/* Audio Library Guitar and Bass Tuner | |||||
/* Audio Library Note Frequency Detection & Guitar/Bass Tuner | |||||
* Copyright (c) 2015, Colin Duffy | * Copyright (c) 2015, Colin Duffy | ||||
* | * | ||||
* Permission is hereby granted, free of charge, to any person obtaining a copy | * Permission is hereby granted, free of charge, to any person obtaining a copy | ||||
* THE SOFTWARE. | * THE SOFTWARE. | ||||
*/ | */ | ||||
#include "AudioTuner.h" | |||||
#include "analyze_notefreq_fast.h" | |||||
#include "utility/dspinst.h" | #include "utility/dspinst.h" | ||||
#include "arm_math.h" | #include "arm_math.h" | ||||
#include "Arduino.h" | |||||
#define HALF_BLOCKS AUDIO_BLOCKS * 64 | |||||
#define LOOP1(a) a | |||||
#define LOOP2(a) a LOOP1(a) | |||||
#define LOOP3(a) a LOOP2(a) | |||||
#define LOOP4(a) a LOOP3(a) | |||||
#define LOOP8(a) a LOOP3(a) a LOOP3(a) | |||||
#define LOOP16(a) a LOOP8(a) a LOOP2(a) a LOOP3(a) | |||||
#define LOOP32(a) a LOOP16(a) a LOOP8(a) a LOOP1(a) a LOOP3(a) | |||||
#define LOOP64(a) a LOOP32(a) a LOOP16(a) a LOOP8(a) a LOOP2(a) a LOOP1(a) | |||||
#define UNROLL(n,a) LOOP##n(a) | |||||
static void copy_buffer(void *destination, const void *source) { | |||||
const uint16_t *src = (const uint16_t *)source; | |||||
uint16_t *dst = (uint16_t *)destination; | |||||
for (int i=0; i < AUDIO_BLOCK_SAMPLES; i++) *dst++ = *src++; | |||||
} | |||||
#define NUM_SAMPLES ( AUDIO_GUITARTUNER_BLOCKS << 7 ) | |||||
void AudioTuner::update( void ) { | void AudioTuner::update( void ) { | ||||
return; | return; | ||||
} | } | ||||
digitalWriteFast(2, HIGH); | |||||
if ( next_buffer ) { | |||||
blocklist1[state++] = block; | |||||
if ( !first_run && process_buffer ) process( ); | |||||
} else { | |||||
blocklist2[state++] = block; | |||||
if ( !first_run && process_buffer ) process( ); | |||||
} | |||||
/** | |||||
* "factor" is the new block size calculatedby | |||||
* the decimated shift to incremnt the buffer | |||||
* address. | |||||
*/ | |||||
const uint8_t factor = AUDIO_BLOCK_SAMPLES >> decimation_shift; | |||||
if ( state >= AUDIO_BLOCKS ) { | |||||
if ( next_buffer ) { | |||||
if ( !first_run && process_buffer ) process( ); | |||||
for ( int i = 0; i < AUDIO_BLOCKS; i++ ) copy_buffer( AudioBuffer+( i * 0x80 ), blocklist1[i]->data ); | |||||
for ( int i = 0; i < AUDIO_BLOCKS; i++ ) release(blocklist1[i] ); | |||||
} else { | |||||
if ( !first_run && process_buffer ) process( ); | |||||
for ( int i = 0; i < AUDIO_BLOCKS; i++ ) copy_buffer( AudioBuffer+( i * 0x80 ), blocklist2[i]->data ); | |||||
for ( int i = 0; i < AUDIO_BLOCKS; i++ ) release( blocklist2[i] ); | |||||
} | |||||
process_buffer = true; | |||||
first_run = false; | |||||
state = 0; | |||||
//digitalWriteFast(LED_BUILTIN, !digitalReadFast(LED_BUILTIN)); | |||||
// filter and decimate block by block the incoming signal and store in a buffer. | |||||
arm_fir_decimate_fast_q15( &firDecimateInst, block->data, AudioBuffer + ( state * factor ), AUDIO_BLOCK_SAMPLES ); | |||||
/** | |||||
* when half the blocks + 1 of the total | |||||
* blocks have been stored in the buffer | |||||
* start processing the data. | |||||
*/ | |||||
if ( state++ >= AUDIO_GUITARTUNER_BLOCKS >> 1 ) { | |||||
if ( process_buffer ) process( AudioBuffer ); | |||||
if ( state == 0 ) process_buffer = true; | |||||
} | } | ||||
release( block ); | |||||
} | } | ||||
FASTRUN void AudioTuner::process( void ) { | |||||
//digitalWriteFast(0, HIGH); | |||||
const int16_t *p; | |||||
p = AudioBuffer; | |||||
/** | |||||
* Start the Yin algorithm | |||||
* | |||||
* TODO: Significant speed up would be to use spectral domain to find fundamental frequency. | |||||
* This paper explains: https://aubio.org/phd/thesis/brossier06thesis.pdf -> Section 3.2.4 | |||||
* page 79. Might have to downsample for low fundmental frequencies because of fft buffer | |||||
* size limit. | |||||
*/ | |||||
void AudioTuner::process( int16_t *p ) { | |||||
uint16_t cycles = 64;; | |||||
const uint16_t inner_cycles = ( NUM_SAMPLES >> decimation_shift ) >> 1; | |||||
uint16_t outer_cycles = inner_cycles / AUDIO_GUITARTUNER_BLOCKS; | |||||
uint16_t tau = tau_global; | uint16_t tau = tau_global; | ||||
do { | do { | ||||
uint16_t x = 0; | |||||
int64_t sum = 0; | |||||
//uint32_t res; | |||||
do { | |||||
/*int16_t current1, lag1, current2, lag2; | |||||
int32_t val1, val2; | |||||
lag1 = *( ( uint32_t * )p + ( x + tau ) ); | |||||
current1 = *( ( uint32_t * )p + x ); | |||||
x += 32; | |||||
lag2 = *( ( uint32_t * )p + ( x + tau ) ); | |||||
current2 = *( ( uint32_t * )p + x ); | |||||
val1 = __PKHBT(current1, current2, 0x10); | |||||
val2 = __PKHBT(lag1, lag2, 0x10); | |||||
res = __SSUB16( val1, val2 ); | |||||
sum = __SMLALD(res, res, sum); | |||||
//sum = __SMLSLD(delta1, delta2, sum);*/ | |||||
int16_t current, lag, delta; | |||||
//UNROLL(16, | |||||
lag = *( ( int16_t * )p + ( x+tau ) ); | |||||
current = *( ( int16_t * )p+x ); | |||||
delta = ( current-lag ); | |||||
sum += delta * delta; | |||||
#if F_CPU == 144000000 | |||||
x += 8; | |||||
#elif F_CPU == 120000000 | |||||
x += 12; | |||||
#elif F_CPU == 96000000 | |||||
x += 16; | |||||
#elif F_CPU < 96000000 | |||||
x += 32; | |||||
#endif | |||||
//); | |||||
} while ( x <= HALF_BLOCKS ); | |||||
running_sum += sum; | |||||
uint64_t sum = 0; | |||||
int32_t a1, a2, b1, b2, c1, c2, d1, d2; | |||||
int32_t out1, out2, out3, out4; | |||||
uint16_t blkCnt; | |||||
int16_t * cur = p; | |||||
int16_t * lag = p + tau; | |||||
// unrolling the inner loop by 8 | |||||
blkCnt = inner_cycles >> 3; | |||||
do | |||||
{ | |||||
// a(n), b(n), c(n), d(n) each hold two samples | |||||
a1 = *__SIMD32( cur )++; | |||||
a2 = *__SIMD32( cur )++; | |||||
b1 = *__SIMD32( lag )++; | |||||
b2 = *__SIMD32( lag )++; | |||||
c1 = *__SIMD32( cur )++; | |||||
c2 = *__SIMD32( cur )++; | |||||
d1 = *__SIMD32( lag )++; | |||||
d2 = *__SIMD32( lag )++; | |||||
// subract two samples at a time | |||||
out1 = __QSUB16( a1, b1 ); | |||||
out2 = __QSUB16( a2, b2 ); | |||||
out3 = __QSUB16( c1, d1 ); | |||||
out4 = __QSUB16( c2, d2 ); | |||||
// square the difference | |||||
sum = multiply_accumulate_16tx16t_add_16bx16b( sum, out1, out1 ); | |||||
sum = multiply_accumulate_16tx16t_add_16bx16b( sum, out2, out2 ); | |||||
sum = multiply_accumulate_16tx16t_add_16bx16b( sum, out3, out3 ); | |||||
sum = multiply_accumulate_16tx16t_add_16bx16b( sum, out4, out4 ); | |||||
} while( --blkCnt ); | |||||
uint64_t rs = running_sum; | |||||
rs += sum; | |||||
yin_buffer[yin_idx] = sum*tau; | yin_buffer[yin_idx] = sum*tau; | ||||
rs_buffer[yin_idx] = running_sum; | |||||
rs_buffer[yin_idx] = rs; | |||||
running_sum = rs; | |||||
yin_idx = ( ++yin_idx >= 5 ) ? 0 : yin_idx; | yin_idx = ( ++yin_idx >= 5 ) ? 0 : yin_idx; | ||||
tau = estimate( yin_buffer, rs_buffer, yin_idx, tau ); | tau = estimate( yin_buffer, rs_buffer, yin_idx, tau ); | ||||
if ( tau == 0 ) { | if ( tau == 0 ) { | ||||
process_buffer = false; | process_buffer = false; | ||||
new_output = true; | new_output = true; | ||||
yin_idx = 1; | yin_idx = 1; | ||||
running_sum = 0; | running_sum = 0; | ||||
tau_global = 1; | tau_global = 1; | ||||
//digitalWriteFast(2, LOW); | |||||
//digitalWriteFast(0, LOW); | |||||
state = 0; | |||||
return; | return; | ||||
} | } | ||||
} while ( --cycles ); | |||||
} while ( --outer_cycles ); | |||||
if ( tau >= HALF_BLOCKS ) { | |||||
process_buffer = false; | |||||
if ( tau >= inner_cycles ) { | |||||
process_buffer = true; | |||||
new_output = false; | new_output = false; | ||||
yin_idx = 1; | yin_idx = 1; | ||||
running_sum = 0; | running_sum = 0; | ||||
tau_global = 1; | tau_global = 1; | ||||
//digitalWriteFast(0, LOW); | |||||
state = 0; | |||||
return; | return; | ||||
} | } | ||||
tau_global = tau; | tau_global = tau; | ||||
//digitalWriteFast(0, LOW); | |||||
} | } | ||||
/** | /** | ||||
* check the sampled data for fundmental frequency | |||||
* check the sampled data for fundamental frequency | |||||
* | * | ||||
* @param yin buffer to hold sum*tau value | * @param yin buffer to hold sum*tau value | ||||
* @param rs buffer to hold running sum for sampled window | * @param rs buffer to hold running sum for sampled window | ||||
* @param head buffer index | * @param head buffer index | ||||
* @param tau lag we are currently working on this gets incremented | |||||
* @param tau lag we are curly working on gets incremented | |||||
* | * | ||||
* @return tau | * @return tau | ||||
*/ | */ | ||||
uint16_t AudioTuner::estimate( int64_t *yin, int64_t *rs, uint16_t head, uint16_t tau ) { | |||||
const int64_t *y = ( int64_t * )yin; | |||||
const int64_t *r = ( int64_t * )rs; | |||||
uint16_t AudioTuner::estimate( uint64_t *yin, uint64_t *rs, uint16_t head, uint16_t tau ) { | |||||
const uint64_t *y = ( uint64_t * )yin; | |||||
const uint64_t *r = ( uint64_t * )rs; | |||||
uint16_t _tau, _head; | uint16_t _tau, _head; | ||||
const float thresh = yin_threshold; | const float thresh = yin_threshold; | ||||
_tau = tau; | _tau = tau; | ||||
idx0 = _head; | idx0 = _head; | ||||
idx1 = _head + 1; | idx1 = _head + 1; | ||||
idx1 = ( idx1 >= 5 ) ? 0 : idx1; | idx1 = ( idx1 >= 5 ) ? 0 : idx1; | ||||
idx2 = head + 2; | |||||
idx2 = ( idx2 >= 5 ) ? 0 : idx2; | |||||
idx2 = _head + 2; | |||||
idx2 = ( idx2 >= 5 ) ? idx2 - 5 : idx2; | |||||
// maybe fixed point would be better here? But how? | |||||
float s0, s1, s2; | float s0, s1, s2; | ||||
s0 = ( ( float )*( y+idx0 ) / *( r+idx0 ) ); | |||||
s1 = ( ( float )*( y+idx1 ) / *( r+idx1 ) ); | |||||
s2 = ( ( float )*( y+idx2 ) / *( r+idx2 ) ); | |||||
s0 = ( ( float )*( y+idx0 ) / ( float )*( r+idx0 ) ); | |||||
s1 = ( ( float )*( y+idx1 ) / ( float )*( r+idx1 ) ); | |||||
s2 = ( ( float )*( y+idx2 ) / ( float )*( r+idx2 ) ); | |||||
if ( s1 < thresh && s1 < s2 ) { | if ( s1 < thresh && s1 < s2 ) { | ||||
uint16_t period = _tau - 3; | uint16_t period = _tau - 3; | ||||
* Initialise | * Initialise | ||||
* | * | ||||
* @param threshold Allowed uncertainty | * @param threshold Allowed uncertainty | ||||
* @param cpu_max How much cpu usage before throttling | |||||
*/ | */ | ||||
void AudioTuner::initialize( float threshold ) { | |||||
void AudioTuner::begin( float threshold, int16_t *coeff, uint8_t taps, uint8_t factor ) { | |||||
__disable_irq( ); | __disable_irq( ); | ||||
process_buffer = false; | |||||
yin_threshold = threshold; | |||||
periodicity = 0.0f; | |||||
next_buffer = true; | |||||
running_sum = 0; | |||||
tau_global = 1; | |||||
first_run = true; | |||||
yin_idx = 1; | |||||
enabled = true; | |||||
state = 0; | |||||
data = 0.0f; | |||||
process_buffer = true; | |||||
yin_threshold = threshold; | |||||
periodicity = 0.0f; | |||||
running_sum = 0; | |||||
tau_global = 1; | |||||
yin_idx = 1; | |||||
enabled = true; | |||||
state = 0; | |||||
data = 0.0f; | |||||
decimation_factor = factor; | |||||
decimation_shift = log( factor ) / log( 2 ); | |||||
coeff_size = taps; | |||||
coeff_p = coeff; | |||||
arm_fir_decimate_init_q15( &firDecimateInst, coeff_size, decimation_factor, coeff_p, &coeff_state[0], AUDIO_BLOCK_SAMPLES ); | |||||
__enable_irq( ); | __enable_irq( ); | ||||
} | } | ||||
__disable_irq( ); | __disable_irq( ); | ||||
float d = data; | float d = data; | ||||
__enable_irq( ); | __enable_irq( ); | ||||
return AUDIO_SAMPLE_RATE_EXACT / d; | |||||
return ( AUDIO_SAMPLE_RATE_EXACT / decimation_factor ) / d; | |||||
} | } | ||||
/** | /** | ||||
* Periodicity of the sampled signal from Yin algorithm from read function. | |||||
* Periodicity of the sampled signal. | |||||
* | * | ||||
* @return periodicity | * @return periodicity | ||||
*/ | */ | ||||
return p; | return p; | ||||
} | } | ||||
/** | |||||
* Initialise parameters. | |||||
* | |||||
* @param thresh Allowed uncertainty | |||||
*/ | |||||
void AudioTuner::coeff( int16_t *p, int n ) { | |||||
//coeff_size = n; | |||||
//coeff_p = p; | |||||
//arm_fir_decimate_init_q15(&firDecimateInst, coeff_size, 4, coeff_p, coeff_state, 128); | |||||
} | |||||
/** | /** | ||||
* Initialise parameters. | * Initialise parameters. | ||||
* | * | ||||
__disable_irq( ); | __disable_irq( ); | ||||
yin_threshold = p; | yin_threshold = p; | ||||
__enable_irq( ); | __enable_irq( ); | ||||
} | |||||
} |
/* Audio Library Guitar and Bass Tuner | |||||
/* Audio Library Note Frequency Detection & Guitar/Bass Tuner | |||||
* Copyright (c) 2015, Colin Duffy | * Copyright (c) 2015, Colin Duffy | ||||
* | * | ||||
* Permission is hereby granted, free of charge, to any person obtaining a copy | * Permission is hereby granted, free of charge, to any person obtaining a copy | ||||
#define AudioTuner_h_ | #define AudioTuner_h_ | ||||
#include "AudioStream.h" | #include "AudioStream.h" | ||||
/**************************************************************** | |||||
* Safe to adjust these values below * | |||||
* * | |||||
* This parameter defines the size of the buffer. * | |||||
* * | |||||
* 1. AUDIO_BLOCKS - Buffer size is 128 * AUDIO_BLOCKS. * | |||||
* The more AUDIO_BLOCKS the lower the * | |||||
* frequency you can detect. The defualt * | |||||
* (24) is set to measure down to 29.14 * | |||||
* Hz or B(flat)0. * | |||||
* * | |||||
****************************************************************/ | |||||
#define AUDIO_BLOCKS 24 | |||||
/****************************************************************/ | |||||
#include "arm_math.h" | |||||
/*********************************************************************** | |||||
* Safe to adjust these values below * | |||||
* * | |||||
* This parameter defines the size of the buffer. * | |||||
* * | |||||
* 1. AUDIO_GUITARTUNER_BLOCKS - Buffer size is 128 * AUDIO_BLOCKS. * | |||||
* The more AUDIO_GUITARTUNER_BLOCKS the lower * | |||||
* the frequency you can detect. The default * | |||||
* (24) is set to measure down to 29.14 Hz * | |||||
* or B(flat)0. * | |||||
* * | |||||
* 2. MAX_COEFF - Maxium number of coefficeints for the FIR filter. * | |||||
* * | |||||
***********************************************************************/ | |||||
#define AUDIO_GUITARTUNER_BLOCKS 24 | |||||
#define MAX_COEFF 200 | |||||
/***********************************************************************/ | |||||
class AudioTuner : public AudioStream { | class AudioTuner : public AudioStream { | ||||
public: | public: | ||||
/** | /** | ||||
* | * | ||||
* @return none | * @return none | ||||
*/ | */ | ||||
AudioTuner( void ) : AudioStream( 1, inputQueueArray ), enabled( false ), new_output(false) { | |||||
AudioTuner( void ) : AudioStream( 1, inputQueueArray ), | |||||
data( 0.0 ), | |||||
coeff_p( NULL ), | |||||
enabled( false ), | |||||
new_output( false ), | |||||
coeff_size( 0 ) | |||||
{ | |||||
} | } | ||||
/** | /** | ||||
* initialize variables and start conversion | |||||
* initialize variables and start | |||||
* | * | ||||
* @param threshold Allowed uncertainty | * @param threshold Allowed uncertainty | ||||
* @param cpu_max How much cpu usage before throttling | |||||
* | |||||
* @return none | |||||
* @param coeff coefficients for fir filter | |||||
* @param taps number of coefficients, even | |||||
* @param factor must be power of 2 | |||||
*/ | */ | ||||
void initialize( float threshold ); | |||||
void begin( float threshold, int16_t *coeff, uint8_t taps, uint8_t factor ); | |||||
/** | /** | ||||
* sets threshold value | * sets threshold value | ||||
*/ | */ | ||||
float probability( void ); | float probability( void ); | ||||
/** | |||||
* fir decimation coefficents | |||||
* | |||||
* @return none | |||||
*/ | |||||
void coeff( int16_t *p, int n ); | |||||
/** | /** | ||||
* Audio Library calls this update function ~2.9ms | * Audio Library calls this update function ~2.9ms | ||||
* | * | ||||
* @return none | * @return none | ||||
*/ | */ | ||||
virtual void update( void ); | virtual void update( void ); | ||||
private: | private: | ||||
/** | /** | ||||
* check the sampled data for fundamental frequency | * check the sampled data for fundamental frequency | ||||
* | * | ||||
* @return tau | * @return tau | ||||
*/ | */ | ||||
uint16_t estimate( int64_t *yin, int64_t *rs, uint16_t head, uint16_t tau ); | |||||
uint16_t estimate( uint64_t *yin, uint64_t *rs, uint16_t head, uint16_t tau ); | |||||
/** | /** | ||||
* process audio data | * process audio data | ||||
* | * | ||||
* @return none | * @return none | ||||
*/ | */ | ||||
void process( void ); | |||||
void process( int16_t *p ); | |||||
/** | /** | ||||
* Variables | * Variables | ||||
*/ | */ | ||||
uint64_t running_sum; | |||||
float periodicity, yin_threshold, data; | |||||
uint64_t running_sum, yin_buffer[5], rs_buffer[5]; | |||||
uint16_t tau_global; | uint16_t tau_global; | ||||
int64_t rs_buffer[5], yin_buffer[5]; | |||||
int16_t AudioBuffer[AUDIO_BLOCKS*128] __attribute__ ( ( aligned ( 4 ) ) ); | |||||
uint8_t yin_idx, state; | |||||
float periodicity, yin_threshold, cpu_usage_max, data; | |||||
bool enabled, next_buffer, first_run; | |||||
volatile bool new_output, process_buffer; | |||||
audio_block_t *blocklist1[AUDIO_BLOCKS]; | |||||
audio_block_t *blocklist2[AUDIO_BLOCKS]; | |||||
int16_t AudioBuffer[AUDIO_GUITARTUNER_BLOCKS*AUDIO_BLOCK_SAMPLES] __attribute__ ( ( aligned ( 4 ) ) ); | |||||
int16_t coeff_state[AUDIO_BLOCK_SAMPLES + MAX_COEFF]; | |||||
int16_t *coeff_p; | |||||
uint8_t yin_idx, state, coeff_size, decimation_factor, decimation_shift; | |||||
volatile bool new_output, process_buffer, enabled; | |||||
audio_block_t *inputQueueArray[1]; | audio_block_t *inputQueueArray[1]; | ||||
arm_fir_decimate_instance_q15 firDecimateInst; | |||||
}; | }; | ||||
#endif | |||||
#endif |
<p align="center"> | <p align="center"> | ||||
<b>Guitar and Bass Tuner Library v2.3</b><br> | |||||
<b>Guitar and Bass Tuner Library v3.0</b><br> | |||||
<b>Teensy 3.1/2</b><br> | <b>Teensy 3.1/2</b><br> | ||||
</p> | </p> | ||||
<h4>AudioTuner.h</h4> | <h4>AudioTuner.h</h4> | ||||
``` | ``` | ||||
/**************************************************************** | |||||
* Safe to adjust these values below * | |||||
* * | |||||
* This parameter defines the size of the buffer. * | |||||
* * | |||||
* 1. AUDIO_BLOCKS - Buffer size is 128 * AUDIO_BLOCKS. * | |||||
* The more AUDIO_BLOCKS the lower the * | |||||
* frequency you can detect. The default * | |||||
* (24) is set to measure down to 29.14 * | |||||
* Hz or B(flat)0. * | |||||
* * | |||||
****************************************************************/ | |||||
#define AUDIO_BLOCKS 24 | |||||
/****************************************************************/ | |||||
/*********************************************************************** | |||||
* Safe to adjust these values below * | |||||
* * | |||||
* This parameter defines the size of the buffer. * | |||||
* * | |||||
* 1. AUDIO_GUITARTUNER_BLOCKS - Buffer size is 128 * AUDIO_BLOCKS. * | |||||
* The more AUDIO_GUITARTUNER_BLOCKS the lower * | |||||
* the frequency you can detect. The default * | |||||
* (24) is set to measure down to 29.14 Hz * | |||||
* or B(flat)0. * | |||||
* * | |||||
* 2. MAX_COEFF - Maxium number of coefficeints for the FIR filter. * | |||||
* * | |||||
***********************************************************************/ | |||||
#define AUDIO_GUITARTUNER_BLOCKS 24 | |||||
#define MAX_COEFF 200 | |||||
/***********************************************************************/ | |||||
``` | ``` | ||||
<div> | <div> | ||||
</div> | </div> | ||||
[YIN]:http://recherche.ircam.fr/equipes/pcm/cheveign/pss/2002_JASA_YIN.pdf | [YIN]:http://recherche.ircam.fr/equipes/pcm/cheveign/pss/2002_JASA_YIN.pdf | ||||
[Teensy Audio Library]:http://www.pjrc.com/teensy/td_libs_Audio.html | |||||
[Teensy Audio Library]:http://www.pjrc.com/teensy/td_libs_Audio.html |
#include <Wire.h> | #include <Wire.h> | ||||
#include <SPI.h> | #include <SPI.h> | ||||
#include <SD.h> | #include <SD.h> | ||||
#include "coeff.h" | |||||
//--------------------------------------------------------------------------------------- | //--------------------------------------------------------------------------------------- | ||||
#include "e2_note.h" | #include "e2_note.h" | ||||
#include "a2_note.h" | #include "a2_note.h" | ||||
* Initialize the yin algorithm's absolute | * Initialize the yin algorithm's absolute | ||||
* threshold, this is good number. | * threshold, this is good number. | ||||
*/ | */ | ||||
tuner.initialize(.15); | |||||
tuner.begin(.15, fir_22059_HZ_coefficients, sizeof(fir_22059_HZ_coefficients), 2); | |||||
pinMode(LED_BUILTIN, OUTPUT); | pinMode(LED_BUILTIN, OUTPUT); | ||||
playNoteTimer.begin(playNote, 1000); | playNoteTimer.begin(playNote, 1000); | ||||
} | } | ||||
float prob = tuner.probability(); | float prob = tuner.probability(); | ||||
Serial.printf("Note: %3.2f | Probability: %.2f\n", note, prob); | Serial.printf("Note: %3.2f | Probability: %.2f\n", note, prob); | ||||
} | } | ||||
} | |||||
} |
int16_t fir_44117_HZ_coefficients[22] = | |||||
{ | |||||
0, 3, 6, -11, -71, 21, | |||||
352, -15, -1202, -6, 5011, 8209, | |||||
5011, -6, -1202, -15, 352, 21, | |||||
-71, -11, 6, 3 | |||||
}; | |||||
int16_t fir_22059_HZ_coefficients[20] = | |||||
{ | |||||
0, 1, -6, -54, 18, 326, | |||||
-14, -1178, -6, 5001, 8209, 5001, | |||||
-6, -1178, -14, 326, 18, -54, | |||||
-6, 1 | |||||
}; | |||||
int16_t fir_11029_HZ_coefficients[22] = | |||||
{ | |||||
0, 3, 6, -11, -71, 21, | |||||
352, -15, -1202, -6, 5011, 8209, | |||||
5011, -6, -1202, -15, 352, 21, | |||||
-71, -11, 6, 3 | |||||
}; | |||||
int16_t fir_5515_HZ_coefficients[20] = | |||||
{ | |||||
0, 6, 4, -94, -2, 409, | |||||
-11, -1267, 23, 5040, 8164, 5040, | |||||
23, -1267, -11, 409, -2, -94, | |||||
4, 6 | |||||
}; |
#include <SPI.h> | #include <SPI.h> | ||||
#include <SD.h> | #include <SD.h> | ||||
#include "coeff.h" | |||||
AudioTuner tuner; | AudioTuner tuner; | ||||
AudioSynthWaveformSine sine; | AudioSynthWaveformSine sine; | ||||
AudioOutputAnalog dac; | AudioOutputAnalog dac; | ||||
* Initialize the yin algorithm's absolute | * Initialize the yin algorithm's absolute | ||||
* threshold, this is good number. | * threshold, this is good number. | ||||
*/ | */ | ||||
tuner.initialize(.15); | |||||
tuner.begin(.15, fir_22059_HZ_coefficients, sizeof(fir_22059_HZ_coefficients), 2); | |||||
sine.frequency(30.87); | sine.frequency(30.87); | ||||
sine.amplitude(1); | sine.amplitude(1); |
int16_t fir_44117_HZ_coefficients[22] = | |||||
{ | |||||
0, 3, 6, -11, -71, 21, | |||||
352, -15, -1202, -6, 5011, 8209, | |||||
5011, -6, -1202, -15, 352, 21, | |||||
-71, -11, 6, 3 | |||||
}; | |||||
int16_t fir_22059_HZ_coefficients[20] = | |||||
{ | |||||
0, 1, -6, -54, 18, 326, | |||||
-14, -1178, -6, 5001, 8209, 5001, | |||||
-6, -1178, -14, 326, 18, -54, | |||||
-6, 1 | |||||
}; | |||||
int16_t fir_11029_HZ_coefficients[22] = | |||||
{ | |||||
0, 3, 6, -11, -71, 21, | |||||
352, -15, -1202, -6, 5011, 8209, | |||||
5011, -6, -1202, -15, 352, 21, | |||||
-71, -11, 6, 3 | |||||
}; | |||||
int16_t fir_5515_HZ_coefficients[20] = | |||||
{ | |||||
0, 6, 4, -94, -2, 409, | |||||
-11, -1267, 23, 5040, 8164, 5040, | |||||
23, -1267, -11, 409, -2, -94, | |||||
4, 6 | |||||
}; |
name=AudioTuner | name=AudioTuner | ||||
version=2.3 | |||||
version=3.0 | |||||
author=Colin Duffy | author=Colin Duffy | ||||
maintainer=Colin Duffy | maintainer=Colin Duffy | ||||
sentence=Yin algorithm | sentence=Yin algorithm | ||||
category=Signal Input/Output | category=Signal Input/Output | ||||
url=http://github.com/duff2013/AudioTuner | url=http://github.com/duff2013/AudioTuner | ||||
architectures=* | architectures=* | ||||
><b>Updated (02/17/17 v3.0)</b><br> | |||||
* Now we decimate the signal before analysis, significant speed up.<br> | |||||
* More robust algorithm to determine the fundamental frequency.<br> | |||||
><b>Updated (11/23/15 v2.3)</b><br> | ><b>Updated (11/23/15 v2.3)</b><br> | ||||
* Totally new method to gather and process data, data is available after 24 Blocks of data have been collected (~69.6ms) for all frequencies.<br> | * Totally new method to gather and process data, data is available after 24 Blocks of data have been collected (~69.6ms) for all frequencies.<br> | ||||
* Double buffer to collect Audio data, while one collects the other buffer is processed.<br> | * Double buffer to collect Audio data, while one collects the other buffer is processed.<br> | ||||
* Improved user interface.<br> | * Improved user interface.<br> | ||||
><b>Updated (7/10/15 v2.0)</b><br> | ><b>Updated (7/10/15 v2.0)</b><br> | ||||
* First commit | |||||
* First commit |