|
|
@@ -1145,10 +1145,6 @@ The actual packets are taken |
|
|
|
the original voice (so, 2 and up to get a chorus effect, although you can |
|
|
|
specify 1 if you want). |
|
|
|
</p> |
|
|
|
<p class=func><span class=keyword>stop</span>();</p> |
|
|
|
<p class=desc>Stops the chorus effect. Audio is still passed through. To restart, |
|
|
|
call begin (you must re-specify the chorus parameters). |
|
|
|
</p> |
|
|
|
<p class=func><span class=keyword>modify</span>(n_chorus);</p> |
|
|
|
<p class=desc>Alters the number of voices in a running chorus (previously started with begin). |
|
|
|
</p> |
|
|
@@ -1206,10 +1202,6 @@ The actual packets are taken |
|
|
|
<p class=func><span class=keyword>modify</span>(offset, depth, delayRate);</p> |
|
|
|
<p class=desc>Alters the parameters in a running flanger (previously started with begin). |
|
|
|
</p> |
|
|
|
<p class=func><span class=keyword>stop</span>();</p> |
|
|
|
<p class=desc>Stops the flanging effect. Audio is still passed through. To restart, |
|
|
|
call begin (you must re-specify the flanger parameters). |
|
|
|
</p> |
|
|
|
|
|
|
|
<h3>Notes</h3> |
|
|
|
<p>The longer the length of the delay buffer, the more memory blocks are used.</p> |