PaulStoffregen
9c57e1cb19
Add simple drum header and keywords
il y a 8 ans
Benjamin
0db2e23ba1
Add PT8211 w/ experimental 4x oversampling
PT8211 with oversampling and linear interpolation by Frank Bösing.
3 Stage CIC interpolation by Ben Rheinland
il y a 8 ans
PaulStoffregen
a1637b94e9
Add very basic Karplus-Strong synthesis
il y a 8 ans
PaulStoffregen
35bbbf0df9
Add CS4272 control (thanks William Hollender)
https://hackaday.io/project/5912-teensy-super-audio-board
il y a 8 ans
PaulStoffregen
7eeb6e14eb
Begin work on quad channel audio input
il y a 8 ans
PaulStoffregen
5a8ddd46d4
Begin work on quad channel audio output
il y a 8 ans
PaulStoffregen
a6218788e4
Add AudioEffectMidSide documentation & example (thanks Hedde Bosman)
il y a 8 ans
PaulStoffregen
fe4831c78b
Add AudioAnalyzeRMS (thanks sgorpi)
il y a 8 ans
PaulStoffregen
7e017b129e
Rename AudioAnalyzeGuitarTuner to AudioAnalyzeNoteFrequency
il y a 9 ans
PaulStoffregen
c31af2cd0e
Import Duff's AudioTuner library
https://forum.pjrc.com/threads/32252-Different-Range-FFT-Algorithm?p=91895&viewfull=1#post91895
il y a 9 ans
Michele Perla
a602a17dca
Added AK4558 CODEC support
il y a 9 ans
PaulStoffregen
df633c3b1b
Begin work on AudioEffectDelayExternal...
il y a 9 ans
PaulStoffregen
71f029ba76
Add Bitcrusher effect (thanks Pensive)
https://github.com/PaulStoffregen/Audio/pull/119
il y a 9 ans
PaulStoffregen
f13e51ee97
Add AudioPlaySerialflashRaw
https://forum.pjrc.com/threads/27409-Play-RAW-from-Serial-Flash?p=77666#post77666
il y a 9 ans
PaulStoffregen
e5b0a8f819
Update WavFilePlayer for I2S or S/PDIF or DAC
il y a 9 ans
PaulStoffregen
2cef57dd35
Add AudioRecordQueue (work in progress)
il y a 10 ans
PaulStoffregen
e8cb4897b0
Avoid allocating unneeded DMA channels
il y a 10 ans
PaulStoffregen
cb5c9e9729
Use DMAChannel begin()
il y a 10 ans
PaulStoffregen
5bc41358b6
Change peak detect API to conform to library conventions
il y a 10 ans
PaulStoffregen
e1535addce
Fix multiple white noise instances
il y a 10 ans
PaulStoffregen
a88fc2ae34
Remove unused multiplier
il y a 10 ans
PaulStoffregen
98ee40d596
Rearrange Examples
il y a 10 ans
PaulStoffregen
ffa3f618b8
Add AudioFilterStateVariable (work in progress....)
il y a 10 ans
PaulStoffregen
95113cedde
Add AudioSynthNoisePink
il y a 10 ans
PaulStoffregen
7163cbba4a
Add AudioSynthNoiseWhite
il y a 10 ans
PaulStoffregen
68c410a501
Add AudioEffectDelay
il y a 10 ans
PaulStoffregen
6b6218bb90
Add AudioSynthWaveformDc
il y a 10 ans
PaulStoffregen
8798978f2a
Add AudioEffectMultiply
il y a 10 ans
PaulStoffregen
dcb7414941
Add AudioEffectEnvelope
il y a 10 ans
PaulStoffregen
2219e26549
Add AudioAnalyzeFFT1024
il y a 10 ans
PaulStoffregen
493cbaa9d5
Add AudioPlayQueue
il y a 10 ans
PaulStoffregen
8fd56ee20a
Add AudioSynthWaveformSine
il y a 10 ans
Pete (El Supremo)
9dde3c1926
Add a multiplier (by rheslip)
il y a 10 ans
robsoles
b78a26f628
add a peak input measuring object
deadly simplistic peak difference measuring object, after begin() just
goes through samples and find the maximum and minimum signed values,
natural behavior of begin() is to reset the max and min, member uint16_t
Dpp() returns maximum difference seen and .stop() does what it says.
il y a 10 ans
PaulStoffregen
183fcd95a9
Add MIT license
il y a 10 ans
PaulStoffregen
e4cb836eea
Reorganize all header files
il y a 10 ans
PaulStoffregen
2bb856fa95
Move input & output objects to their own files
il y a 10 ans
PaulStoffregen
7b16c9dc0c
Fix compiler warnings
il y a 10 ans
Pete (El Supremo)
28a58248d9
My own version of AudioSynthWaveform. Sine is generated with arm_sin_q15() (but is slower) and the other three waveforms are generated without using tables.
il y a 10 ans
PaulStoffregen
3c31127761
Fix compiler warnings
il y a 10 ans
Pete (El Supremo)
62698957fb
Add an audio sweep. User defined start and end frequencies and length of time of sweep.
il y a 10 ans
Pete (El Supremo)
1d58a8e996
Correct storage class of some variables in FIR
il y a 10 ans
robsoles
f6e459c3a1
Syncing changes to level & volume setting routines
I forgot to sync the changes relating to things like 'dac_vol_right(..)'
& 'dac_vol_left(..)' removed in favor of 'dac_vol(left,right)' instead;
applies to 'volume(..)', 'lo_lvl(..)' & 'dac_vol(..)'.
il y a 10 ans
robsoles
fcf9987c16
Various corrections and addition of calcBiquad(..);
removed 'route(..)' due not easily supportable atm. Updated
'dap_enable(..)' in lieu of route. Fixed dap_audio_eq_band(..) bad use
of unsigned. Changed 'updateCoefs(..)' so default behavior is not reset
other three elements of state.
il y a 10 ans
robsoles
f62bd8ef11
Some filter additions, some SGTL5000 additions
added AudioBiquadFilter::
public:
void updateCoefs(int *source, bool noReset);
void updateCoefs(int *source);
added AudioControlSGTL5000::
private:
unsigned int modify(unsigned int reg, unsigned int val, unsigned int
iMask);
public:
unsigned int micGain(unsigned int n) { return modify(0x002A, n&3, 3); }
unsigned short lo_lvl_right(uint8_t n);
unsigned short lo_lvl_left(uint8_t n);
unsigned short lo_lvl(uint8_t n);
unsigned short dac_vol_right(float n);
unsigned short dac_vol_left(float n);
unsigned short dac_vol(float n);
unsigned short dap_mix_enable(uint8_t n);
unsigned short dap_enable(uint8_t n);
unsigned short dap_peqs(uint8_t n);
unsigned short dap_audio_eq(uint8_t n);
unsigned short dap_audio_eq_band(uint8_t bandNum, float n);
void dap_audio_eq_geq(float bass, float mid_bass, float midrange, float
mid_treble, float treble);
void dap_audio_eq_tone(float bass, float treble);
void load_peq(uint8_t filterNum, int *filterParameters);
void route(uint8_t via_i2s, uint8_t via_dap);
il y a 10 ans
Pete (El Supremo)
a27b78fc24
AudioSynthWaveform updated to add tone ramping when a tone starts and ends
PlayMidiTones example modified to work with ramping.
il y a 10 ans
Pete (El Supremo)
0b64ca0e24
Add chorus and flange effects and an example sketch for each
il y a 10 ans
Pete (El Supremo)
3e4d82e9c5
Removed extraneous comment lines
il y a 10 ans
Pete (El Supremo)
3b1570c6ec
Added AudioFilterFIR which performs FIR filter
using user-supplied coefficients
il y a 10 ans
PaulStoffregen
ba7c3d8080
Add AudioEffectFade object
il y a 10 ans