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- <title>Overlay Description (LD)</title>
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- <a name="Overlay-Description"></a>
- <div class="header">
- <p>
- Previous: <a href="Output-Section-Attributes.html#Output-Section-Attributes" accesskey="p" rel="prev">Output Section Attributes</a>, Up: <a href="SECTIONS.html#SECTIONS" accesskey="u" rel="up">SECTIONS</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="LD-Index.html#LD-Index" title="Index" rel="index">Index</a>]</p>
- </div>
- <hr>
- <a name="Overlay-Description-1"></a>
- <h4 class="subsection">3.6.9 Overlay Description</h4>
- <a name="index-OVERLAY"></a>
- <a name="index-overlays"></a>
- <p>An overlay description provides an easy way to describe sections which
- are to be loaded as part of a single memory image but are to be run at
- the same memory address. At run time, some sort of overlay manager will
- copy the overlaid sections in and out of the runtime memory address as
- required, perhaps by simply manipulating addressing bits. This approach
- can be useful, for example, when a certain region of memory is faster
- than another.
- </p>
- <p>Overlays are described using the <code>OVERLAY</code> command. The
- <code>OVERLAY</code> command is used within a <code>SECTIONS</code> command, like an
- output section description. The full syntax of the <code>OVERLAY</code>
- command is as follows:
- </p><div class="smallexample">
- <pre class="smallexample">OVERLAY [<var>start</var>] : [NOCROSSREFS] [AT ( <var>ldaddr</var> )]
- {
- <var>secname1</var>
- {
- <var>output-section-command</var>
- <var>output-section-command</var>
- …
- } [:<var>phdr</var>…] [=<var>fill</var>]
- <var>secname2</var>
- {
- <var>output-section-command</var>
- <var>output-section-command</var>
- …
- } [:<var>phdr</var>…] [=<var>fill</var>]
- …
- } [><var>region</var>] [:<var>phdr</var>…] [=<var>fill</var>] [,]
- </pre></div>
-
- <p>Everything is optional except <code>OVERLAY</code> (a keyword), and each
- section must have a name (<var>secname1</var> and <var>secname2</var> above). The
- section definitions within the <code>OVERLAY</code> construct are identical to
- those within the general <code>SECTIONS</code> construct (see <a href="SECTIONS.html#SECTIONS">SECTIONS</a>),
- except that no addresses and no memory regions may be defined for
- sections within an <code>OVERLAY</code>.
- </p>
- <p>The comma at the end may be required if a <var>fill</var> is used and
- the next <var>sections-command</var> looks like a continuation of the expression.
- </p>
- <p>The sections are all defined with the same starting address. The load
- addresses of the sections are arranged such that they are consecutive in
- memory starting at the load address used for the <code>OVERLAY</code> as a
- whole (as with normal section definitions, the load address is optional,
- and defaults to the start address; the start address is also optional,
- and defaults to the current value of the location counter).
- </p>
- <p>If the <code>NOCROSSREFS</code> keyword is used, and there are any
- references among the sections, the linker will report an error. Since
- the sections all run at the same address, it normally does not make
- sense for one section to refer directly to another.
- See <a href="Miscellaneous-Commands.html#Miscellaneous-Commands">NOCROSSREFS</a>.
- </p>
- <p>For each section within the <code>OVERLAY</code>, the linker automatically
- provides two symbols. The symbol <code>__load_start_<var>secname</var></code> is
- defined as the starting load address of the section. The symbol
- <code>__load_stop_<var>secname</var></code> is defined as the final load address of
- the section. Any characters within <var>secname</var> which are not legal
- within C identifiers are removed. C (or assembler) code may use these
- symbols to move the overlaid sections around as necessary.
- </p>
- <p>At the end of the overlay, the value of the location counter is set to
- the start address of the overlay plus the size of the largest section.
- </p>
- <p>Here is an example. Remember that this would appear inside a
- <code>SECTIONS</code> construct.
- </p><div class="smallexample">
- <pre class="smallexample"> OVERLAY 0x1000 : AT (0x4000)
- {
- .text0 { o1/*.o(.text) }
- .text1 { o2/*.o(.text) }
- }
- </pre></div>
- <p>This will define both ‘<samp>.text0</samp>’ and ‘<samp>.text1</samp>’ to start at
- address 0x1000. ‘<samp>.text0</samp>’ will be loaded at address 0x4000, and
- ‘<samp>.text1</samp>’ will be loaded immediately after ‘<samp>.text0</samp>’. The
- following symbols will be defined if referenced: <code>__load_start_text0</code>,
- <code>__load_stop_text0</code>, <code>__load_start_text1</code>,
- <code>__load_stop_text1</code>.
- </p>
- <p>C code to copy overlay <code>.text1</code> into the overlay area might look
- like the following.
- </p>
- <div class="smallexample">
- <pre class="smallexample"> extern char __load_start_text1, __load_stop_text1;
- memcpy ((char *) 0x1000, &__load_start_text1,
- &__load_stop_text1 - &__load_start_text1);
- </pre></div>
-
- <p>Note that the <code>OVERLAY</code> command is just syntactic sugar, since
- everything it does can be done using the more basic commands. The above
- example could have been written identically as follows.
- </p>
- <div class="smallexample">
- <pre class="smallexample"> .text0 0x1000 : AT (0x4000) { o1/*.o(.text) }
- PROVIDE (__load_start_text0 = LOADADDR (.text0));
- PROVIDE (__load_stop_text0 = LOADADDR (.text0) + SIZEOF (.text0));
- .text1 0x1000 : AT (0x4000 + SIZEOF (.text0)) { o2/*.o(.text) }
- PROVIDE (__load_start_text1 = LOADADDR (.text1));
- PROVIDE (__load_stop_text1 = LOADADDR (.text1) + SIZEOF (.text1));
- . = 0x1000 + MAX (SIZEOF (.text0), SIZEOF (.text1));
- </pre></div>
-
- <hr>
- <div class="header">
- <p>
- Previous: <a href="Output-Section-Attributes.html#Output-Section-Attributes" accesskey="p" rel="prev">Output Section Attributes</a>, Up: <a href="SECTIONS.html#SECTIONS" accesskey="u" rel="up">SECTIONS</a> [<a href="index.html#SEC_Contents" title="Table of contents" rel="contents">Contents</a>][<a href="LD-Index.html#LD-Index" title="Index" rel="index">Index</a>]</p>
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