modified an older 'detached' copy of the example source to try multiple filters out and didn't notice the old comments till reviewing later.dds
@@ -55,8 +55,8 @@ elapsedMillis chgMsec=0; | |||
float tone1=0; | |||
void loop() { | |||
// every 10 ms, check for adjustment the tone & vol | |||
if (chgMsec > 10) { // more regular updates for actual changes seems better. | |||
// every 10 ms, check for adjustment | |||
if (chgMsec > 10) { | |||
float tone2=analogRead(15); | |||
tone2=floor(((tone2-512)/512)*70)/10; |