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remove unimplemented stop()

dds
Nantonos 10 년 전
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581845a0d9
3개의 변경된 파일0개의 추가작업 그리고 10개의 파일을 삭제
  1. +0
    -1
      effect_chorus.h
  2. +0
    -1
      effect_flange.h
  3. +0
    -8
      gui/list.html

+ 0
- 1
effect_chorus.h 파일 보기

@@ -43,7 +43,6 @@ public:

boolean begin(short *delayline,int delay_length,int n_chorus);
virtual void update(void);
void stop(void);
void voices(int n_chorus);
private:

+ 0
- 1
effect_flange.h 파일 보기

@@ -43,7 +43,6 @@ public:
boolean begin(short *delayline,int d_length,int delay_offset,int d_depth,float delay_rate);
boolean voices(int delay_offset,int d_depth,float delay_rate);
virtual void update(void);
void stop(void);
private:
audio_block_t *inputQueueArray[1];

+ 0
- 8
gui/list.html 파일 보기

@@ -1145,10 +1145,6 @@ The actual packets are taken
the original voice (so, 2 and up to get a chorus effect, although you can
specify 1 if you want).
</p>
<p class=func><span class=keyword>stop</span>();</p>
<p class=desc>Stops the chorus effect. Audio is still passed through. To restart,
call begin (you must re-specify the chorus parameters).
</p>
<p class=func><span class=keyword>modify</span>(n_chorus);</p>
<p class=desc>Alters the number of voices in a running chorus (previously started with begin).
</p>
@@ -1206,10 +1202,6 @@ The actual packets are taken
<p class=func><span class=keyword>modify</span>(offset, depth, delayRate);</p>
<p class=desc>Alters the parameters in a running flanger (previously started with begin).
</p>
<p class=func><span class=keyword>stop</span>();</p>
<p class=desc>Stops the flanging effect. Audio is still passed through. To restart,
call begin (you must re-specify the flanger parameters).
</p>

<h3>Notes</h3>
<p>The longer the length of the delay buffer, the more memory blocks are used.</p>

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