@@ -55,6 +55,7 @@ | |||
#include "effect_chorus.h" | |||
#include "effect_fade.h" | |||
#include "effect_flange.h" | |||
#include "effect_envelope.h" | |||
#include "filter_biquad.h" | |||
#include "filter_fir.h" | |||
#include "input_adc.h" |
@@ -0,0 +1,156 @@ | |||
/* Audio Library for Teensy 3.X | |||
* Copyright (c) 2014, Paul Stoffregen, paul@pjrc.com | |||
* | |||
* Development of this audio library was funded by PJRC.COM, LLC by sales of | |||
* Teensy and Audio Adaptor boards. Please support PJRC's efforts to develop | |||
* open source software by purchasing Teensy or other PJRC products. | |||
* | |||
* Permission is hereby granted, free of charge, to any person obtaining a copy | |||
* of this software and associated documentation files (the "Software"), to deal | |||
* in the Software without restriction, including without limitation the rights | |||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |||
* copies of the Software, and to permit persons to whom the Software is | |||
* furnished to do so, subject to the following conditions: | |||
* | |||
* The above copyright notice, development funding notice, and this permission | |||
* notice shall be included in all copies or substantial portions of the Software. | |||
* | |||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | |||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | |||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | |||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | |||
* THE SOFTWARE. | |||
*/ | |||
#include "effect_envelope.h" | |||
#define STATE_IDLE 0 | |||
#define STATE_DELAY 1 | |||
#define STATE_ATTACK 2 | |||
#define STATE_HOLD 3 | |||
#define STATE_DECAY 4 | |||
#define STATE_SUSTAIN 5 | |||
#define STATE_RELEASE 6 | |||
void AudioEffectEnvelope::noteOn(void) | |||
{ | |||
__disable_irq(); | |||
mult = 0; | |||
count = delay_count; | |||
if (count > 0) { | |||
state = STATE_DELAY; | |||
inc = 0; | |||
} else { | |||
state = STATE_ATTACK; | |||
count = attack_count; | |||
inc = (0x10000 / count) >> 3; | |||
} | |||
__enable_irq(); | |||
} | |||
void AudioEffectEnvelope::noteOff(void) | |||
{ | |||
__disable_irq(); | |||
state = STATE_RELEASE; | |||
count = release_count; | |||
mult = sustain_mult; | |||
inc = (-mult / ((int32_t)count << 3)); | |||
__enable_irq(); | |||
} | |||
void AudioEffectEnvelope::update(void) | |||
{ | |||
audio_block_t *block; | |||
uint32_t *p, *end; | |||
uint32_t sample12, sample34, sample56, sample78, tmp1, tmp2; | |||
block = receiveWritable(); | |||
if (!block) return; | |||
if (state == STATE_IDLE) { | |||
release(block); | |||
return; | |||
} | |||
p = (uint32_t *)(block->data); | |||
end = p + AUDIO_BLOCK_SAMPLES/2; | |||
while (p < end) { | |||
// we only care about the state when completing a region | |||
if (count == 0) { | |||
if (state == STATE_ATTACK) { | |||
count = hold_count; | |||
if (count > 0) { | |||
state = STATE_HOLD; | |||
mult = 0x10000; | |||
inc = 0; | |||
} else { | |||
count = decay_count; | |||
state = STATE_DECAY; | |||
inc = ((sustain_mult - 0x10000) / ((int32_t)count << 3)); | |||
} | |||
continue; | |||
} else if (state == STATE_HOLD) { | |||
state = STATE_DECAY; | |||
count = decay_count; | |||
inc = ((sustain_mult - 0x10000) / (int32_t)count) >> 3; | |||
continue; | |||
} else if (state == STATE_DECAY) { | |||
state = STATE_SUSTAIN; | |||
count = 0xFFFF; | |||
mult = sustain_mult; | |||
inc = 0; | |||
} else if (state == STATE_SUSTAIN) { | |||
count = 0xFFFF; | |||
} else if (state == STATE_RELEASE) { | |||
state = STATE_IDLE; | |||
while (p < end) { | |||
*p++ = 0; | |||
*p++ = 0; | |||
*p++ = 0; | |||
*p++ = 0; | |||
} | |||
break; | |||
} else if (state == STATE_DELAY) { | |||
state = STATE_ATTACK; | |||
count = attack_count; | |||
inc = (0x10000 / count) >> 3; | |||
continue; | |||
} | |||
} | |||
// process 8 samples, using only mult and inc | |||
sample12 = *p++; | |||
sample34 = *p++; | |||
sample56 = *p++; | |||
sample78 = *p++; | |||
p -= 4; | |||
mult += inc; | |||
tmp1 = signed_multiply_32x16b(mult, sample12); | |||
mult += inc; | |||
tmp2 = signed_multiply_32x16t(mult, sample12); | |||
sample12 = pack_16b_16b(tmp2, tmp1); | |||
mult += inc; | |||
tmp1 = signed_multiply_32x16b(mult, sample34); | |||
mult += inc; | |||
tmp2 = signed_multiply_32x16t(mult, sample34); | |||
sample34 = pack_16b_16b(tmp2, tmp1); | |||
mult += inc; | |||
tmp1 = signed_multiply_32x16b(mult, sample56); | |||
mult += inc; | |||
tmp2 = signed_multiply_32x16t(mult, sample56); | |||
sample56 = pack_16b_16b(tmp2, tmp1); | |||
mult += inc; | |||
tmp1 = signed_multiply_32x16b(mult, sample78); | |||
mult += inc; | |||
tmp2 = signed_multiply_32x16t(mult, sample78); | |||
sample78 = pack_16b_16b(tmp2, tmp1); | |||
*p++ = sample12; | |||
*p++ = sample34; | |||
*p++ = sample56; | |||
*p++ = sample78; | |||
count--; | |||
} | |||
transmit(block); | |||
release(block); | |||
} | |||
@@ -0,0 +1,94 @@ | |||
/* Audio Library for Teensy 3.X | |||
* Copyright (c) 2014, Paul Stoffregen, paul@pjrc.com | |||
* | |||
* Development of this audio library was funded by PJRC.COM, LLC by sales of | |||
* Teensy and Audio Adaptor boards. Please support PJRC's efforts to develop | |||
* open source software by purchasing Teensy or other PJRC products. | |||
* | |||
* Permission is hereby granted, free of charge, to any person obtaining a copy | |||
* of this software and associated documentation files (the "Software"), to deal | |||
* in the Software without restriction, including without limitation the rights | |||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |||
* copies of the Software, and to permit persons to whom the Software is | |||
* furnished to do so, subject to the following conditions: | |||
* | |||
* The above copyright notice, development funding notice, and this permission | |||
* notice shall be included in all copies or substantial portions of the Software. | |||
* | |||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | |||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | |||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | |||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | |||
* THE SOFTWARE. | |||
*/ | |||
#ifndef effect_envelope_h_ | |||
#define effect_envelope_h_ | |||
#include "AudioStream.h" | |||
#include "utility/dspinst.h" | |||
#define SAMPLES_PER_MSEC (AUDIO_SAMPLE_RATE_EXACT/1000.0) | |||
class AudioEffectEnvelope : public AudioStream | |||
{ | |||
public: | |||
AudioEffectEnvelope() : AudioStream(1, inputQueueArray) { | |||
state = 0; | |||
delay(0.0); // default values... | |||
attack(1.5); | |||
hold(0.5); | |||
decay(15.0); | |||
sustain(0.667); | |||
release(30.0); | |||
} | |||
void noteOn(); | |||
void noteOff(); | |||
void delay(float milliseconds) { | |||
delay_count = milliseconds2count(milliseconds); | |||
} | |||
void attack(float milliseconds) { | |||
attack_count = milliseconds2count(milliseconds); | |||
} | |||
void hold(float milliseconds) { | |||
hold_count = milliseconds2count(milliseconds); | |||
} | |||
void decay(float milliseconds) { | |||
decay_count = milliseconds2count(milliseconds); | |||
} | |||
void sustain(float level) { | |||
if (level < 0.0) level = 0; | |||
else if (level > 1.0) level = 1.0; | |||
sustain_mult = level * 65536.0; | |||
} | |||
void release(float milliseconds) { | |||
release_count = milliseconds2count(milliseconds); | |||
} | |||
using AudioStream::release; | |||
virtual void update(void); | |||
private: | |||
uint16_t milliseconds2count(float milliseconds) { | |||
if (milliseconds < 0.0) milliseconds = 0.0; | |||
uint32_t c = ((uint32_t)(milliseconds*SAMPLES_PER_MSEC)+7)>>3; | |||
if (c > 1103) return 1103; // allow up to 200 ms | |||
return c; | |||
} | |||
audio_block_t *inputQueueArray[1]; | |||
// state | |||
uint8_t state; // idle, delay, attack, hold, decay, sustain, release | |||
uint16_t count; // how much time remains in this state, in 8 sample units | |||
int32_t mult; // attenuation, 0=off, 0x10000=unity gain | |||
int32_t inc; // amount to change mult on each sample | |||
// settings | |||
uint16_t delay_count; | |||
uint16_t attack_count; | |||
uint16_t hold_count; | |||
uint16_t decay_count; | |||
int32_t sustain_mult; | |||
uint16_t release_count; | |||
}; | |||
#undef SAMPLES_PER_MSEC | |||
#endif |
@@ -956,6 +956,76 @@ | |||
</script> | |||
<script type="text/javascript"> | |||
RED.nodes.registerType('AudioEffectEnvelope',{ | |||
shortName: "envelope", | |||
inputs:1, | |||
outputs:1, | |||
category: 'effect-function', | |||
color:"#E6E0F8", | |||
icon: "arrow-in.png" | |||
}); | |||
</script> | |||
<script type="text/x-red" data-help-name="AudioEffectEnvelope"> | |||
<h3>Summary</h3> | |||
<div> | |||
<p>Modify a signal with a DAHDSR (Delay Attack Hold Decay Sustain | |||
Release) envelope. | |||
</p> | |||
<p align=center><img src="dahdsr.png"></p> | |||
</div> | |||
<h3>Audio Connections</h3> | |||
<table class=doc align=center cellpadding=3> | |||
<tr class=top><th>Port</th><th>Purpose</th></tr> | |||
<tr class=odd><td align=center>In 0</td><td>Signal Input</td></tr> | |||
<tr class=odd><td align=center>Out 0</td><td>Signal with Envelope Applied</td></tr> | |||
</table> | |||
<h3>Functions</h3> | |||
<p class=func><span class=keyword>noteOn</span>();</p> | |||
<p class=desc>Begin the delay to attack, or the attack phase is | |||
delay is zero. | |||
</p> | |||
<p class=func><span class=keyword>noteOff</span>();</p> | |||
<p class=desc>Begin the release phase. | |||
</p> | |||
<p class=func><span class=keyword>delay</span>(milliseconds);</p> | |||
<p class=desc>Set the delay from noteOn to the attach phase. The | |||
default is zero, for no delay. | |||
</p> | |||
<p class=func><span class=keyword>attack</span>(milliseconds);</p> | |||
<p class=desc>Set the attack time. The default is 1.5 milliseconds. | |||
</p> | |||
<p class=func><span class=keyword>hold</span>(milliseconds);</p> | |||
<p class=desc>Set the hold time. The default is 0.5 milliseconds. | |||
</p> | |||
<p class=func><span class=keyword>decay</span>(milliseconds);</p> | |||
<p class=desc>Set the decay time. The default is 15 milliseconds. | |||
</p> | |||
<p class=func><span class=keyword>sustain</span>(level);</p> | |||
<p class=desc>Set the sustain level. The range is 0 to 1.0. The | |||
gain will be maintained at this level after the decay phase, | |||
until noteOff() is called. | |||
</p> | |||
<p class=func><span class=keyword>release</span>(milliseconds);</p> | |||
<p class=desc>Set the release time. The default is 30 millisecond. | |||
</p> | |||
<h3>Notes</h3> | |||
<p>To achieve the more common ADSR shape, simply | |||
set delay and hold to zero.</p> | |||
<p>The recommended range for each of the 5 timing inputs is 0 to 50 | |||
milliseconds. Up to 200 ms can be used, with somewhat reduced | |||
accuracy</p> | |||
</script> | |||
<script type="text/x-red" data-template-name="AudioEffectEnvelope"> | |||
<div class="form-row"> | |||
<label for="node-input-name"><i class="fa fa-tag"></i> Name</label> | |||
<input type="text" id="node-input-name" placeholder="Name"> | |||
</div> | |||
</script> | |||
<script type="text/javascript"> | |||
RED.nodes.registerType('AudioFilterBiquad',{ | |||
shortName: "biquad", |
@@ -14,6 +14,7 @@ AudioAnalyzeToneDetect KEYWORD2 | |||
AudioEffectChorus KEYWORD2 | |||
AudioEffectFade KEYWORD2 | |||
AudioEffectFlange KEYWORD2 | |||
AudioEffectEnvelope KEYWORD2 | |||
AudioFilterBiquad KEYWORD2 | |||
AudioFilterFIR KEYWORD2 | |||
AudioInputAnalog KEYWORD2 | |||
@@ -45,6 +46,11 @@ threshold KEYWORD2 | |||
enable KEYWORD2 | |||
disable KEYWORD2 | |||
volume KEYWORD2 | |||
attack KEYWORD2 | |||
hold KEYWORD2 | |||
decay KEYWORD2 | |||
sustain KEYWORD2 | |||
release KEYWORD2 | |||
inputLevel KEYWORD2 | |||
inputSelect KEYWORD2 | |||
muteHeadphone KEYWORD2 |
@@ -92,6 +92,34 @@ static inline int32_t multiply_subtract_32x32_rshift32_rounded(int32_t sum, int3 | |||
return out; | |||
} | |||
// computes (a[31:16] | (b[31:16] >> 16)) | |||
static inline uint32_t pack_16t_16t(int32_t a, int32_t b) __attribute__((always_inline, unused)); | |||
static inline uint32_t pack_16t_16t(int32_t a, int32_t b) | |||
{ | |||
int32_t out; | |||
asm volatile("pkhtb %0, %1, %2, asr #16" : "=r" (out) : "r" (a), "r" (b)); | |||
return out; | |||
} | |||
// computes (a[31:16] | b[15:0]) | |||
static inline uint32_t pack_16t_16b(int32_t a, int32_t b) __attribute__((always_inline, unused)); | |||
static inline uint32_t pack_16t_16b(int32_t a, int32_t b) | |||
{ | |||
int32_t out; | |||
asm volatile("pkhtb %0, %1, %2" : "=r" (out) : "r" (a), "r" (b)); | |||
return out; | |||
} | |||
// computes ((a[15:0] << 16) | b[15:0]) | |||
static inline uint32_t pack_16b_16b(int32_t a, int32_t b) __attribute__((always_inline, unused)); | |||
static inline uint32_t pack_16b_16b(int32_t a, int32_t b) | |||
{ | |||
int32_t out; | |||
asm volatile("pkhbt %0, %1, %2, lsl #16" : "=r" (out) : "r" (b), "r" (a)); | |||
return out; | |||
} | |||
// computes ((a[15:0] << 16) | b[15:0]) | |||
static inline uint32_t pack_16x16(int32_t a, int32_t b) __attribute__((always_inline, unused)); | |||
static inline uint32_t pack_16x16(int32_t a, int32_t b) |