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Begin work on AudioEffectDelayExternal...

dds
PaulStoffregen 9 anos atrás
pai
commit
df633c3b1b
4 arquivos alterados com 231 adições e 2 exclusões
  1. +1
    -0
      Audio.h
  2. +140
    -0
      effect_delay_ext.cpp
  3. +84
    -0
      effect_delay_ext.h
  4. +6
    -2
      keywords.txt

+ 1
- 0
Audio.h Ver arquivo

@@ -72,6 +72,7 @@
#include "effect_envelope.h"
#include "effect_multiply.h"
#include "effect_delay.h"
#include "effect_delay_ext.h"
#include "filter_biquad.h"
#include "filter_fir.h"
#include "filter_variable.h"

+ 140
- 0
effect_delay_ext.cpp Ver arquivo

@@ -0,0 +1,140 @@
/* Audio Library for Teensy 3.X
* Copyright (c) 2014, Paul Stoffregen, paul@pjrc.com
*
* Development of this audio library was funded by PJRC.COM, LLC by sales of
* Teensy and Audio Adaptor boards. Please support PJRC's efforts to develop
* open source software by purchasing Teensy or other PJRC products.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice, development funding notice, and this permission
* notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/

#include "effect_delay_ext.h"

void AudioEffectDelayExternal::update(void)
{
audio_block_t *block;
uint32_t n, channel, read_offset;

// grab incoming data and put it into the memory
block = receiveReadOnly();
if (memory_type >= AUDIO_MEMORY_UNDEFINED) {
// ignore input and do nothing is undefined memory type
release(block);
return;
}
if (block) {
if (head_offset + AUDIO_BLOCK_SAMPLES <= memory_length) {
// a single write is enough
write(head_offset, AUDIO_BLOCK_SAMPLES, block->data);
head_offset += AUDIO_BLOCK_SAMPLES;
} else {
// write wraps across end-of-memory
n = memory_length - head_offset;
write(head_offset, n, block->data);
head_offset = AUDIO_BLOCK_SAMPLES - n;
write(0, head_offset, block->data + n);
}
release(block);
} else {
// if no input, store zeros, so later playback will
// not be random garbage previously stored in memory
if (head_offset + AUDIO_BLOCK_SAMPLES <= memory_length) {
zero(head_offset, AUDIO_BLOCK_SAMPLES);
head_offset += AUDIO_BLOCK_SAMPLES;
} else {
n = memory_length - head_offset;
zero(head_offset, n);
head_offset = AUDIO_BLOCK_SAMPLES - n;
zero(0, head_offset);
}
}

// transmit the delayed outputs
for (channel = 0; channel < 8; channel++) {
if (!(activemask & (1<<channel))) continue;
block = allocate();
if (!block) continue;
// compute the delayed location where we read
if (delay_length[channel] <= head_offset) {
read_offset = head_offset - delay_length[channel];
} else {
read_offset = memory_length + head_offset - delay_length[channel];
}
if (read_offset + AUDIO_BLOCK_SAMPLES <= memory_length) {
// a single read will do it
read(read_offset, AUDIO_BLOCK_SAMPLES, block->data);
} else {
// read wraps across end-of-memory
n = memory_length - read_offset;
read(read_offset, n, block->data);
read(0, AUDIO_BLOCK_SAMPLES - n, block->data + n);
}
transmit(block, channel);
release(block);
}
}

uint32_t AudioEffectDelayExternal::allocated[2] = {0, 0};


void AudioEffectDelayExternal::initialize(AudioEffectDelayMemoryType_t type, uint32_t samples)
{
uint32_t memsize, avail;

activemask = 0;
head_offset = 0;
memory_type = type;
if (type == AUDIO_MEMORY_23LC1024) {
//memsize = 65536;
memsize = 8000;
} else if (type == AUDIO_MEMORY_MEMORYBOARD) {
memsize = 393216;
} else {
return;
}
avail = memsize - allocated[type];
if (avail < AUDIO_BLOCK_SAMPLES*2+1) {
memory_type = AUDIO_MEMORY_UNDEFINED;
return;
}
if (samples > avail) samples = avail;
memory_begin = allocated[type];
allocated[type] += samples;
memory_length = samples;
zero(0, memory_length);
}


static int16_t testmem[8000];

void AudioEffectDelayExternal::read(uint32_t offset, uint32_t count, int16_t *data)
{
while (count) { *data++ = testmem[memory_begin + offset++]; count--; }
}

void AudioEffectDelayExternal::write(uint32_t offset, uint32_t count, const int16_t *data)
{
while (count) { testmem[memory_begin + offset++] = *data++; count--; }
}

void AudioEffectDelayExternal::zero(uint32_t offset, uint32_t count)
{
while (count) { testmem[memory_begin + offset++] = 0; count--; }
}


+ 84
- 0
effect_delay_ext.h Ver arquivo

@@ -0,0 +1,84 @@
/* Audio Library for Teensy 3.X
* Copyright (c) 2014, Paul Stoffregen, paul@pjrc.com
*
* Development of this audio library was funded by PJRC.COM, LLC by sales of
* Teensy and Audio Adaptor boards. Please support PJRC's efforts to develop
* open source software by purchasing Teensy or other PJRC products.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice, development funding notice, and this permission
* notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/

#ifndef effect_delay_ext_h_
#define effect_delay_ext_h_
#include "AudioStream.h"
#include "utility/dspinst.h"

enum AudioEffectDelayMemoryType_t {
AUDIO_MEMORY_23LC1024 = 0,
AUDIO_MEMORY_MEMORYBOARD = 1,
AUDIO_MEMORY_UNDEFINED = 2
};

class AudioEffectDelayExternal : public AudioStream
{
public:
AudioEffectDelayExternal() : AudioStream(1, inputQueueArray) {
initialize(AUDIO_MEMORY_23LC1024, 8000);
}
AudioEffectDelayExternal(AudioEffectDelayMemoryType_t type, float milliseconds=1e6)
: AudioStream(1, inputQueueArray) {
uint32_t n = (milliseconds*(AUDIO_SAMPLE_RATE_EXACT/1000.0f))+0.5f;
initialize(type, n);
}

void delay(uint8_t channel, float milliseconds) {
if (channel >= 8 || memory_type >= AUDIO_MEMORY_UNDEFINED) return;
if (milliseconds < 0.0) milliseconds = 0.0;
uint32_t n = (milliseconds*(AUDIO_SAMPLE_RATE_EXACT/1000.0f))+0.5f;
n += AUDIO_BLOCK_SAMPLES;
if (n > memory_length - AUDIO_BLOCK_SAMPLES)
n = memory_length - AUDIO_BLOCK_SAMPLES;
delay_length[channel] = n;
uint8_t mask = activemask;
if (activemask == 0) AudioStartUsingSPI();
activemask = mask | (1<<channel);
}
void disable(uint8_t channel) {
if (channel >= 8) return;
uint8_t mask = activemask & ~(1<<channel);
activemask = mask;
if (mask == 0) AudioStopUsingSPI();
}
virtual void update(void);
private:
void initialize(AudioEffectDelayMemoryType_t type, uint32_t samples);
void read(uint32_t address, uint32_t count, int16_t *data);
void write(uint32_t address, uint32_t count, const int16_t *data);
void zero(uint32_t address, uint32_t count);
uint32_t memory_begin; // the first address in the memory we're using
uint32_t memory_length; // the amount of memory we're using
uint32_t head_offset; // head index (incoming) data into external memory
uint32_t delay_length[8]; // # of sample delay for each channel (128 = no delay)
uint8_t activemask; // which output channels are active
uint8_t memory_type; // 0=23LC1024, 1=Frank's Memoryboard
static uint32_t allocated[2];
audio_block_t *inputQueueArray[1];
};

#endif

+ 6
- 2
keywords.txt Ver arquivo

@@ -18,6 +18,8 @@ AudioEffectFlange KEYWORD2
AudioEffectEnvelope KEYWORD2
AudioEffectMultiply KEYWORD2
AudioEffectDelay KEYWORD2
AudioEffectDelayExternal KEYWORD2
AudioEffectBitcrusher KEYWORD2
AudioFilterBiquad KEYWORD2
AudioFilterFIR KEYWORD2
AudioFilterStateVariable KEYWORD2
@@ -104,8 +106,8 @@ enhanceBassDisable KEYWORD2
surroundSound KEYWORD2
surroundSoundEnable KEYWORD2
calcBiquad KEYWORD2
sampleRate KEYWORD2
bits KEYWORD2

AudioMemoryUsage KEYWORD2
AudioMemoryUsageMax KEYWORD2
@@ -150,3 +152,5 @@ WAVEFORM_TRIANGLE LITERAL1
WAVEFORM_ARBITRARY LITERAL1
WAVEFORM_PULSE LITERAL1

AUDIO_MEMORY_23LC1024 LITERAL1
AUDIO_MEMORY_MEMORYBOARD LITERAL1

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