|  |  | @@ -1145,10 +1145,6 @@ The actual packets are taken | 
		
	
		
			
			|  |  |  | the original voice (so, 2 and up to get a chorus effect, although you can | 
		
	
		
			
			|  |  |  | specify 1 if you want). | 
		
	
		
			
			|  |  |  | </p> | 
		
	
		
			
			|  |  |  | <p class=func><span class=keyword>stop</span>();</p> | 
		
	
		
			
			|  |  |  | <p class=desc>Stops the chorus effect. Audio is still passed through. To restart, | 
		
	
		
			
			|  |  |  | call begin (you must re-specify the chorus parameters). | 
		
	
		
			
			|  |  |  | </p> | 
		
	
		
			
			|  |  |  | <p class=func><span class=keyword>modify</span>(n_chorus);</p> | 
		
	
		
			
			|  |  |  | <p class=desc>Alters the number of voices in a running chorus (previously started with begin). | 
		
	
		
			
			|  |  |  | </p> | 
		
	
	
		
			
			|  |  | @@ -1206,10 +1202,6 @@ The actual packets are taken | 
		
	
		
			
			|  |  |  | <p class=func><span class=keyword>modify</span>(offset, depth, delayRate);</p> | 
		
	
		
			
			|  |  |  | <p class=desc>Alters the parameters in a running flanger (previously started with begin). | 
		
	
		
			
			|  |  |  | </p> | 
		
	
		
			
			|  |  |  | <p class=func><span class=keyword>stop</span>();</p> | 
		
	
		
			
			|  |  |  | <p class=desc>Stops the flanging effect. Audio is still passed through. To restart, | 
		
	
		
			
			|  |  |  | call begin (you must re-specify the flanger parameters). | 
		
	
		
			
			|  |  |  | </p> | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | <h3>Notes</h3> | 
		
	
		
			
			|  |  |  | <p>The longer the length of the delay buffer, the more memory blocks are used.</p> |