to deal |
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* in the Software without restriction, including without limitation the rights |
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
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* copies of the Software, and to permit persons to whom the Software is |
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* furnished to do so, subject to the following conditions: |
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* |
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* The above copyright notice, development funding notice, and this permission |
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* notice shall be included in all copies or substantial portions of the Software. |
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* |
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
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* THE SOFTWARE. |
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*/ |
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#include "analyze_guitartuner.h" |
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#include "utility/dspinst.h" |
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#include "arm_math.h" |
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#define HALF_BLOCKS AUDIO_BLOCKS * 64 |
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#define LOOP1(a) a |
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#define LOOP2(a) a LOOP1(a) |
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#define LOOP3(a) a LOOP2(a) |
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#define LOOP4(a) a LOOP3(a) |
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#define LOOP8(a) a LOOP3(a) a LOOP3(a) |
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#define LOOP16(a) a LOOP8(a) a LOOP2(a) a LOOP3(a) |
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#define LOOP32(a) a LOOP16(a) a LOOP8(a) a LOOP1(a) a LOOP3(a) |
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#define LOOP64(a) a LOOP32(a) a LOOP16(a) a LOOP8(a) a LOOP2(a) a LOOP1(a) |
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#define UNROLL(n,a) LOOP##n(a) |
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static void copy_buffer(void *destination, const void *source) { |
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const uint16_t *src = (const uint16_t *)source; |
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uint16_t *dst = (uint16_t *)destination; |
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for (int i=0; i < AUDIO_BLOCK_SAMPLES; i++) *dst++ = *src++; |
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} |
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void AudioTuner::update( void ) { |
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audio_block_t *block; |
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block = receiveReadOnly(); |
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if (!block) return; |
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if ( !enabled ) { |
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release( block ); |
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return; |
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} |
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digitalWriteFast(2, HIGH); |
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if ( next_buffer ) { |
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blocklist1[state++] = block; |
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if ( !first_run && process_buffer ) process( ); |
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} else { |
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blocklist2[state++] = block; |
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if ( !first_run && process_buffer ) process( ); |
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} |
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if ( state >= AUDIO_BLOCKS ) { |
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if ( next_buffer ) { |
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if ( !first_run && process_buffer ) process( ); |
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for ( int i = 0; i < AUDIO_BLOCKS; i++ ) copy_buffer( AudioBuffer+( i * 0x80 ), blocklist1[i]->data ); |
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for ( int i = 0; i < AUDIO_BLOCKS; i++ ) release(blocklist1[i] ); |
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} else { |
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if ( !first_run && process_buffer ) process( ); |
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for ( int i = 0; i < AUDIO_BLOCKS; i++ ) copy_buffer( AudioBuffer+( i * 0x80 ), blocklist2[i]->data ); |
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for ( int i = 0; i < AUDIO_BLOCKS; i++ ) release( blocklist2[i] ); |
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} |
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process_buffer = true; |
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first_run = false; |
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state = 0; |
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//digitalWriteFast(LED_BUILTIN, !digitalReadFast(LED_BUILTIN)); |
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} |
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} |
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FASTRUN void AudioTuner::process( void ) { |
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//digitalWriteFast(0, HIGH); |
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const int16_t *p; |
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p = AudioBuffer; |
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uint16_t cycles = 64;; |
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uint16_t tau = tau_global; |
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do { |
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uint16_t x = 0; |
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int64_t sum = 0; |
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//uint32_t res; |
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do { |
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/*int16_t current1, lag1, current2, lag2; |
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int32_t val1, val2; |
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lag1 = *( ( uint32_t * )p + ( x + tau ) ); |
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current1 = *( ( uint32_t * )p + x ); |
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x += 32; |
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lag2 = *( ( uint32_t * )p + ( x + tau ) ); |
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current2 = *( ( uint32_t * )p + x ); |
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val1 = __PKHBT(current1, current2, 0x10); |
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val2 = __PKHBT(lag1, lag2, 0x10); |
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res = __SSUB16( val1, val2 ); |
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sum = __SMLALD(res, res, sum); |
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//sum = __SMLSLD(delta1, delta2, sum);*/ |
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int16_t current, lag, delta; |
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//UNROLL(16, |
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lag = *( ( int16_t * )p + ( x+tau ) ); |
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current = *( ( int16_t * )p+x ); |
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delta = ( current-lag ); |
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sum += delta * delta; |
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#if F_CPU == 144000000 |
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x += 8; |
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#elif F_CPU == 120000000 |
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x += 12; |
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#elif F_CPU == 96000000 |
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x += 16; |
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#elif F_CPU < 96000000 |
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x += 32; |
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#endif |
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//); |
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} while ( x <= HALF_BLOCKS ); |
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running_sum += sum; |
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yin_buffer[yin_idx] = sum*tau; |
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rs_buffer[yin_idx] = running_sum; |
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yin_idx = ( ++yin_idx >= 5 ) ? 0 : yin_idx; |
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tau = estimate( yin_buffer, rs_buffer, yin_idx, tau ); |
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if ( tau == 0 ) { |
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process_buffer = false; |
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new_output = true; |
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yin_idx = 1; |
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running_sum = 0; |
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tau_global = 1; |
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//digitalWriteFast(2, LOW); |
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//digitalWriteFast(0, LOW); |
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return; |
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} |
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} while ( --cycles ); |
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if ( tau >= HALF_BLOCKS ) { |
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process_buffer = false; |
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new_output = false; |
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yin_idx = 1; |
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running_sum = 0; |
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tau_global = 1; |
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//digitalWriteFast(0, LOW); |
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return; |
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} |
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tau_global = tau; |
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//digitalWriteFast(0, LOW); |
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} |
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/** |
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* check the sampled data for fundmental frequency |
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* |
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* @param yin buffer to hold sum*tau value |
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* @param rs buffer to hold running sum for sampled window |
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* @param head buffer index |
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* @param tau lag we are currently working on this gets incremented |
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* |
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* @return tau |
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*/ |
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uint16_t AudioTuner::estimate( int64_t *yin, int64_t *rs, uint16_t head, uint16_t tau ) { |
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const int64_t *y = ( int64_t * )yin; |
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const int64_t *r = ( int64_t * )rs; |
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uint16_t _tau, _head; |
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const float thresh = yin_threshold; |
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_tau = tau; |
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_head = head; |
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if ( _tau > 4 ) { |
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uint16_t idx0, idx1, idx2; |
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idx0 = _head; |
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idx1 = _head + 1; |
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idx1 = ( idx1 >= 5 ) ? 0 : idx1; |
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idx2 = head + 2; |
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idx2 = ( idx2 >= 5 ) ? 0 : idx2; |
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float s0, s1, s2; |
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s0 = ( ( float )*( y+idx0 ) / *( r+idx0 ) ); |
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s1 = ( ( float )*( y+idx1 ) / *( r+idx1 ) ); |
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s2 = ( ( float )*( y+idx2 ) / *( r+idx2 ) ); |
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if ( s1 < thresh && s1 < s2 ) { |
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uint16_t period = _tau - 3; |
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periodicity = 1 - s1; |
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data = period + 0.5f * ( s0 - s2 ) / ( s0 - 2.0f * s1 + s2 ); |
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return 0; |
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} |
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} |
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return _tau + 1; |
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} |
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/** |
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* Initialise |
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* |
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* @param threshold Allowed uncertainty |
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* @param cpu_max How much cpu usage before throttling |
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*/ |
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void AudioTuner::initialize( float threshold ) { |
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__disable_irq( ); |
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process_buffer = false; |
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yin_threshold = threshold; |
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periodicity = 0.0f; |
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next_buffer = true; |
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running_sum = 0; |
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tau_global = 1; |
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first_run = true; |
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yin_idx = 1; |
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enabled = true; |
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state = 0; |
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data = 0.0f; |
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__enable_irq( ); |
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} |
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/** |
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* available |
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* |
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* @return true if data is ready else false |
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*/ |
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bool AudioTuner::available( void ) { |
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__disable_irq( ); |
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bool flag = new_output; |
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if ( flag ) new_output = false; |
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__enable_irq( ); |
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return flag; |
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} |
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/** |
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* read processes the data samples for the Yin algorithm. |
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* |
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* @return frequency in hertz |
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*/ |
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float AudioTuner::read( void ) { |
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__disable_irq( ); |
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float d = data; |
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__enable_irq( ); |
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return AUDIO_SAMPLE_RATE_EXACT / d; |
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} |
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/** |
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* Periodicity of the sampled signal from Yin algorithm from read function. |
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* |
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* @return periodicity |
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*/ |
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float AudioTuner::probability( void ) { |
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__disable_irq( ); |
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float p = periodicity; |
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__enable_irq( ); |
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return p; |
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} |
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/** |
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* Initialise parameters. |
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* |
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* @param thresh Allowed uncertainty |
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*/ |
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void AudioTuner::threshold( float p ) { |
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__disable_irq( ); |
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yin_threshold = p; |
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__enable_irq( ); |
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} |