| @@ -55,6 +55,7 @@ | |||
| #include "effect_chorus.h" | |||
| #include "effect_fade.h" | |||
| #include "effect_flange.h" | |||
| #include "effect_envelope.h" | |||
| #include "filter_biquad.h" | |||
| #include "filter_fir.h" | |||
| #include "input_adc.h" | |||
| @@ -0,0 +1,156 @@ | |||
| /* Audio Library for Teensy 3.X | |||
| * Copyright (c) 2014, Paul Stoffregen, paul@pjrc.com | |||
| * | |||
| * Development of this audio library was funded by PJRC.COM, LLC by sales of | |||
| * Teensy and Audio Adaptor boards. Please support PJRC's efforts to develop | |||
| * open source software by purchasing Teensy or other PJRC products. | |||
| * | |||
| * Permission is hereby granted, free of charge, to any person obtaining a copy | |||
| * of this software and associated documentation files (the "Software"), to deal | |||
| * in the Software without restriction, including without limitation the rights | |||
| * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |||
| * copies of the Software, and to permit persons to whom the Software is | |||
| * furnished to do so, subject to the following conditions: | |||
| * | |||
| * The above copyright notice, development funding notice, and this permission | |||
| * notice shall be included in all copies or substantial portions of the Software. | |||
| * | |||
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |||
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |||
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | |||
| * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | |||
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | |||
| * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | |||
| * THE SOFTWARE. | |||
| */ | |||
| #include "effect_envelope.h" | |||
| #define STATE_IDLE 0 | |||
| #define STATE_DELAY 1 | |||
| #define STATE_ATTACK 2 | |||
| #define STATE_HOLD 3 | |||
| #define STATE_DECAY 4 | |||
| #define STATE_SUSTAIN 5 | |||
| #define STATE_RELEASE 6 | |||
| void AudioEffectEnvelope::noteOn(void) | |||
| { | |||
| __disable_irq(); | |||
| mult = 0; | |||
| count = delay_count; | |||
| if (count > 0) { | |||
| state = STATE_DELAY; | |||
| inc = 0; | |||
| } else { | |||
| state = STATE_ATTACK; | |||
| count = attack_count; | |||
| inc = (0x10000 / count) >> 3; | |||
| } | |||
| __enable_irq(); | |||
| } | |||
| void AudioEffectEnvelope::noteOff(void) | |||
| { | |||
| __disable_irq(); | |||
| state = STATE_RELEASE; | |||
| count = release_count; | |||
| mult = sustain_mult; | |||
| inc = (-mult / ((int32_t)count << 3)); | |||
| __enable_irq(); | |||
| } | |||
| void AudioEffectEnvelope::update(void) | |||
| { | |||
| audio_block_t *block; | |||
| uint32_t *p, *end; | |||
| uint32_t sample12, sample34, sample56, sample78, tmp1, tmp2; | |||
| block = receiveWritable(); | |||
| if (!block) return; | |||
| if (state == STATE_IDLE) { | |||
| release(block); | |||
| return; | |||
| } | |||
| p = (uint32_t *)(block->data); | |||
| end = p + AUDIO_BLOCK_SAMPLES/2; | |||
| while (p < end) { | |||
| // we only care about the state when completing a region | |||
| if (count == 0) { | |||
| if (state == STATE_ATTACK) { | |||
| count = hold_count; | |||
| if (count > 0) { | |||
| state = STATE_HOLD; | |||
| mult = 0x10000; | |||
| inc = 0; | |||
| } else { | |||
| count = decay_count; | |||
| state = STATE_DECAY; | |||
| inc = ((sustain_mult - 0x10000) / ((int32_t)count << 3)); | |||
| } | |||
| continue; | |||
| } else if (state == STATE_HOLD) { | |||
| state = STATE_DECAY; | |||
| count = decay_count; | |||
| inc = ((sustain_mult - 0x10000) / (int32_t)count) >> 3; | |||
| continue; | |||
| } else if (state == STATE_DECAY) { | |||
| state = STATE_SUSTAIN; | |||
| count = 0xFFFF; | |||
| mult = sustain_mult; | |||
| inc = 0; | |||
| } else if (state == STATE_SUSTAIN) { | |||
| count = 0xFFFF; | |||
| } else if (state == STATE_RELEASE) { | |||
| state = STATE_IDLE; | |||
| while (p < end) { | |||
| *p++ = 0; | |||
| *p++ = 0; | |||
| *p++ = 0; | |||
| *p++ = 0; | |||
| } | |||
| break; | |||
| } else if (state == STATE_DELAY) { | |||
| state = STATE_ATTACK; | |||
| count = attack_count; | |||
| inc = (0x10000 / count) >> 3; | |||
| continue; | |||
| } | |||
| } | |||
| // process 8 samples, using only mult and inc | |||
| sample12 = *p++; | |||
| sample34 = *p++; | |||
| sample56 = *p++; | |||
| sample78 = *p++; | |||
| p -= 4; | |||
| mult += inc; | |||
| tmp1 = signed_multiply_32x16b(mult, sample12); | |||
| mult += inc; | |||
| tmp2 = signed_multiply_32x16t(mult, sample12); | |||
| sample12 = pack_16b_16b(tmp2, tmp1); | |||
| mult += inc; | |||
| tmp1 = signed_multiply_32x16b(mult, sample34); | |||
| mult += inc; | |||
| tmp2 = signed_multiply_32x16t(mult, sample34); | |||
| sample34 = pack_16b_16b(tmp2, tmp1); | |||
| mult += inc; | |||
| tmp1 = signed_multiply_32x16b(mult, sample56); | |||
| mult += inc; | |||
| tmp2 = signed_multiply_32x16t(mult, sample56); | |||
| sample56 = pack_16b_16b(tmp2, tmp1); | |||
| mult += inc; | |||
| tmp1 = signed_multiply_32x16b(mult, sample78); | |||
| mult += inc; | |||
| tmp2 = signed_multiply_32x16t(mult, sample78); | |||
| sample78 = pack_16b_16b(tmp2, tmp1); | |||
| *p++ = sample12; | |||
| *p++ = sample34; | |||
| *p++ = sample56; | |||
| *p++ = sample78; | |||
| count--; | |||
| } | |||
| transmit(block); | |||
| release(block); | |||
| } | |||
| @@ -0,0 +1,94 @@ | |||
| /* Audio Library for Teensy 3.X | |||
| * Copyright (c) 2014, Paul Stoffregen, paul@pjrc.com | |||
| * | |||
| * Development of this audio library was funded by PJRC.COM, LLC by sales of | |||
| * Teensy and Audio Adaptor boards. Please support PJRC's efforts to develop | |||
| * open source software by purchasing Teensy or other PJRC products. | |||
| * | |||
| * Permission is hereby granted, free of charge, to any person obtaining a copy | |||
| * of this software and associated documentation files (the "Software"), to deal | |||
| * in the Software without restriction, including without limitation the rights | |||
| * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |||
| * copies of the Software, and to permit persons to whom the Software is | |||
| * furnished to do so, subject to the following conditions: | |||
| * | |||
| * The above copyright notice, development funding notice, and this permission | |||
| * notice shall be included in all copies or substantial portions of the Software. | |||
| * | |||
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |||
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |||
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | |||
| * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | |||
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | |||
| * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | |||
| * THE SOFTWARE. | |||
| */ | |||
| #ifndef effect_envelope_h_ | |||
| #define effect_envelope_h_ | |||
| #include "AudioStream.h" | |||
| #include "utility/dspinst.h" | |||
| #define SAMPLES_PER_MSEC (AUDIO_SAMPLE_RATE_EXACT/1000.0) | |||
| class AudioEffectEnvelope : public AudioStream | |||
| { | |||
| public: | |||
| AudioEffectEnvelope() : AudioStream(1, inputQueueArray) { | |||
| state = 0; | |||
| delay(0.0); // default values... | |||
| attack(1.5); | |||
| hold(0.5); | |||
| decay(15.0); | |||
| sustain(0.667); | |||
| release(30.0); | |||
| } | |||
| void noteOn(); | |||
| void noteOff(); | |||
| void delay(float milliseconds) { | |||
| delay_count = milliseconds2count(milliseconds); | |||
| } | |||
| void attack(float milliseconds) { | |||
| attack_count = milliseconds2count(milliseconds); | |||
| } | |||
| void hold(float milliseconds) { | |||
| hold_count = milliseconds2count(milliseconds); | |||
| } | |||
| void decay(float milliseconds) { | |||
| decay_count = milliseconds2count(milliseconds); | |||
| } | |||
| void sustain(float level) { | |||
| if (level < 0.0) level = 0; | |||
| else if (level > 1.0) level = 1.0; | |||
| sustain_mult = level * 65536.0; | |||
| } | |||
| void release(float milliseconds) { | |||
| release_count = milliseconds2count(milliseconds); | |||
| } | |||
| using AudioStream::release; | |||
| virtual void update(void); | |||
| private: | |||
| uint16_t milliseconds2count(float milliseconds) { | |||
| if (milliseconds < 0.0) milliseconds = 0.0; | |||
| uint32_t c = ((uint32_t)(milliseconds*SAMPLES_PER_MSEC)+7)>>3; | |||
| if (c > 1103) return 1103; // allow up to 200 ms | |||
| return c; | |||
| } | |||
| audio_block_t *inputQueueArray[1]; | |||
| // state | |||
| uint8_t state; // idle, delay, attack, hold, decay, sustain, release | |||
| uint16_t count; // how much time remains in this state, in 8 sample units | |||
| int32_t mult; // attenuation, 0=off, 0x10000=unity gain | |||
| int32_t inc; // amount to change mult on each sample | |||
| // settings | |||
| uint16_t delay_count; | |||
| uint16_t attack_count; | |||
| uint16_t hold_count; | |||
| uint16_t decay_count; | |||
| int32_t sustain_mult; | |||
| uint16_t release_count; | |||
| }; | |||
| #undef SAMPLES_PER_MSEC | |||
| #endif | |||
| @@ -956,6 +956,76 @@ | |||
| </script> | |||
| <script type="text/javascript"> | |||
| RED.nodes.registerType('AudioEffectEnvelope',{ | |||
| shortName: "envelope", | |||
| inputs:1, | |||
| outputs:1, | |||
| category: 'effect-function', | |||
| color:"#E6E0F8", | |||
| icon: "arrow-in.png" | |||
| }); | |||
| </script> | |||
| <script type="text/x-red" data-help-name="AudioEffectEnvelope"> | |||
| <h3>Summary</h3> | |||
| <div> | |||
| <p>Modify a signal with a DAHDSR (Delay Attack Hold Decay Sustain | |||
| Release) envelope. | |||
| </p> | |||
| <p align=center><img src="dahdsr.png"></p> | |||
| </div> | |||
| <h3>Audio Connections</h3> | |||
| <table class=doc align=center cellpadding=3> | |||
| <tr class=top><th>Port</th><th>Purpose</th></tr> | |||
| <tr class=odd><td align=center>In 0</td><td>Signal Input</td></tr> | |||
| <tr class=odd><td align=center>Out 0</td><td>Signal with Envelope Applied</td></tr> | |||
| </table> | |||
| <h3>Functions</h3> | |||
| <p class=func><span class=keyword>noteOn</span>();</p> | |||
| <p class=desc>Begin the delay to attack, or the attack phase is | |||
| delay is zero. | |||
| </p> | |||
| <p class=func><span class=keyword>noteOff</span>();</p> | |||
| <p class=desc>Begin the release phase. | |||
| </p> | |||
| <p class=func><span class=keyword>delay</span>(milliseconds);</p> | |||
| <p class=desc>Set the delay from noteOn to the attach phase. The | |||
| default is zero, for no delay. | |||
| </p> | |||
| <p class=func><span class=keyword>attack</span>(milliseconds);</p> | |||
| <p class=desc>Set the attack time. The default is 1.5 milliseconds. | |||
| </p> | |||
| <p class=func><span class=keyword>hold</span>(milliseconds);</p> | |||
| <p class=desc>Set the hold time. The default is 0.5 milliseconds. | |||
| </p> | |||
| <p class=func><span class=keyword>decay</span>(milliseconds);</p> | |||
| <p class=desc>Set the decay time. The default is 15 milliseconds. | |||
| </p> | |||
| <p class=func><span class=keyword>sustain</span>(level);</p> | |||
| <p class=desc>Set the sustain level. The range is 0 to 1.0. The | |||
| gain will be maintained at this level after the decay phase, | |||
| until noteOff() is called. | |||
| </p> | |||
| <p class=func><span class=keyword>release</span>(milliseconds);</p> | |||
| <p class=desc>Set the release time. The default is 30 millisecond. | |||
| </p> | |||
| <h3>Notes</h3> | |||
| <p>To achieve the more common ADSR shape, simply | |||
| set delay and hold to zero.</p> | |||
| <p>The recommended range for each of the 5 timing inputs is 0 to 50 | |||
| milliseconds. Up to 200 ms can be used, with somewhat reduced | |||
| accuracy</p> | |||
| </script> | |||
| <script type="text/x-red" data-template-name="AudioEffectEnvelope"> | |||
| <div class="form-row"> | |||
| <label for="node-input-name"><i class="fa fa-tag"></i> Name</label> | |||
| <input type="text" id="node-input-name" placeholder="Name"> | |||
| </div> | |||
| </script> | |||
| <script type="text/javascript"> | |||
| RED.nodes.registerType('AudioFilterBiquad',{ | |||
| shortName: "biquad", | |||
| @@ -14,6 +14,7 @@ AudioAnalyzeToneDetect KEYWORD2 | |||
| AudioEffectChorus KEYWORD2 | |||
| AudioEffectFade KEYWORD2 | |||
| AudioEffectFlange KEYWORD2 | |||
| AudioEffectEnvelope KEYWORD2 | |||
| AudioFilterBiquad KEYWORD2 | |||
| AudioFilterFIR KEYWORD2 | |||
| AudioInputAnalog KEYWORD2 | |||
| @@ -45,6 +46,11 @@ threshold KEYWORD2 | |||
| enable KEYWORD2 | |||
| disable KEYWORD2 | |||
| volume KEYWORD2 | |||
| attack KEYWORD2 | |||
| hold KEYWORD2 | |||
| decay KEYWORD2 | |||
| sustain KEYWORD2 | |||
| release KEYWORD2 | |||
| inputLevel KEYWORD2 | |||
| inputSelect KEYWORD2 | |||
| muteHeadphone KEYWORD2 | |||
| @@ -92,6 +92,34 @@ static inline int32_t multiply_subtract_32x32_rshift32_rounded(int32_t sum, int3 | |||
| return out; | |||
| } | |||
| // computes (a[31:16] | (b[31:16] >> 16)) | |||
| static inline uint32_t pack_16t_16t(int32_t a, int32_t b) __attribute__((always_inline, unused)); | |||
| static inline uint32_t pack_16t_16t(int32_t a, int32_t b) | |||
| { | |||
| int32_t out; | |||
| asm volatile("pkhtb %0, %1, %2, asr #16" : "=r" (out) : "r" (a), "r" (b)); | |||
| return out; | |||
| } | |||
| // computes (a[31:16] | b[15:0]) | |||
| static inline uint32_t pack_16t_16b(int32_t a, int32_t b) __attribute__((always_inline, unused)); | |||
| static inline uint32_t pack_16t_16b(int32_t a, int32_t b) | |||
| { | |||
| int32_t out; | |||
| asm volatile("pkhtb %0, %1, %2" : "=r" (out) : "r" (a), "r" (b)); | |||
| return out; | |||
| } | |||
| // computes ((a[15:0] << 16) | b[15:0]) | |||
| static inline uint32_t pack_16b_16b(int32_t a, int32_t b) __attribute__((always_inline, unused)); | |||
| static inline uint32_t pack_16b_16b(int32_t a, int32_t b) | |||
| { | |||
| int32_t out; | |||
| asm volatile("pkhbt %0, %1, %2, lsl #16" : "=r" (out) : "r" (b), "r" (a)); | |||
| return out; | |||
| } | |||
| // computes ((a[15:0] << 16) | b[15:0]) | |||
| static inline uint32_t pack_16x16(int32_t a, int32_t b) __attribute__((always_inline, unused)); | |||
| static inline uint32_t pack_16x16(int32_t a, int32_t b) | |||